Multiple 4-2-5 Monster Defense

Defensive Playbook

Welcome To The Jungle

This play book was organized for bringing you a clear and practical approach to our system at Blank High School.

If you are to excel, you must learn everything.
Your play book is priceless. It is composed of material that has taken considerable amounts of time assembling. Guard it carefully and know where it is at all times.

We expect you to produce it upon request. Name: Address: Phone:

Defensive Philosophy
‡Our Defense is Built on Speed and Pursuit. ‡Play TEAM Defense ‡Know Your Assignment ‡Do Your Assignment ‡Pursue Relentlessly ‡Be Great Tacklers ‡Cause Turnovers ‡Finish The Play ‡Make No Excuses

You came out for football at Blank High School to play as a winner and be a championship team. No team will reach this goal unless it commits itself to playing tough defense! We believe that our defensive philosophy. each individual defensive player must take pride and commit themselves to always playing full-speed. If you have the pride and selfdiscipline to do that. if carried out by our coaches and players. Only PLAYERS committed to our philosophy will play. To be a part of the huskie defense you must take pride in knowing and doing your assignment and playing within the system. then you will be part of a great defensive team and will be a proud member of the huskie defense. will make us the kind of defensive team necessary to reach that goal. and must commit themselves to being great tacklers causing turnovers and finishing plays. To play the aggressive style of attacking defense that we do. When each individual on defense commits themselves to this we will then have the caliber of defense that we expect. We will not be a great defensive team by changing our philosophy from week to week or at mid-season. running and pursuing to the football relentlessly. The coaches and players must believe in it and stick with it. .Defensive Philosophy We believe that a great defensive football team is based upon sound defensive philosophy.

Defensive Goals ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ Hold the other team to 12 or less points. . Have 90% stops on third and long and medium. Hold the other team under 200 yards total. Give the offense the ball on the +50 or better 5 times per game. Cause 4 turnovers per game. Hold the other team under 100 yards passing. Allow less than 3 yards per carry. Hold the other team under 125 yards rushing. Block one kick per game. Score points on defense or give the offense the ball on the +20 in each game. Allow below 50% completion rate. Have 50% stops on third and short.

DB should be 4. 1 x BW for Power Clean. LB should be 4. Continue getting stronger year round including during the season. Continue getting faster year round including during the season.5 x BW for Bench. .89 or less. DL should strive to be 4. and 1. ‡ Speed work.Defensive Goals Continued ‡ Lift hard in the weightroom. Every Defensive Player strive for 2 x BW for squat.99 or less.79 or less.

Defensive Alignment 8 9 O O O O O O O 7 6 5 4 4i 3 2 2i 1 0 1 2i 2 3 4i 4 5 7 6 9 8 Defensive Gaps O O O O O O O D C B A A B C D .

shorten stride. This allows you to have something to drive through your tackle. know how. head and eyes up. ± Accelerate through the contact. ‡ When wrapping up the legs roll after you wrap. No wider than shoulder width apart. ‡ Don¶t get your base too wide. flat back. Try to get lower than who you are taking on. ‡ Leverage is also important. . chatter feet. ‡ Wrap up always. ± Using same shoulder and same foot on contact.Hitting ‡ Keys to hitting: ± Coming to balance decelerate. Strike up through the man. Great hitters drive there feet through the contact. sink hips to lower your center of gravity. ‡ Put your eyes on the ball carrier.

Reads and attacks the offense. B.(Cornerbacks) Primary job is to cover the pass first.(Middle Linebacker) Plays in the middle of the defense on and off the line. $. Must be able to cover the pass as a DB and step up to play linebacker.(Bandit Linebacker) Plays on the outside of the offensive formation. M.(Penetrator) Interior Defensive Linemen whose job is to penetrate and disrupt the play.(Dawg Safety) Plays in the secondary and in the linebacker core. A Penetrator must NEVER GET BLOWN BACK. Must be able to stand up and run on defense as well as step down to a nose guard position to penetrate and disrupt.(Sam Linebacker) Plays on the strong side of the offense he is expected to be the best reader. Must be able to cover man or zone and be able to help with secondary contain on the run. F . Their job is to read and attack the offense keeping contain. Must be a great reader and a sure tackler. Expected to run the alleys on run plays and cover on passes.(Monster) Primary job is to make the play. .Defensive Positions P. The Monster plays centerfield. S. C.

