Scouting and Game Plan

Systematic review and analysis of the opponent, formulation of the game plan, and generation of the game plan package.

Why Prepare A Game Plan? • Determine who/what we are
– Not who/what we think we are

• Determine who/what they are • Calculate and compare strengths and weaknesses • Identify areas that we can attack and exploit • Set game-specific goals, objectives, and specifics • Identify the base plays to take advantage of their expected actions and personnel

Products of Scouting and Game Plan • 4-page player package • Coaches game plan package

• Practice
– – – – Practice objectives and schedule Scout offense plays Scout defense fronts and coverages Scout kicking team

• Game
– Ready sheets – offense, defense, kicking teams – What-If adjustments

Notes • Always look at how the opponent played us last season. That will be a better indicator of what they will do than what they did against other teams that may/may not be similar to what we do

Game Plan
Kingsley Stags Vs.

Friday, 7:00 PM @

Q1 Stags

Q2

Q3

Q4

Final

CA) Mission San Jose (Fremont. CA) Mission San Jose (Fremont. CA)* @ Dougherty Valley 1-9 6-6 6-4 6-5 7-2 Mission Valley Mission Valley Mission Valley Mission Valley Freelance Won. CA) Berean Christian (Walnut Creek. On Campus Stadium: lighted. Address: 10550 Albion Rd) Date Fri 09/05 Fri 09/12 Fri 09/19 Fri 09/26 Fri 10/03 Fri 10/10 Fri 10/17 Fri 10/31 Richmond (CA) Moreau Catholic (Hayward. CA) (Division: 3A. CA) Burton (San Francisco. 16-0 Fri 11/07 Sat 11/15 American (Fremont. CA) Dublin (CA) Harker (San Jose. 20-9 Won. 42-0 Won. CA Bowl Division: North [enrollment=2001]. Nickname: Wildcats. Nickname: Huskies Date Thu 09/04 Sat 09/13 Fri 09/19 Fri 09/26 Sat 10/04 Opponent Mt. CA) Livermore (CA) Clayton Valley (Concord. 35-14 Won. 33-28 Lost. CA)* Newark Memorial (Newark. CA) Arroyo (San Lorenzo. 24-17 7 PM Washington (Fremont. CA) (Division: IV. 30-16 Lost. 20-13 Lost. 16-13 Won. Colors: Royal Blue/White.0810 Kingsley Stags Dougherty Valley (San Ramon. 30-27 Won. CA)* Kennedy (Fremont. CA) Washington (Fremont. CA) Swett (Crockett. CA) 1-9 4-5 Mission Valley Mission Valley Won. Coach: Bob Spain. 42-28 Lost. On Campus Stadium: none. Colors: Navy/Columbia Blue/Silver. CA)* Record 5-5 5-5 0-10 11-0 1-9 Diablo Valley Hayward Area East Bay Diablo Valley Mission Valley League Result Won. 41-7 7 PM . 13-9 Won. CA Bowl Division: North III [enrollment=570]. Diablo (Concord. 32-21 Won. CA)* Washington (Fremont. Coach: Darrell Lutz. CA) Opponent Record 1-9 0-10 7-3 3-7 2-8 4-5 3-7 1-9 League Alameda Contra Costa Bay Shore Bay Football Bay Shore Diablo Foothill Bay Football Academic (San Francisco) Mission Valley Result Won. 50-0 Thu 10/09 Fri 10/17 Fri 10/31 Fri 11/07 Sat 11/15 American (Fremont. 37-7 Lost. 10-7 Lost. 30-10 Lost.

3-step) • Defensive – Establish Defensive Dominance – #2 – #3 • Kicking – Establish Special Teams Dominance – #2 – #3 . stronger team • Go over them. not around them • Offensive – Establish Offensive Dominance • Run Power Series • Run right at them • Focus on Lead and Trap – Physically Tire the Defense • No turnovers • Run the ball and control the clock – Pass the ball • Throw on 1st and 2nd down to get into 3rd and short.Goals and Objectives • Overall – Establish Physical Dominance • We’re a bigger. • Run off of play-action and quick passes (1-.

The package is 4-pages long and intended to be printed back-to-back so the players only get 2 actual pages.Player Package (1st Level Summary) The pages that summarize what the team does. . These will be given to the players.

