You are on page 1of 17

PREPARED BY:

THEEBANRAJ S/O NAGARAJAN


NITHIA PRATHIBA THEVAR D/O
KAMALANATHAN
Pokémon GO
• Pokémon GO is an augmented reality (AR) game that brings
Pokémon characters into the real world via smartphones.
• Players pretend to be trainers, trying to capture the Pokémon
surrounding them.
• This AR game is based on the 1990s Pokémon animated series.
MATERIALS NEEDED

1. Smartphones or Tablets
2. Internet Connection
3. Google Play
4. Pokemon Go app
5. Powerbank
Step 1: Download Pokemon Go app from the
Google Play and install it.
Step 2: Create an account on the Pokemon
Go app using your Gmail.
Step 3: First start creating your own avatar on the
Pokemon Go app.
Step 4: Secondly, you will be given three choices of
Pokemons to be captured as your first pokemon.
Capture it.
Step 5: Now, you can check your map on
Pokemon Go to find nearby Pokestops and gyms
to obtaon pokeballs and other items. Such as
medicines, potions and rare items.
Step 6: You can walk around in the place you are
to find new pokemons to be captured. There are
different types of pokemons varying from common
to legendary.Their HP level will determine how
hard is it to capture them.
Step 8: Now ,you are all set to play Pokemon Go.
Don’t forget to drop by at Pokestops to collect your
free items especially pokeballs which is crucial
when capturing a new Pokemon.
ESL ACTIVITIES THAT CAN BE DONE
Pokémon GO Avatar (ADJECTIVES)

• Put your students in groups.


• Show your students what a Pokémon GO avatar looks
like.
• Discuss the different features of the avatar, such as facial
features, hair, eyes and most importantly, the clothes needed
for a successful Pokémon GO hunt.
Pokémon Exploration Journal (WRITING)

• Set some parameters for your students’ Pokémon ESL


journal. You can include the characters captured, interesting
things they saw while on their hunt, locations, times, dates and
personal thoughts.
• Let your students share their Pokémon ESL journal in
groups. They’ll share the characters they caught, their
thoughts and experiences they had while on the hunt.
• Ensure you allow time for group members to ask
questions.
Pokémon Says What? (WH- QUESTIONS)

• Let your students play Pokémon.


• While playing Pokémon, ask about the characters
captured, interesting things they saw while on their
hunt, locations, times, dates and personal thoughts
• You can also do it as a group work.
Pokémon Navigation (DIRECTIONS)

• Let your students play Pokémon.


• While playing Pokémon, practice giving out directions like
turn right, go straight, turn left, stop.
• You can also do it as a group or pair work.
ADVANTAGES
• Interactive learning
• Augmented reality
• Fun
• Apt Gen Alpha
• Flipped classroom can be administered.
• Learner centred.
• Easy access.
• Suitable for all levels.
• Possibility of using English is higher.
DISADVANTAGES
• Need internet connection all the time.
• GPS could affect the learning session.
• Time consuming
• Having fun > learning session