It consists of misaligning or faking a stunt then right before the snap moving into your proper alignment. This is something that must be continually worked on. The more movement we can give the offense before the snap the more confused they will be on their blocking assignments. .Pre-Snap Movement and Shifting Pre-snap Movement: This is very important to our style of play. Shifting: This is done by showing one defensive front or another then just before the the snap a signal ³HUSKIE´ is given then the defense shifts to the new front.

Squeeze. Under. Over. Double. Stack JYD (5-3-3) Under. Sooner TIGER (3-4-4) Tilt. Tilt RHINO (6-2-3) GAPS (10-1) WOLVERINE (3-1-7) COUGAR (3-2-6) WEASEL (10-1) PANTHER (3-1-7) Tilt SWAN (2-4-6) . Over BUFFALO (5-1-5) OKIE (3-3-5) Bunch. Stack. Tilt BULL (5-1-5) Tilt. Tilt GATOR (4-3-4) Even. Wide HORNET (4-3-4) ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ EAGLE (5-2-4) Bunch. 77. Over COBRA (4-2-5 Monster) BEAR (46) Slide Weak. Flop. Solid. Bunch. Heavy Slide. Under. Under. TNT Solid.Defensive Fronts ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ BASE (4-2-5) Bunch.

4-2-5 Defense: BASE TE X P S P M $ F B X C $ B C .

4-2-5 Defense: BASE .BUNCH TE X B S P P M $ F B X C $ C .

SQUEEZE TE X B P M $ F P B X C S $ C .4-2-5 Defense: BASE .

STACK TE X P S P M B $ X C B $ C F .4-2-5 Defense: BASE .

4-2-5 Defense: BASE .UNDER TE X P S M P B $ X C B C $ F .

OVER TE X P S P B M X C $ B C F $ .4-2-5 Defense: BASE .

4-2-5 Monster Defense: COBRA TE X B S F M X C B C $ $ .

46 Defense: BEAR TE X P S M P B X C $ B C $ F .

46 Defense: BEAR SLIDE WEAK TE X P S M P $ B X C $ B C F .

46 Defense: BEAR .UNDER TE X P M S P B $ X C $ B F C .

TILT TE X M S B X C $ B C $ F .46 Defense: BEAR .

5-1-5 Defense: BULL TE X P M S $ F P B X C $ B C .

5-1-5 Defense: BULL .TILT TE X M S $ F B X C $ B C .

STACK TE X P $ M S P $ B X C B C F .5-1-5 Defense: BULL .

5-3-3 Defense: JYD (Junk Yard Dog) TE X B S P M $ P B X C $ C F .

5-3-3 Defense: JYD (Junk Yard Dog) Under TE X B P S P M $ B X C $ C F .

5-3-3 Defense: JYD (Junk Yard Dog) Over TE X B P M $ P B X C $ S F C .

5-4-2 Defense: BUFFALO TE X P M P B X C B C $ S F $ .

3-5 Defense: OKIE TE X B P P B $ M X C $ S C F .

3-5 Defense: OKIE Stack TE X B S P P B $ M X C $ C F .

BUNCH TE X B S P P B $ M X C $ C F .3-5 Defense: OKIE .

TILT TE X P $ M X C $ S C P F .3-5 Defense: OKIE .

4-3 Defense: GATOR TE X P M P B F X C S B C $ $ .

4-3 Defense: GATOR .Even TE X P M P B F X C S B C $ $ .

4-3 Defense: GATOR .Over TE X P M P F B X C S B C $ $ .

4-3 Defense: GATOR .Under TE X P S P M B F X C B C $ $ .

Wide TE X P S M P F B X C B C $ $ .4-3 Defense: GATOR .

