5 Wide Offense Pass

Protections

Alignment

L
G

LT
-

C

R
G

R
T

Offensive linemen should maintain a 2 foot split between
each other.
Offensive linemen should line up with their helmet even
with the center’s numbers.

Quick Reference
Even front - Any front where the center does not have a man on him.
Odd front - Any front where the center has a man on him.
Combo front - Any front where there are 4 at the line of scrimmage, but a man is lined up over the
center.
Box - Area in-between 3 feet outside both offensive tackles. A defensive player is considered to be “in
the box” when he is 6 yards or less off of the line of scrimmage, and in-between the aforementioned
area.
Overhang - An overhang player is considered to be a defender who is close enough to the box to
make a play on the run. A player is considered to be an “overhang” defender when he is A) 6 yards or
less off of the line of scrimmage, and B) anywhere between 1-5 yards away from the box.

50’s Pass Protection - Base Drop
0
2

1

1

2

versus 4-1 box
-

Center identifies the “mike” before each snap, and will take him in pass protection. This is the “0
man” in our protection scheme. Guards will get the “1 man” or the next man from the mike. Tackles
will get the “2 man”, or the next man from the “1 man”.

50’s Pass Protection - cont.
1
2

1
0

2

versus 3-2 box
-

With our rules, nothing changes when dealing with an odd front (odd front defined as having a man
over the center). The center will take any man lined up over him.

50’s Pass Protection - cont.
1

2

0

1

2

versus 4-1 combo box
-

With a combo front (4 man front with a man on the center), we tell the center to declare the man
lined up over him as the “mike”, and will go from there.

50’s Pass Protection - Overload
0

OVER
2

1

1

2

versus 4-2 box
-

Against anything more than a 5 man box, the QB is responsible for the 6th rusher -- this means a
quick throw. For us on the offensive line, we first need to deal with the most immediate threat -- the
defensive linemen. The center will identify the mike like he does normally, and we will still count off
and take our man. However, the guy who isn’t accounted for is an “over” player, and it’s the QB’s job
to find him and see if he blitzes or drops in coverage.

50’s Pass Protection - Overload cont.
1

2

OVER

0

1

2

versus 3-3 box
-

Stack alignments can prove to be somewhat difficult to handle with a counting system like we’re
using, but our system proves to be easily adaptable. Handle this like you did the 3-2 box alignment,
but declare the LB behind the nose tackle (the guy lined up over the center) as the “over” player.

50’s Pass Protection - Overload cont.
OVER

1

2

0

1

2

versus 4-2 combo box
-

Versus a 4-2 combo box, we’re going to have the center declare the mike as the man over him. The
only real difference is that the overload player is the man away from the side of the player over the
center.

50’s Pass Protection - 7 Man Box
OVER

2

0
1

OVER
1

2

versus 4-3 box
-

If any team is dumb enough to give us a 7 man box against a 5 wide set, we’re probably not going to
be protecting long, because our QB will check to a bubble screen, and we’re probably going to end
up with a big play. Nevertheless, you must understand how we’re going to block this.
Center will take the mike, and we’ll deal with the most immediate threat, meaning that our 4
remaining offensive linemen will take the 4 down defensive linemen. There will be 2 overload players
here.

50’s Pass Protection - 7 Man Box cont.
OVER OVER
2

1

0

1

2

versus 3-4 box
-

Once again, we have our rules versus an odd front -- center will take the man lined up over him,
while the two guards will take the two down linemen. The tackles will take the two outside
linebackers.
If we feel like we’re going to get smacked up the middle because the OLB’s are too far out for us to
get to without risking a free rusher coming through right up the middle, we can make a “smack” call,
which will switch who the tackles get -- instead of the OLB’s, they’ll get the 2 ILB’s.

Adjustment Calls
Clyde - Tells the center and the LG that they need to switch responsibilities because of a stunt,
twist, or loop by one or two defensive players.
Cramp - Same as Clyde, but to the RG instead of the LG.
Gator - Tells the guard and the tackle to switch responsibilities because of a stunt, twist, or loop by
one or two defensive players on their side.
Cropper - Tells the offensive line that one of the “counted” players has dropped in coverage, and
that they are helping out on the closest player to them.
Chris - Tells the offensive line that one of the counted players has dropped in coverage, but one of
the “over” players is blitzing, and that the player who’s man has dropped has responsibility on the
uncounted blitzer.
Smack Left/Right - Call by the QB that tells one or both tackles (if “smack” is called out without a
left or right call attached to it) to take an inside player that’s not already counted instead of an
outside or overhang player. This call should be made if the QB feels like there is going to be some
type of blitz up the middle.

Examples of Adjustments

Clyde

Cramp

Chris

Gator

Smack

Cropper