Line: Summary of what they run. any things of interest.0 Defense 0. any things of interest. Colors:Gree/Gold .0 Margin 0. Quarterback: Summary of what they run.0 Offense: Summary of what they run. any things of interest. any things of interest.0 Margin 0.0 Season Points Defense 0. Ends: Summary of what they run. Defense: Summary of what they run. how effective. any things of interest. how effective. any things of interest. Running Backs: Summary of what they run. how effective. Address: League Points Record 0-0 Rating 0 Offense 0. On Campus Stadium: lighted. any things of interest. any things of interest. how effective. how effective. Defensive Backs: Summary of what they run. Linebackers: Summary of what they run. how effective. any things of interest. Receivers: Summary of what they run. Coach: Bob Spain. Line: Summary of what they run. how effective.0 Offense 0.1: McBain 0-0 (Division:VII: [enrollment=570]. how effective. . any things of interest. Coaching Staff: Summary of what they run. how effective. how effective. any things of interest. how effective.Nickname: Ramblers.

3rd < 3. 4th > 4 Note .2: Defensive Fronts Base 5-Front Base 4-Front Y 2 T G C 1 G T 4 X 3 Short Yardage Goal Line Run 2nd < 4. 4th < 3 Pass 2nd > 5. 3rd > 4.

3: Top 8 Run Plays Blue Right 29 Rocket Sweep Mary 25 PlayName Y 2 T G C 1 G T 4 X 3 PlayName PlayName PlayName PlayName PlayName PlayName .

4: Top 8 Pass Plays Blue Right 29 Rocket Sweep Mary 25 PlayName Y 2 T G C 1 G T 4 X 3 PlayName PlayName PlayName PlayName PlayName PlayName .

Ready Sheets – Offense The packet that the OC will have with him to reinforce the play calling. .

3. 4. 3. 1. 4th 2 3 1. Other Pass 1. 4 5 6 7 1. 3. 5. 1. 2. 3. 4. 4. 8 9 . 5. 4. 2. 2. 3. 5. Play Action Pass 5. 3.Down & Distance Baseline – Green Zone Down Distance 1 Short Medium Long 10 11 1. 2. 5. 4. 4. 4. 3. 2. 2. 3 plays to get 1st 1. Base Run 3. 1. 5. 4. 5. 3. 3rd 1. 3. 4. 3. 5. 2. 3. 5. 5. 2. 2. 5. 2. 4. 5. 1. Base Run 2. Base Run 4. 4. 12 13 X-Long 14 15+ 2nd 1. 2. 1.

22. 10. 19. 25 1. 5.Page 01 – Offensive Game Plan Comments/Our Plan Comments/Our Plan 2-Pt Conversion Chart – Go for 2 if we are… Behind Ahead 2. 5. 21. 4. 9. 16. 11. 17. 25 . 12. 18.

Play Call 1 Blue Right 14 Midline 2 Blue Right 16 Midline 3 Bone Right 14 Midline 4 Bone Right 16 Midline 5 Slot Right 14 Midline 6 Slot Right 16 Midline 7 Blue Right 13 Triple Arc Mary 45 No. Play Call 31 Bone Right 13 Triple Hammer 32 Bone Right 13 Triple Load 33 Bone Right 13 Triple Seal 34 Bone Right 14 Triple Arc 35 Bone Right 14 Triple Bob 36 Bone Right 14 Triple Hammer 37 Bone Right 14 Triple Load 8 Blue Right 13 Triple Bob Mary 45 9 Blue Right 13 Triple Hammer Mary 45 10 Blue Right 13 Triple Load Mary 45 11 Blue Right 13 Triple Seal Mary 45 12 Blue Right 14 Triple Arc Mary 45 13 Blue Right 14 Triple Bob Mary 45 14 Blue Right 14 Triple Hammer Mary 45 15 Blue Right 14 Triple Load Mary 45 38 Bone Right 14 Triple Seal 39 Bone Right 16 Triple Bob 40 Bone Right 16 Triple Load 41 Bone Right 17 Triple Bob 42 Bone Right 17 Triple Load 43 Bone Right 34 Dive 44 Bone Right 36 Dive 45 Bone Right Open 13 Triple Bob 16 Blue Right 14 Triple Seal Mary 45 17 Blue Right 16 Triple Bob Mary 25 18 Blue Right 16 Triple Hammer Mary 25 19 Blue Right 17 Speed Option Mary 25 20 Blue Right 17 Triple Bob Mary 25 21 Blue Right 17 Triple Hammer Mary 25 22 Blue Right 26 Counter Mary 45 23 Blue Right 34 Dive Mary 25 46 Bone Right Open 13 Triple Load 47 Bone Right Open 14 Triple Bob 48 Bone Right Open 14 Triple Load 49 Slot Right 13 Triple Arc 50 Slot Right 13 Triple Bob 51 Slot Right 13 Triple Hammer 52 Slot Right 14 Triple Arc 53 Slot Right 14 Triple Bob 24 Blue Right 34 Dive Mary 45 25 Blue Right 36 Dive Mary 25 26 Blue Right 36 Dive Mary 45 27 Blue Right 44 Counter Mary 25 28 Blue Right Triple Load Mary CWM 29 Bone Right 13 Triple Arc 30 Bone Right 13 Triple Bob 54 Slot Right 14 Triple Hammer 55 Slot Right 16 Triple 56 Slot Right 17 Triple 57 Slot Right 34 Dive 58 Slot Right 36 Dive 59 Slot Right Open 13 Triple 60 Slot Right Open 14 Triple .Page 02 – Full Play List No.

