GAMES AND IT’S EFFECT

Group 2: Nguyen Ngoc Dang Vo Van Minh Nguyen Minh Quan Lam Thi Thanh Tram

TABLE OF CONTENT:
History

of Games The Effects of Games
The

Good Aspect The Bad Aspect
Conclusion

HISTORY OF GAMES

Games is made for following purpose:

Entertainment Relax

HISTORY OF GAMES

The OXO Games

HISTORY OF GAMES
“Space War” of Steve Russell and his friends - 1961

HISTORY OF GAMES
1972, the Pong was created by Atari Company

HISTORY OF GAMES

HISTORY OF GAMES

A lot of characters in Games become famous images in the World.

HISTORY OF GAMES

PAC - MAN

HISTORY OF GAMES
 Games

shows the dreams and creative of human.

 The

Inventor not only create the games for relax, but they also create the story for the games.

HISTORY OF GAMES
 Games

does not limit in 1 or 2 players as traditional.

 It

can be participated by more than 3 players in one location or in the world by online.

HISTORY OF GAMES

There are a lot of games for all kinds of people, from girl to boy, from children for adults, from worker to officer…

HISTORY OF GAMES

THE EFFECTS OF GAMES

THE GOOD ASPECT:
 Game

will make your brain work hard.

 In

many games, you need to have skills to win the game and it is requiring the high level thinking to accomplish the objectives that game give you to do.

THE GOOD ASPECT:
 Games

help you to solve problems and

logic

 Game

teach you how to manage the resource and logistics

THE GOOD ASPECT:
 Games

put you in the situation that you must quick thinking, making fast analysis and decisions. help you to give out strategy and anticipation. and cooperation when played with the others.

 Games

 Teamwork

THE GOOD ASPECT:
 Games

also help you developing reading and mathematical skills. teach you perseverance. improving the navigating

 Games

 Mapping,

skills.

THE GOOD ASPECT:

 Memory,

make you remember things

better.
 Reasoned

judgment.

THE BAD ASPECT

THE BAD ASPECT

Physical:
 Making

player’s body thin or fat  Damaging player’s wrist-bone  Degrading player’s vision

Psychological:
 Sleepless

and nervous  Changing player’s attitude  Living in dreams and unreal-life.  Degrading the real-life problem solving skill.

Social:
 Not

having real relationship.  Increasing social evil.

SUMMARY

SUMMARY
Games is for relax and entertainment  Games bring to the player the happiness, reading and mathematics skill, navigating skill and teamwork skill.  Games also bring to the player the sickness, unreal in thinking and perception, distraction on working.  The violent games can be the result of the increasing of social evil.

OUR RECOMMENDATION
Just

Play Game as Relax or Entertainment, not more than 2 hours per day.

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