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Video Enhanced Lesson Plan

Name: Debbie Turner Lesson Title: Using Pixie in the Classroom

Introduction: This lesson is a professional development project. Following training, the learners will be able to apply their new skills to use Pixie to build academic skills through projects that combine text, visual supports, original artwork, and voice narration. Following the training, the learners will be able to create projects that enable students to practice skills in meaningful and authentic contexts, collaborate in real time with their peers, and create learning artifacts they can share with others. The learners will be able to apply their newly learned skills for use in building vocabulary, practicing grammar skills, demonstrating comprehension, and academic skill building. Learners will be able to use tools that allow students to work together in real time on one project. Learners will be able to use their new skill as a teaching tool within the classroom.

Content Area and Grade or Age Level of Students: The learners will be a group of teachers with varying age and experience levels. The learners will all be classroom teachers from grades k-3. Objectives: The learning goal of this video enhanced project is as follows: Following training using Pixie software, teachers will be able to create, and save, a basic page using Pixie software. This training will take approximately one hour. Standards Addressed: The following standards, developed by the Association for Educational Communications and Technology (AECT), and used in the accreditation process established by the National Council for Accreditation of Teacher Education (NCATE), are addressed to some degree in this lesson. Standard 2: DEVELOPMENT 2.0 (includes 2.0.1 to 2.0.8) 2.1 Print Technologies 2.2 Audiovisual Technologies

2.3 Computer-Based Technologies 2.4 Integrated Technologies Standard 3: UTILIZATION 3.0 (includes 3.0.1 & 3.0.2) 3.1 Media Utilization 3.2 Diffusion of Innovations 3.3 Implementation and Institutionalization 3.4 Policies and Regulations

Relative Advantage: Pixie is a very useful tool. Pixie allows teachers to create projects that enable students to practice skills in meaningful and authentic contexts, collaborate in real time with their peers, and create learning artifacts they can share with others. Pixie can be used for building vocabulary, practicing grammar skills, demonstrating comprehension, and academic skill building. Pixie allows students to work together in real time on one project. Pixie can be used as a teaching tool within the classroom.

Timeline: This training program will require approximately two hours.

Materials: The participants will receive a self-assessment which will serve a guide for completing the tasks. The self-assessment will help the learners properly pace themselves while creating their Pixie page. They will also use the assessment to assess their progress as they follow the steps to create their project. The learners will be using the Pixie software, which will be located on each computer for their projects. They will have access to the tools within the Pixie software program. The instructor will also be using Pixie tutorial videos to guide the instruction. There will also be visual representations of the Pixie tool bar on the Smartboard during instruction for guidance. The instructor will utilize the Tech4learning web site to show examples of Pixie projects. Grouping Strategies: The tools that will be used during instruction are a Smartboard, a printer, laptop computers, and the internet. Pixie is a computer based software. The learners must have access to computers to access the Pixie software. Computers must be available to all participants. The

learners must also be able to print their final projects. Therefore, a printer is necessary. The Smartboard will be used to provide visual representations of Pixie tools, to show video tutorials, and to show examples of Pixie projects. The internet will be used to access the Tech4learning website. This web site is a wonderful resource for teaching learners to use Pixie. It includes tutorials and examples of lesson that can be created using Pixie.

Learning Activities: Gain Attention: To gain attention, the instructor will begin by welcoming the learners and telling the learners the nature of the instruction in which they will participate. The instructor will then show an introductory training video about Pixie http://www.youtube.com/watch?v=xg5MdmGcfUU&feature=relmfu Process Information and Examples: The instructor will discuss and show examples of the Pixie tool bar on the Smartboard http://www.tech4learning.com/pixie. The instructor should also show several examples from http://recipes.tech4learning.com. The instructor will show a short video http://tinyurl.com/8xdhny2 about how Pixie can be used. The video also demonstrates the use of Pixie tools. Employ Learning Strategies: The instructor will have the Pixie page displayed on the Smartboard. The instructor will demonstrate the use of the tools on Pixie http://tinyurl.com/7e5g589 . The learners will now follow the objectives/learning tasks on the self-assessment. The students will follow the steps on the self-assessment to learn through the process of guided participation. (See appendix for self-assessment) Practice: At this point in the lesson, the learners will have the opportunity to interact with the Pixie page. They will be required to manipulate the tools within Pixie to create a project. They will follow the required steps within the self-assessment to complete their project. The instructor should serve as a tool for trouble shooting and problem solving as needed. Evaluate Feedback: During this point in the lesson, the instructor should circulate among the participants and view the progress on each project. The instructor should give informative feedback on each project. The instructor should provide constructive feedback to assist the learners in the completion of their projects. The instructor should also be assisting with trouble shooting and giving hints for strategies to use in completing the final project. The instructor should evaluate each self-assessment to ensure that learners are completing each task.

Assessment: Following the instruction, the learners should be given the Learner Self-Assessment and performance task instruction sheet. (See Appendix) The learners are to use this form to complete the performance tasks. The tasks will be given a rating of either complete, or incomplete. This will help the learners stay on track as they complete the tasks in this project. All learners should be completing the tasks. Any questions, or difficulties, should be addressed by the instructor as the students complete the tasks. When the learners have completed all tasks, they should print their final projects and give the self-assessment and a copy of their final project to the instructor for feedback. The learners will take their self-assessments and a copy of their project with them at the conclusion of training to use as a guide for creating future projects using Pixie. (See appendix for assessment) Adaptations for Learners with Special Needs: Tutorials are available in other languages through the Pixie website. Assistive technologies can be used for learners with physical disabilities.

References: *Tech4Learning.com. November 10, 2011. http://www.tech4learning.com/ * http://www.youtube.com/watch?v=xg5MdmGcfUU&feature=relmfu

Appendix
Learner Self-Assessment and Performance Tasks Name: _____________________________________________ Title: ______________________________________________ Learning Objective for instruction: Following training using Pixie software, teachers will be able to create, and save, a basic page using Pixie software. Directions: Creating this project is a step by step process. You will read the instructions for each task and perform each task. After performing each task, check either successfully completed or incomplete. Some of the performance tasks require a written response. Write your response in the indicated space. Then, check whether or not the task has been completed. Performance Task:
Locate and access the Pixie software icon on your computer. Locate the file menu on the Pixie tool bar. Access the file menu. Name and save the file as a template. Write the file name here: Locate the project icon on the Pixie tool bar. Retrieve the file that you previously named. Open the file. Locate the shape tool. Write the names of 5 shapes located within the shape tool: (Write responses here)

Successfully Completed

Incomplete

After you have written the names of the shapes, click on a shape of your choice to insert onto your project page. Locate the sticker tool. Write the names of 5 stickers within the sticker tool: (Write responses here)

After you have written the names of the stickers, click on a sticker of your choice to insert onto your project.

Locate the text tool on the Pixie tool bar. Insert a text object onto your project page. When the text box appears on your project page, construct a line of dialog to insert into the text box.

Locate the paint brush tool on the Pixie toolbar. Click on the paint brush tool and insert a paint object onto your project page. Locate create a new page on the Pixie tool bar. Click on create a new page. Follow the steps above and insert a shape, a sticker, and a text object onto your new page. Locate the save icon on the Pixie tool bar. Save your project. Locate the print icon on the Pixie tool bar. Print 2 copies of your project. Return the self-assessment and one copy of your project to the instructor for feedback.

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