Play Call 61 Blue Right 26 Lead Mary 25 62 Blue Right 34 Trap 63 Blue Right 36 Trap 64 Blue Right 44 Lead Mary 45 65 Bone Right 26 Lead 66 Bone Right 34 Trap 67 Bone Right 36 Trap 68 Bone Right 44 Lead 69 Slot Right 24 Lead 70 Slot Right 26 Lead 71 Slot Right 34 Trap 72 Slot Right 36 Trap 73 Blue Left 41 Rocket Mary 45 74 Blue Right 29 Rocket Mary 25 75 Freeze 76 Freeze 77 Freeze 78 Freeze 79 Freeze 80 Freeze 81 Freeze 82 Freeze 83 Freeze 84 Freeze 85 Freeze 86 Freeze 87 Freeze 88 Freeze 89 Freeze 90 Freeze .Page 03 – Full Play List No.

4-7 Yards 67 68 69 70 71 Bone Right 36 Trap Bone Right 44 Lead Slot Right 24 Lead Slot Right 26 Lead Slot Right 34 Trap More Pass than run 82 83 84 85 86 Pass 82 83 84 85 86 Freeze Freeze Freeze Freeze Freeze Freeze Freeze Freeze Freeze Freeze 3rd and Long .7-14 yards 67 68 69 70 71 Bone Right 36 Trap Bone Right 44 Lead Slot Right 24 Lead Slot Right 26 Lead Slot Right 34 Trap .3 Yards or Less 67 68 69 70 71 Bone Right 36 Trap Bone Right 44 Lead Slot Right 24 Lead Slot Right 26 Lead Slot Right 34 Trap Run – Quick Power 82 83 84 85 86 Freeze Freeze Freeze Freeze Freeze 3rd and medium .Page 04 – Call Sheet (Situations) 01 First Down 61 62 63 64 Blue Right 26 Lead Mary 25 Blue Right 34 Trap Blue Right 36 Trap Blue Right 44 Lead Mary 45 76 77 78 79 Freeze Freeze Freeze Freeze 65 Bone Right 26 Lead 80 Freeze 2nd and Medium .4-7 yards 67 68 69 70 71 Bone Right 36 Trap Bone Right 44 Lead Slot Right 24 Lead Slot Right 26 Lead Slot Right 34 Trap Run or Pass 82 83 84 85 86 Freeze Freeze Freeze Freeze Freeze 3rd and Short .

+15 to +10 67 68 69 70 71 Bone Right 36 Trap Bone Right 44 Lead Slot Right 24 Lead Slot Right 26 Lead Slot Right 34 Trap Must out-gut them 82 83 84 85 86 Freeze Freeze Freeze Freeze Freeze Red Zone .+15 to +10 Short Yardage/2-pt Conversion .Page 05 – Call Sheet (Situations) 02 3rd and Extra Long – 15+ yards 61 62 63 64 65 Blue Right 26 Lead Mary 25 Blue Right 34 Trap Blue Right 36 Trap Blue Right 44 Lead Mary 45 Bone Right 26 Lead 76 77 78 79 80 Freeze Freeze Freeze Freeze Freeze Red Zone .