4-3 Defense: HORNET TE X B P M P B X C C S F $ $ .

5-2 Defense: EAGLE TE X P S M P F B X C B C $ $ .

5-2 Defense: EAGLE .BUNCH TE X P S M F P B X C B C $ $ .

5-2 Defense: SOONER TE X P S P M B $ X C B C $ F .

3-4 Defense: TIGER TE X P M S F P B X C B C $ $ .

(Flop) TE X P S M F P B X C $ B C $ .3-4 Defense: TIGER .

(Solid) TE X P S M F P B X C B C $ $ .3-4 Defense: TIGER .

(Heavy Slide) TE X P M S P F B $ X C B C $ .3-4 Defense: TIGER .

3-4 Defense: TIGER .(TNT Solid) TE X P S M P B F X C B C $ $ .

3-4 Defense: TIGER .(77) TE X P S M P F B X C B C $ $ .

3-4 Defense: TIGER .BUNCH TE X C B S F P M P B X C $ $ .

TILT TE X M X C B S C B F $ $ .3-4 Defense: TIGER .

6-2-3 Defense: RHINO TE X S $ P P $ M B X C B C F .

Defense: GAPS TE X B S P P M B X C $ C F $ .

Perimeter Pass philosophy ± Concepts ± Vertical. What defenses have hurt them? How are they successful? Do they have a solid blitz pick-up system? Audible or sight-adjust? picksightAre their routes geared more for man or zone? 4.DEFENDING the SPREAD ATTACK QUESTIONS to ask about the OPPONENT: 1. Do they run any form of option? Identify types and give option assignments in all defenses . What is the opponent trying to accomplish with the Spread? Is it their way of life? No Huddle ± Fast Break 3rd Down Package only? Run philosophy ± Checked? Interior vs. Mismatches. Who is their best weapon? Who do they try to isolate? Is the QB a running threat? 5. Sticks 2. What are their reads? Is the QB reading the middle of the field? Are they counting defenders in the box? 3.

Defense: WOLVERINE (Spread Special) TE X C B $ F M S B $ X C .

Defense: COUGAR (Spread Special) Dime Package TE X M N C $ F S $ D X C .

Defense: WEASEL (Spread Special) TE X C $ P S B $ X C F .

3-1-7 Defense: PANTHER (Spread Special) TE X C P B M P B X C $ S F $ .

3-1-7 Defense: PANTHER ± TILT (Spread Special)

TE

X C B M B

X

C

$

S

F

$

2-4-5 Defense: SWAN (End of Game / Half No Long Score)

TE

X

X

B

S

M F

B

C

$

$

C

Defensive
Stunts

‡Read: Attack Offensive lineman in front of you put your hip in your gap and read play. ‡PSYCHO: The Penetrator and the Bandit Rush hard through their Gap without worrying about the blocker trying to find the ball. If there is a nose guard the call goes to the Nose. Or half go on a strong or weak call. ‡Bunch: Penetrator move to double 1¶s without a Nose guard. ‡Tilt: Move the Penetrator to 4i tilts. ‡Cut: the Defensive Linemen are to cut the offensive linemen. Or half go on a strong or weak call. ‡Slant: The Defensive Linemen Line up head up and slant strong or weak. ‡Bump: Moves the Bandit inside one Gap. ‡Pinch: The Defensive Linemen move head up and all rush the inside gap. . ‡Jet: the Defensive Linemen Move Head up and All rush the outside gap. Example from a 9 to a 7.Line Stunts ‡Jump: Penetrator away from the called side jumps to the called side B Gap. Penetrator move to double 3¶s with a Nose Guard.

