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AIR FORCE

FOOTBALL
PATTERN READ
COVER THREE
WHY PATTERN READ
• Match up underneath coverage to route
being run as oppose to dropping a
landmark and solely reacting to QB’s
intention.
WHY PATTERN READ
• Match up underneath coverage to route
being run as oppose to dropping a
landmark and solely reacting to QB’s
intention.
• Take away receiver’s freedom to adjust
to a stationary zone defender.
WHY PATTERN READ
• Match up underneath coverage to route
being run as oppose to dropping a
landmark and solely reacting to QB’s
intention.
• Take away receiver’s freedom to adjust
to a stationary zone defender.
• Reduce vertical seams in zone
coverage.
WHY PATTERN READ
• Match up underneath coverage to route
being run as oppose to dropping a
landmark and solely reacting to QB’s
intention.
• Take away receiver’s freedom to adjust
to a stationary zone defender.
• Reduce vertical seams in zone
coverage.
• Greater means of taking away favorite
routes or patterns of weekly opponent.
OUR DEFENSIVE STRUCTURE

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OUR DEFENSIVE STRUCTURE

E N E

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OUR DEFENSIVE STRUCTURE

E N E
L M R

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OUR DEFENSIVE STRUCTURE

E N E
F F
L M R

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OUR DEFENSIVE STRUCTURE

E N E
F F
L M R
C C

__ FS __
CURL READ 3-2 READ 2 CURL

T T T
H H H
I
R
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R
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R
D D D

PATTERN READS COVERAGE


COVER 3

E N E
F F
CURL L M R CURL

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COVERAGE RESPONSIBILITIES
COVER 3

E N E
F F
CURL L M R CURL

3-2 PLAYER 2 PLAYER

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COVERAGE RESPONSIBILITIES
COVER 3

E N E
F F
CURL L M R CURL

3-2 PLAYER 2 PLAYER

__ FS
MIDDLE __
THIRD

COVERAGE RESPONSIBILITIES
COVER 3

E N E
F F
CURL L M R CURL

3-2 PLAYER 2 PLAYER

C
OUTSIDE
C
OUTSIDE
THIRD THIRD

__ FS
MIDDLE __
THIRD

COVERAGE RESPONSIBILITIES
COVER 3

E N E
F F
FORCE/ L M R FORCE/
FOLD FOLD

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RUN SUPPORT
COVER 3

E N E
F F
FORCE/ L M R FORCE/
FOLD FOLD

__ FS
ALLEY __

RUN SUPPORT
COVER 3

E N E
F F
FORCE/ L M R FORCE/
FOLD FOLD

C C
SECONDARY
SECONDARY
CONTAIN CONTAIN
PURSUIT PURSUIT

__ FS
ALLEY __

RUN SUPPORT
COVER 3

E N E
F F
L M R
C C

__ FS __

RUN SUPPORT
BASIC CONCEPT

CREATE FOUR MAN RUSH:


FRONT THREE + ONE
BASIC CONCEPT

CREATE FOUR MAN RUSH:


FRONT THREE + ONE

REPLACE BLITZER IN COVERAGE


E N E
F F
L M R

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X - COVER 3
COVER 3

E N E
F F
CURL L M R CURL

READ 3-2 READ 2


LEFT RIGHT

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COVERAGE RESPONSIBILITIES
E N E
F F
L M R

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LION - COVER 3 LEFT


E N E
F F
L M R

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RIGHT LEOPARD - COVER 3 LEFT


COVER 3 LEFT

E N E
F F
CURL L M R CURL

READ 3-2 READ 2


LEFT RIGHT

MIKE LINEBACKER REPLACES


BLITZING LOU AS PATTERN

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READ PLAYER ON 3-2

COVERAGE RESPONSIBILITIES
E N E
F F
L M R

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RAM - COVER 3 RIGHT


E N E
F F
L M R

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LEFT RHINO - COVER 3 RIGHT


COVER 3 RIGHT

E N E
F F
CURL
L M R CURL

READ 3-2 READ 2


LEFT RIGHT

MIKE LINEBACKER REPLACES


BLITZING ROB AS PATTERN

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READ PLAYER ON 2

COVERAGE RESPONSIBILITIES
E N E
F F
L M R

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TUNA - COVER 3 CLOSE


E N E
F L M R
F

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ANCHOR - COVER 3 CLOSE


COVER 3 CLOSE

E N E
F
CURL
L M R F
READ 2 READ 2
CURL
TIGHT OPEN

MIKE LINEBACKER REPLACES


BLITZING TIGHT-SIDE LB’er AS

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PATTERN READ PLAYER ON 2

COVERAGE RESPONSIBILITIES
E N E
F F
L M R

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SHARK - COVER 3 OPEN


E N E
F L M R
F

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TORPEDO - COVER 3 OPEN


COVER 3 OPEN

E N E
F F
CURL
L M R CURL

READ 3-2 READ 2


TIGHT OPEN

MIKE LINEBACKER REPLACES


BLITZING SPLIT-SIDE LB’er AS

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PATTERN READ PLAYER ON 2

COVERAGE RESPONSIBILITIES
E N E
F F
L M R

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RIGHT LINDA - COVER 3 LEFT MABEL