Odd Front Run AWAY from TE.Page 06 – Triple Series Triple – Run anytime from anywhere. Even Run TO TE Dive – Vs. Base of our offense. Odd Front Run AWAY from TE. Vs. Speed – Run against the DE that is crashing or is aggressive 19 Blue Right 17 Speed Option Mary 25 Midline – Vs. Vs. must be able to run this. Even Front Runt TO TE 23 24 25 26 Blue Right 34 Dive Mary 25 Blue Right 34 Dive Mary 45 Blue Right 36 Dive Mary 25 Blue Right 36 Dive Mary 45 43 44 57 58 Bone Right 34 Dive Bone Right 36 Dive Slot Right 34 Dive Slot Right 36 Dive Counter .

Vs.Page 07 – Power Series Lead 61 64 65 68 69 Blue Right 26 Lead Mary 25 Blue Right 44 Lead Mary 45 Bone Right 26 Lead Bone Right 44 Lead Slot Right 24 Lead Sweep Trap – Vs. Even Front Run TO TE 62 63 66 67 71 Blue Right 34 Trap Blue Right 36 Trap Bone Right 34 Trap Bone Right 36 Trap Slot Right 34 Trap 72 Slot Right 36 Trap Wedge Counter Series – Run the 17 Triple to setup the 46 Counter and 46 Counter Pass 22 27 Blue Right 26 Counter Mary 45 Blue Right 44 Counter Mary 25 . Odd Front run AWAY from TE.

Play Call 22 Blue Right 26 Counter Mary 45 27 Blue Right 44 Counter Mary 25 Dive 23 Blue Right 34 Dive Mary 25 24 Blue Right 34 Dive Mary 45 25 Blue Right 36 Dive Mary 25 26 Blue Right 36 Dive Mary 45 43 Bone Right 34 Dive 44 Bone Right 36 Dive 57 Slot Right 34 Dive 58 Slot Right 36 Dive Lead 61 Blue Right 26 Lead Mary 25 64 Blue Right 44 Lead Mary 45 65 Bone Right 26 Lead 68 Bone Right 44 Lead 69 Slot Right 24 Lead 70 Slot Right 26 Lead Midline 1 Blue Right 14 Midline 2 Blue Right 16 Midline 3 Bone Right 14 Midline 4 Bone Right 16 Midline 5 Slot Right 14 Midline 6 Slot Right 16 Midline Rocket 73 Blue Left 41 Rocket Mary 45 74 Blue Right 29 Rocket Mary 25 Speed Option Trap 19 Blue Right 17 Speed Option Mary 25 62 Blue Right 34 Trap 63 Blue Right 36 Trap 66 Bone Right 34 Trap 67 Bone Right 36 Trap 71 Slot Right 34 Trap 72 Slot Right 36 Trap .Page 07 – Power Series Play Counter No.

Page 07 – Triple Option 7 Blue Right 13 Triple Arc Mary 45 8 Blue Right 13 Triple Bob Mary 45 9 Blue Right 13 Triple Hammer Mary 45 10 Blue Right 13 Triple Load Mary 45 11 Blue Right 13 Triple Seal Mary 45 48 Bone Right Open 14 Triple Load 49 Slot Right 13 Triple Arc 50 Slot Right 13 Triple Bob 51 Slot Right 13 Triple Hammer 52 Slot Right 14 Triple Arc 12 Blue Right 14 Triple Arc Mary 45 13 Blue Right 14 Triple Bob Mary 45 14 Blue Right 14 Triple Hammer Mary 45 15 Blue Right 14 Triple Load Mary 45 16 Blue Right 14 Triple Seal Mary 45 17 Blue Right 16 Triple Bob Mary 25 18 Blue Right 16 Triple Hammer Mary 25 20 Blue Right 17 Triple Bob Mary 25 21 Blue Right 17 Triple Hammer Mary 25 28 Blue Right Triple Load Mary CWM 53 Slot Right 14 Triple Bob 54 Slot Right 14 Triple Hammer 55 Slot Right 16 Triple 56 Slot Right 17 Triple 59 Slot Right Open 13 Triple 60 Slot Right Open 14 Triple 29 Bone Right 13 Triple Arc 30 Bone Right 13 Triple Bob 31 Bone Right 13 Triple Hammer 32 Bone Right 13 Triple Load 33 Bone Right 13 Triple Seal 34 Bone Right 14 Triple Arc 35 Bone Right 14 Triple Bob 36 Bone Right 14 Triple Hammer 37 Bone Right 14 Triple Load 38 Bone Right 14 Triple Seal 39 Bone Right 16 Triple Bob 40 Bone Right 16 Triple Load 41 Bone Right 17 Triple Bob 42 Bone Right 17 Triple Load 45 Bone Right Open 13 Triple Bob 46 Bone Right Open 13 Triple Load 47 Bone Right Open 14 Triple Bob .