Line Stunts Continued ‡Stack: Move the Penetrator to 2 techniques. ‡Bandit Screw: Bandit locks up man to man on TE. ‡Spy: Bandit on Penetrator engage linemen in front of them then drop to replace blitzing Linebacker taking away QB throwing lane. ‡Celina: 45 Degree Step Out then Penetrate. The LB then on the snap hits the called blitz gap. On cadence the LB floats back out of the the line (Blitz Fake Back Out) and DL moves towards the vacated gap and hits it. ‡Ghost: Called LB or DB lines up in Gap outside of blitz on the line and DL lines up in the gap to be blitzed. ‡Shield: Bandits drop into coverage hook curl to flat. . ‡Slide: Slides everyone on the defensive line over one gap. ‡TIE: Twist with the Bandit and the Penetrator on his Side the Penetrator goes first the Bandit loops around him. ‡EAT: Twist with the Bandit and the Penetrator on his Side the Bandit goes first the Penetrator loops around him.

. ‡Wave: Called Strong or Weak. ‡Ghost: Called LB or DB lines up in Gap outside of blitz on the line and DL lines up in the gap to be blitzed. Mike. Will ± A-B-C-D: Called player blitzes the called hole. The LB then on the snap hits the called blitz gap. ‡Lightning: all players in the linebacker positions that don¶t have anyone outside of them blitz.Linebacker Calls ‡Sam. ‡Ambush: all players in the linebacker position blitz. ‡Jump: When the Mike is at Nose Guard he jumps either to the strong or weak B Gap. ‡Dawg: Players read key and blitz at his movement. ‡Slam: all players in the linebacker positions that have someone outside of them blitz. On cadence the LB floats back out of the the line (Blitz Fake Back Out) and DL moves towards the vacated gap and hits it. All Linebackers on the called side Blitz. If no hole is called player blitzes a gap insuring not to put two players into the same gap.

The LB then on the snap hits the called blitz gap. ‡Invert: CB and $¶s Trade Positions and Assignments. ‡Gotcha: Both Corners Blitz. ‡Cocky (Strong). ‡Cathy: CB line up and show tight man then bail out right before the snap. ‡Hammer: All Safeties Blitz. Crazy (Weak): Called Corner blitzes the outside. A-B-C-D: Called player blitzes the called gap. . ‡Ghost: Called LB or DB lines up in Gap outside of blitz on the line and DL lines up in the gap to be blitzed. Shoot. On cadence the LB floats back out of the the line (Blitz Fake Back Out) and DL moves towards the vacated gap and hits it.Defensive Back Stunts ‡Fire. ‡Bar: Safeties and corners line up 7 yards deep to disguise the coverage moving into coverage assignments upon the snap.

Base : Will B TE X P S P M $ B X C B C $ F .

Base : Sam A TE X P S P M B $ X C $ B C F .

Base : Mike B TE X B P S P M B $ X C $ C F .

Base 0 : Ambush TE X B P S P M B $ X C $ C F .

Base: Slant Weak Cocky TE X P S P M B $ X C $ B C F .

Base : Slant Strong Crazy TE X B P S P M B $ X C $ C F .

Base : Shoot A TE X B P S P M $ B X C $ C F .

Base: Lightning TE X P S P M B $ X C $ B C F .

Base : Gotcha TE X P S P M B $ X C $ B C F .

Base: Slant Strong TE X P S P M B $ X C $ B C F .

Base: Slant Weak TE X P S P M B $ X C $ B C F .

Base : Pinch TE X P S P M B $ X C $ B C F .

HORNET:Hornet Hot Slam Also Hornet Hot Cut Slam Also Hornet Hot Free Sam Lucy (Cut) TE X B P M S F P B X C C $ Hornet Hot Slam. on Mike¶s backpedal for reposition. Bandits and P¶s flare taking guard and tackle with them. Sam & Free take sidestep and blitz A Gap. $ . Run Mike A Lucy.

Base : Hammer ± Bandit Screw TE X P S P B X C $ B C M $ F .

Defensive Coverage¶s .

(Tight or Loose) Zone Coverage 2 Deep (Tight or Loose) Mike or Free Robbing Post Zone Coverage with safeties and corners trading responsibilities. Zone Coverage 3 Deep Zone Coverage 4 Deep Zone Roll Rain and Snow .Coverage's Cover 0 Man Cover 1 Man Cover 5 Man Cover 7 Man Cover 9 Man Cover 2 Zone Cover 2 Buccaneer Cover 2 Invert Cover 3 Cover 4 Cover 6 Trips Adjustment Man to Man (Tight) Man to Man With FS Free (Tight or Loose) Man Roll You Call It Man Man to Man with two deep zone behind it.