COVER 3 LEFT MABEL

E N E
F F
L M R CURL
CURL READ 2 READ 2
LEFT RIGHT
C
CORNER PLAYS AS MAN LOU LINEBACKER REPLACES
VERSUS ALL THREATENING BLITZING FALCON AS CURL
RELEASES __ PLAYER
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COVERAGE RESPONSIBILITIES
E N E
F
F L M R

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LEFT RITA - COVER 3 RIGHT MABEL


COVER 3 RIGHT MABEL

E N E
F F
CURL
L M R
READ 3-2 READ 2 CURL
LEFT RIGHT
C
ROB LINEBACKER REPLACES CORNER PLAYS AS MAN
BLITZING FALCON AS CURL VERSUS ALL THREATENING

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PLAYER RELEASES

COVERAGE RESPONSIBILITIES
CURL TECHNIQUE
CURL TECHNIQUE

F
**FLAT-FOOT
READ

SINGLE WIDTH ALIGNMENT


CURL TECHNIQUE

BUZZ - FLAT F

VERSUS SINGLE WIDTH - BUZZ THE


BUZZ TECHNIQUE

IDENTIFY A FLAT RECEIVER -- QUICK SET CLUES A SLANT/HITCH --


USE SPLIT TENDANCIES
BUZZ TECHNIQUE

SETTLE

IF NO IDENTIFIED FLAT THREAT -- SETTLE BACK UNDER #1 -- ZONE


QB’s EYES
CURL TECHNIQUE

F
**FLAT-FOOT
READ

TWO STAND UP ALIGNMENT


CURL TECHNIQUE

SETTLE

WORK TO DEPTH OF 10-12 YARDS OVER NORMALLY


CURL TECHNIQUE

VERSUS QUICK GAME – BREAK EARLY AND CUT #1


CURL TECHNIQUE

WITH #2 VERTICAL -- SETTLE CURL AND PLAY OFF QB’s


CURL TECHNIQUE

IF #2 QUICK TO FLAT -- HOLD CURL -- CORNER WILL SECURE


CURL TECHNIQUE

F
C

VERSUS ANY SCREEN -- CURL PLAYER


3-2 PLAYER TECHNIQUE
3-2 PLAYER

E N E
LB

PATTERN READ OFF #3 TO #2 RECEIVER


3-2 PLAYER

E N E
LB

DROP OVER #3 AS YOU READ HIS ROUTE -- NO RECEIVER


3-2 PLAYER

E N E
F
LB

DROP OVER #3 AS YOU READ HIS ROUTE – IF THREAT BY #2 –


2 PLAYER TECHNIQUE
2 PLAYER

E N E
F
L M R F

READ RELEASE OF #2 AS WORKING FOR WIDTH AND


2 PLAYER

E N E
F
L M R F

CUT SLANT BY #2
2 PLAYER

E N E
F
L M R F

IF #2 TO FLAT -- LOOK FOR NEW #2 FROM OUTSIDE AND


2 PLAYER

E N E
F
L M R F

CARRY #2 VERTICAL – LOOK FOR BREAK INSIDE BY #2


2 PLAYER

E N E
F
L M R F

ROLL WITH DIG BY #2


2 PLAYER

E N E
F
L M R F

COME OFF #2 VERTICALLY WHEN #1 RUNS DIG


FREE SAFETY
PLAY
FREE SAFETY PLAY

T N T
F
12 F
L M R
C C

__ FS __

ALIGN IN MIDDLE OF FIELD – PERFORMANCE IS PRIORITY


FREE SAFETY PLAY

F E N E
12
L M R F
C C

__ FS __

BALL ON HASH -- SPLIT DIFFERENCE #2 AND BALL


FREE SAFETY PLAY

E N E
F F
L M R
C C

__ FS __

ZONE MIDDLE THIRD – FAVOR TO SKILL – BE FAST ON QB’s


CORNER PLAY
CORNER PLAY

40
7

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VERSUS NORMAL WIDE RECEIVER SPLIT


CORNER PLAY

40
1

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VERSUS WIDE SPLIT BY WIDE RECEIVER


CORNER PLAY

40 2

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VERSUS TIGHT SPLIT BY WIDE


CORNER PLAY

SINGLE WIDTH: PLAY AN INSIDE THIRD – MAN ALL THREATENING


RELEASES – POST PROTECT
CORNER PLAY

PUSH OUT TO SLOW PEDDLE - KEY FOR QUICK THREE STEP PASSING
GAME AT SNAP
CORNER PLAY

BREAK UP ON ALL NORMAL BREAKING ROUTES


CORNER PLAY

BREAK UP ON ALL NORMAL BREAKING ROUTES


CORNER PLAY

TURN AND DRIVE ON DEEP SHOULDER OF RECEIVER ON POST


CORNER PLAY

CLOSE AND PLAY CHASE ON DIG


CORNER PLAY

TURN AND GAIN HIP POSITION ON FADE


CORNER PLAY

40

C
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VERSUS MULTIPLE STANDS UPS – NORMAL


CORNER PLAY

40
3

C
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VERSUS MULTIPLE STANDS UPS – WIDE SPLIT


CORNER PLAY

C
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VERSUS MULTIPLE STANDS UPS – PLAY DIVIDER


CORNER PLAY

C
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VERSUS MULTIPLE STANDS UPS – PLAY DIVIDER


CORNER PLAY

C
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VERSUS MULTIPLE STANDS UPS – IF #2 CANCELS OUT –


END