Page 08 – Base Passing Slot Left/Right 1-Step Slot Left/Right ___ Max Fire Primary 12 23 Quick 43 Quick 3-Step Slot Left/Right ___ Max 43+ 57 83 93 5-Step Slot Left/Right ___ Max 47 69 93 92 Y2 Sluggo 3+ Secondary 19 17 11 73 Quick Notes Sprint Slot Right 19 Sprint Pass 47 69 93 33+ Lead Pass Slot Left 24 Lead Pass __ Max Slot Right 26 Lead Pass __ Max Screens Ace Left 49 Screen Mary 27 Jet Bob Fire Ace Left 49 Screen Y Oops Mary 27 Jet Bob Fire Slot Left 45 Screen Slot Left 21 Screen Bob Fire Slot Right 45 Screen Slot Right 21 Screen Bob Fire 47 69 93 92 Y2 Sluggo 3+ .

83+F. 99 O.Page 09 – Passing From ACE Ace Ace Left ___ Bob. 99F Backside (away from motion) will run a 9 route to clear . 93 Y4 Motion 8276 9474 863 Quick 3 8 Dig 677 Speed (Mirror Routes on each side) Speed 23 Quick Speed 43 Speed 47 Speed 83+ Speed 84 Speed 93 Speed 94 Speed 99 6728 4749 33 Quick 68 7768 Dig Crossing/Meshing X Cross (8 2 2 9) 2 Cross (2 8 2 9) 4 Cross (9 2 8 2) Y Cross (9 2 2 8) 93 U. 69F.Left to Right 6989 9864 9896 4689 LEFT hash: Ace Left ___ X9 Mary 27 Jet RIGHT hash: Ace Left ___ Y9 Mary 43 Jet 43+F. 83 Quick H. 93F. Blue Left ___ Bob Routes .

Page 10 – Personnel Chart Bone TIGHT: 2 – Blondin 3 – Ramirez 4 – Tringali X .Milton Slot X Barajas Herrera Larson 1 3 Ramirez 2 Weeber Y Torres Milton Tringali Blondin Y Hall Barajas Silvernale 4 X Barajas 2 Slivernale Barajas 1 3 Herrera Larson 4 Y Torres RamirezMilton Weeber Y Hall Barajas Silvernale Blue X 2 Herrera Larson 1 Barajas 3 Ramirez Weeber Torres Milton Y 4 Tringali Blondin Y Barajas Silvernale Gold 2 Hall 1 3 Tringali Y Torres Milton X 4 Hall Silvernale .

Page 11 – If Then… If they do this We do this .

Page 12 – Must Run Bone Bone Right 36 Wedge Bone Left 34 Trap Bone Left 17 Triple Arc Bone Left 26 Lead Slot Slot Right 13 Triple Slot Left 26 Lead Slot Left 34 Trap Slot Right 17 Speed Bone Right 36 Dive Bone Right 16 Midline Bone Left 13 Triple Load Bone Left 46 Counter (Counter Option) Blue Blue Left 29 Sweep Mary 25 Rocket Blue Right 26 Lead Mary 25 Blue Right 16 Midline Lead Mary 25 Blue Left 44 Counter Trap Mary 25 Rocket Blue Right 44 Lead Mary 45 Blue Left 36 Wedge Option Mary 25 Slot Right 17 Triple Slot Right 16 Midline Lead Slot Right 16 Midline Pitch Ace Ace Left 34 Trap Mary 27 Jet Ace Left Wing Left 13 Lead Ace Left Wing Left 41 Sweep Mary 45 Jet Ace Left Wing Left 29 Sweep Mary 25 Jet .