Coverage's Continued Cover 10 Zone / Man Cover 11 Zone / Man Cover 12 Zone / Man Cover 13 Zone / Man Cover 14 Zone Cover 15 Zone / Man Cover 16 Man Loaded Zone Coverage Strong Side Rotation Coverage Weakside Rotation Weakside Rotation Robber Zone Spy Man Rotation .

Man Coverage ‡ Man Coverage allows us to load the Box. ‡ Play the technique that you are taught. Have pride in your ability to cover man. ‡ Attack your receiver. be Physical. ‡ Be an athlete if a ball is thrown your way go get it. ‡ Accept the Challenge. It will put you in the best possible position. know where you need to be and get there. . You can still make something happen. ‡ Never give up on a play even if you are beat or they make a catch. Have confidence in your abilities. step up to the plate and don¶t allow your man to make a catch. ‡ Play position. It gives us a distinct advantage as a defense. ‡ Use your hands.

Cover 0 Man (RED) Z Y C $ F $ replaces blitzer B P S P M B X C $ .

Cover 1 Man Z Y C $ B P S P M B $ X C F $ Replaces Blitzed .

Cover 5 Man Roll (Green) Z Y C $ B P S P M B C $ X F .

Cover 7 You Call It Man Z Y C B S P M P $ B X C F Robber $ .

Cover 9 Man (PURPLE) Z Y C $ B P S P M B $ X C F .

finally find the QB¶s eyes. Hit them. Cover 2 is a pattern read. If a ball is caught our goal is for four people to hit the receiver as close to the catch as possible. Do not cover grass find a receiver and cover through your zone with out compromising your zone. Run to the football. . then hunt up receivers. All Zones are spot drop except Cover 2. Punish the receiver. Zone Defense is an ATTITUDE set the tone when playing it.Zone Coverage's ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ Get to your coverage responsibilities fast. Intimidate receivers don¶t allow people to move freely through your zone.

Cover 2 Zone (WHITE) (Pattern Read Zone) Z Y C B P S $ P B M $ X C F .

4. 2. Keys Reroute your receiver. Give the rush more time to reach the QB. 5. Protect the cornerbacks ability. Know your reads. 2. Be physical.Cover 2 Pattern Read Notes Purpose of Cover 2 1. 3. 3. Use your hands. Take away the speed of the receiver. Base Reads FS ± Read Crossers to #3 MLB / SLB ± Read #2 to #1 C ± Read #2 to #1 $ . Run to the football.Read #2 to #1 1. 4. . Disrupt the timing and placing of receivers and QB.

‡ All defenders break on ball when the QB takes his second hand off the ball. ‡ Corner always has the Wheel route. . ‡ Corner continues to zone turn and sink until he is threatened by a route deeper than 5 yards to his flat.Cover 2 Pattern Read Basic Rules ‡ Two Verticals Both Corner and Safety are Vertical ‡ When one erases then corners settles on the erase. (Jump no route less than 5 yards unless the ball is in the air.

CB ± Deny the Vertical Release of #1. $ . prepare to settle at 15 yards Comeback Route Continue to run until you either #1 or #2 Erases. Run On his inside hip. Widen his Route.Split the two verticals until the ball is in the air. Stay Outside of him.#2 Vertical Release #1 Vertical Release #1 #2 LB ± Deny Vertical Release of #2. . Zone Turn.

Stay on top of #2 . Give IN/IN/IN Cal. $ . 15 yards deep Floating in looking to close any windows. Run On his inside hip. Drop back at a 45 degree angle . Can Close on #1 in no other threat.#2 Vertical Release #1 Inside Release #1 #2 LB ± Deny Vertical Release of #2. After 12 yards sit down and hunt up #1 in the Curl Zone CB ± Reroute receiver. Widen his Route.