Nike Wrist Coach No 1 MDL 2 3 4 6 7 8 9 10 11 13 14 15 No 1 MDL 2 3 4 6 7 8 9 10 11 13 14 15 No 1 MDL 2 3 4 6 7 8 9 10 11 13 14 15 TPL DVE LED PAP 3P 5P 1P SCN REV TRP Align Dot Motion 4 Twirl 5 Assign MDM Pitch TPL DVE LED PAP 3P 5P 1P SCN REV TRP Align Dot Motion 4 Twirl 5 Assign MDM Pitch TPL DVE LED PAP 3P 5P 1P SCN REV TRP Align Dot Motion 4 Twirl 5 Assign MDM Pitch No Play Call 1 Blue 14 Midline 2 Blue 16 Midline 3 Bone 14 Midline 4 Bone 16 Midline 5 Slot 14 Midline 6 Slot 16 Midline 7 Blue 13 Triple Arc Mary 45 8 Blue 13 Triple Bob Mary 45 9 Blue 13 Triple Hammer Mary 45 10 Blue 13 Triple Load Mary 45 11 Blue 13 Triple Seal Mary 45 12 Blue 14 Triple Arc Mary 45 13 Blue 14 Triple Bob Mary 45 14 Blue 14 Triple Hammer Mary 45 15 Blue 14 Triple Load Mary 45 No Play Call 1 Blue 14 Midline 2 Blue 16 Midline 3 Bone 14 Midline 4 Bone 16 Midline 5 Slot 14 Midline 6 Slot 16 Midline 7 Blue 13 Triple Arc Mary 45 8 Blue 13 Triple Bob Mary 45 9 Blue 13 Triple Hammer Mary 45 10 Blue 13 Triple Load Mary 45 11 Blue 13 Triple Seal Mary 45 12 Blue 14 Triple Arc Mary 45 13 Blue 14 Triple Bob Mary 45 14 Blue 14 Triple Hammer Mary 45 15 Blue 14 Triple Load Mary 45 No Play Call 1 Blue 14 Midline 2 Blue 16 Midline 3 Bone 14 Midline 4 Bone 16 Midline 5 Slot 14 Midline 6 Slot 16 Midline 7 Blue 13 Triple Arc Mary 45 8 Blue 13 Triple Bob Mary 45 9 Blue 13 Triple Hammer Mary 45 10 Blue 13 Triple Load Mary 45 11 Blue 13 Triple Seal Mary 45 12 Blue 14 Triple Arc Mary 45 13 Blue 14 Triple Bob Mary 45 14 Blue 14 Triple Hammer Mary 45 15 Blue 14 Triple Load Mary 45 5 SWP 12 CTO 5 SWP 12 CTO 5 SWP 12 CTO .

Our Defense. Their Offense Materials to support our defense .

Defensive Practice Notes Overview Indy Mon Tues Wed Th Group Team Other Items/Coaching Points .

Offensive Tendencies – Data Collection Run Situation Hash L M 1st & 10 R Total 1 2 Location – Enter the yards gained for each play 3 4 5 6 7 8 9 Total L M 2nd & Short R Total L M 2nd & Medium R Total L M 2nd & Long R Total Total .

Offensive Tendencies – Data Collection In this situation 1st & 10 Their offense does this We’ll do this 2nd and Med 3rd and Short 3rd and Med 3rd and Long 3rd and X-Long Coming Out Red Zone Gold Zone Other Items/Coaching Points .

Their Top Offensive Plays Top 8 Run Plays 1 2 3 4 5 6 7 8 Everything Else Att. Yds TD % Note Top 6 Pass Plays 1 2 3 4 5 6 7 8 Everything Else .

By putting them into the computer they can be scaled and used in the player packet as well as the scout offense. These then go to the drawing coach for converting to computer format.Run Play 01 – 44 Counter Trey Blue Right 44 Counter Trey Mary 25 Play against our base defense run to the right Y 2 T G C 1 G T 4 X 3 Blue Right 26 Counter Trey Mary 45 Play against our base defense run to the left Use this space for drawing in the play diagrams. Use our play calling method to identify the play Do this for their Top 8 run and pass plays .

how? How can they be beaten or neutralized? How can the strengths be neutralized? If he is a good passer.Offensive Scheme Aspect Which starters are injured? Who are their strongest OL? What are the strengths of their QB? Comments Is it worth attacking that area? If so. . rush rather than cover. Our Plan What are the strengths of their wide receivers? How can those strengths be reduced? Who needs to be Speed-covered in pass situations? Which are their favorite patterns? Should WR's be bumped? What are the strengths of their running backs? Take away their greatest strengths.

loop. Our Plan . If he's a poor thrower. What are the weaknesses of the QB? Does he like to run. Is he an effective runner? How do you intimidate him? What are the weaknesses of the receivers? What are the weaknesses of the running backs? Who can be single-covered in pass situations? Take away the stronger back's best plays. hit and react.Offensive Scheme Aspect Who are their weakest players? What are the weaknesses of their OL? Comments How can they be exploited? Does he charge slowly? If so. which direction is most likely. rush less and play for interceptions. or draw his block and stunt past him. slant. apply heavy rush. Is he very aggressive and off balance in his charge? If so. Stop him quickly. If he rolls or sprints. If not.

if he steps to the side probable draw Look for big defensive play in specific situation Comments Our Plan . probable pass.Offensive Tendencies Aspect Is there a tendency for their running game? Hash Mark Slant line to strength Rotate backs or set rover to strength Stunt into strength Field position From which areas are they most likely to pass? Down and distance Score What function does motion play in their offense? What is the action of the ball carrier in a draw or pass? Look for predictable down and distance situation for a big play At what point in the game does the score change their tactics? If motion man is integral part of their offense. honor it If the back steps wide.

Their Defense Materials to support our Offense .Our Offense.

Dive. Zone Dive. hook and ladders . screens. play action • Specials includes: – Reverses. reverse passes. hail Mary’s. Midline. Speed. Counter • Power includes: – Sweep. lead. trap. sprint out. wedge. Rocket series • Passing includes: – Drop back.Our Offensive Approach The summation of how we will approach the opponent Planned Play Distribution # of Plays Option Power Passing Specials Total 25 15 15 5 60 % of Total 42% 25% 25% 8% 100% Actual Play Distribution # of Plays 25 15 15 5 60 % of Total 42% 25% 25% 8% 100% • Option includes: – Triple. draws.

<Opponent> Defensive Summary Overview Key Players Linebackers Defensive Backs Defensive Ends Defensive Line Notes .

Offensive Practice Notes Overview Indy Mon Tues Wed Th Group Team Other Items/Coaching Points .

Defensive Tendencies – Data Collection In this situation 1st & 10 Their defense does this We’ll do this 2nd and Med 3rd and Short 3rd and Med 3rd and Long 3rd and X-Long Coming Out Red Zone Gold Zone Other Items/Coaching Points .

Which zones are usually covered on a pass? Do they pursue well? See passing strategy checklist If good pursuit. influence trap Look for hot receiver if a pass play Get wide quick on a run What is basic pass coverage? What is their hash mark adjustment? See passing strategy checklist Pass away from rotation. counter If poor pursuit. go wide. quick plays. Against a reacting defense. go wide Our Plan Hit and react? Penetrate? When do they stunt or blitz? . trap. influence block. Speed-team. If no adjustments. go wide If they follow pulling linemen.Defensive Scheme Aspect What is the basic front? What is the basic line play? Comments Attack known weaknesses of that front. false block Against penetrating defense. Run away from slant.

go outside If boxing end. run wide counter Counter into the area vacated by the trailer How can backers be fooled? Play action pass Counter or draw Alignment of backers? If deep. go inside If backer or back. go outside If crashing end. force rotation and flood vacated area Who trails the play? If no trailer. fake inside.Defensive Scheme Aspect Who contains on wide plays? Comments If waiting end. run quicks If shallow. run wide or play action pass Our Plan .

two passes)? Our Plan . Look for big play potential. What are three weaknesses in their short yardage defense (responsibilities and personnel)? What six plays will work best? When do they start using goal line defense? What is their goal line defense? Anticipate their change on our short list. What are their weaknesses (responsibilities and personnel)? What four plays will work best (two runs.Defensive Scheme Aspect Is their defense balanced? Do their players have strong or weak responsibilities? When do they use short yardage alignments? What is their short yardage defense Comments Run or pass to side on which they are outmanned Shift TE to make defense make changes (strong backers. strong safety) Anticipate their change on our short list.

out. Use quick game Throw under backs (18-yard curls) Throw under backers (floods. hitch.Pass Defense Strategy Aspect Secondary playing loose Loose zone Normal zone Comments Automatics. drags) Inside out release Draw or screen on early down Draw or delay passes Throwback from sprint or wide rollout Play action passes Our Plan Secondary blitz or dog Heavy rush Backer dropping quickly Secondary rotation .

two on the sidelines. 1 more shallow in the middle Work high and low on player underneath.Pass Defense Strategy Aspect Sky-cloud cover Man-to-man Comments Post read pattern Play-action with one receiver out Pick patterns Get physical mismatch Fade. such as an orbit pattern Determine best matchups Determine best patterns to use Determine best way for each potential receiver to make one or more big plays Our Plan Two deep safeties (5 under – 2 deep) Four short zones (4 under – 3 deep) How can each defender be beaten? . Speed-fake Send three receivers deep. hook.

when? Who is the best safety? How can he be neutralized? Our Plan . traps? How can his pursuit be reduced? How can his strengths be used against him? Who is he keying? If he pursues quickly. If he plays the run quickly. counter.Defensive Personnel Aspect Who is their best pass rusher? Who is the best run defender? Who is the best linebacker? Comments How can he be handled? Draw. Speed-team. Who is the best cornerback? How can he be neutralized? Will he cover our best receiver? How can we get our best receiver away from him? Motion? Will he play man-to-man defense? If so. use play-action passes.

sprint out. draws.quick hitters.play action. sweeps.Defensive Personnel Aspect Who is their weakest run defending lineman? Comments What plays will work against him? How can he best be blocked? Who is their weakest pass rusher? Can he be single-blocked? Will the draw work against him? Who is their weakest inside backer? How can his weakness be exploited? By runs . What are his weakest points? Speed? Toughness? Inability to play run or pass? How can his weaknesses be exploited? Speed-team him? Who is their weakest cornerback? How can we get our best receiver on him? What are his weakest points? Speed? Agility? Our Plan Who is their weakest outside backer? . middle screen. counters? By passes .

not aggressive. Athletic. May have been their defensive plan SAM MIKE 55 WILL SSC S WSC . Also the TE. but appears lazy. stance. No. not aggressive. Big boy.Personnel Evaluation Pos. Plays for the “big play”. DT N DT WDE 8 Plays up. Evaluation Notes SDE 42 Plays in 4-pt.

Kicking Materials to support our kicking teams .

Kicking Practice Notes Overview Indy Mon Tues Wed Th Group Team Other Items/Coaching Points .

Kicking Teams Summary Kickoff Kickoff Return Pat/Field Goal Defense PAT/Field Goal Punt Punt Return Notes .

kick to short side of the field Do they hit the snapper? Our Plan . who are their rushers? What is their favorite return play? Who is their best returner? If they prefer wide side returns. who is their best punt blocker? If they cover.Kicking Teams: Punt Aspect Do they rush or cover? Comments If they rush.

consider returning the punt Consider returning the punt Where is the target area? Who must be held up? Usually right off of a right-footed punter If not.2 seconds. who is their best punt blocker? If they cover. consider a block attempt. where can we exploit their weakness? If they rush. If short. who are their rushers? What is their favorite return play? Who is their best returner? If they prefer wide side returns. kick to short side of the field Do they hit the snapper? Our Plan . and from inside against split line If more than 2.Kicking Teams: Punt Return/Block Aspect Where is the best area from which to block their punt? What is the timing of their snappunt? What is their hang time? Does their punter kick low? Are we trying to block the punt? Are we returning the punt? Which direction does the ball travel from the punter? Do they stay in proper lanes? Do they rush or cover? Comments Rush from wide angle against tight line.

Kicking Teams: Kickoff/KOR Aspect Kickoff Comments What type of return should we expect? Where should we kick the ball? If they retreat fast should we use an onside kick rather than a deep kick? Kickoff return How deep do they kick? Our Plan What is their average hang time? Who are the first players downfield? Do they stay in their lanes? Can we exploit this? Who are their safeties? Do they cross any cover players? .

Kicking Teams: PAT/FG. Defense Aspect PAT/Field Goal Defense/Block Comments Do they block upward or inward? If upward. where will the seam open? What is the time of their kick? Can they be pushed back for a middle block? Our Plan Does their kicker kick low? How far must blockers penetrate to block the kick? Who needs to be covered for their fake or muffed kick plays? PAT/Field Goal How do they attempt to block? What adjustments to they make to our fake or muff adjustments? . can they be split? If inward.