Do not jump a route less than 5 yards continue to sink slowly until the QB takes his 2nd hand off of the ball.Stay deeper than the deepest receiver. Stay on top of a #1 Post Route. . Hunt up #1.#1 Any Release #2 Quick Outside Release #1 #2 LB ± Drop to hook curl. $ . CB ± Reroute #1 deny vertical sink to flats. Watch for Wheel (sucker) route and run with it.

Run on his inside hip until he breaks to the corner then undercut his route. CB ± Sink back on #2 (unless #1 is deeper than five yards) prepare to break on the throw.#1 Stop Release #2 Quick Outside Release #1 #2 LB ± Deny Vertical Release of #2. $ . Widen His Route. Keep hips facing QB so you can play either route.Stay on top of #2¶s Route. .

jump a deep crosser or post. cover the post hole. Find the Check down back. $ .#1 Any Release #2 Inside Release Release or Blocks #1 #2 LB ± Drop to Hook Curl hunt up #1¶s Route. CB ± Reroute #1 Deny the Vertical trail of #1 unless you have a flat threat to the Hook Curl Zone Check for a flow screen.Stay on top of routes in zone. .

.Cover 2 Zone Hook (WHITE HOOK) (Pattern Read Zone) Z Y C B P S $ P B C M $ X F Corners Jam then work Hook to flats instead of flats.

Cover 2 Buccaneer (WHITE BUCK) (Spot Drop) Z Y C B P S $ P M $ B X C F .

Cover 2 Buck Invert (Spot Drop) Z Y $ B P S P B M X $ C C F .

Cover 3 Zone (BLUE) (Spot Drop) Z Y C $ S M B P P B $ X C F .

Cover 3 Zone Hook (BLUE HOOK) (Spot Drop) Z Y C $ S M B P P B $ X C F .

Cover 4 Zone (ORANGE)
(Pattern Read)

Z Y B P P B M F X

C $

S

$

C

Cover 4 Reads
‡ Safety Reads
± Read #2 to #1 ± Squat on #2 if he runs a vertical lock up with him. ± Don¶t break short until the Ball is thrown ± Always Stay Deep.

‡ Corner Reads
± Bail out on snap. ± Read #2 to #1 ± Squat High on a #2 Outside Breaking Route. ± Do Not Break up on a Route until the Ball is in the Air. ± Very Similar to Cover 2 but Don¶t Funnel

Cover 42 Zone (¼, ¼, ½)
(Pattern Read)

Z Y B P P B M X

C $

S F

$

C

½) (Pattern Read) Z Y B P P B M X C $ S $ C F . ¼.Cover 24 Zone (¼.

Cover 6 Zone Roll (BLACK) (Spot Drop Rotation) Z Y C $ B P S P M B $ X C F .

Cover 6 Zone Roll (BLACK) (Spot Drop Rotation) Vs. Straight Dropback Z Y C $ B P S P M B $ X C F .

Play Action Strong Z Y C $ B P S P M B $ X C F .Cover 6 Zone Roll (BLACK) (Spot Drop Rotation) Vs.

Play Action Weak Z Y C $ B P S P M B $ X C F .Cover 6 Zone Roll (BLACK) (Spot Drop Rotation) Vs.

Bootleg Z Y C $ B P S P M B $ X C F .Cover 6 Zone Roll (BLACK) (Spot Drop Rotation) Vs.

Cover 8 Zone Roll (BROWN)
(Spot Drop Rotation)

Z Y C $ B P S P M B $ X C

F

Cover 8 Zone Roll (BROWN)
(Spot Drop Rotation)

Vs. Straight Dropback

Z Y C $ B P S P M B $ X C

F

Cover 8 Zone Roll (BROWN)
(Spot Drop Rotation)

Vs. Play Action Strong

Z Y C $ B P S P M B $ X C

F

Play Action Weak Z Y C $ B P S P M B $ X C F .Cover 8 Zone Roll (BROWN) (Spot Drop Rotation) Vs.

Cover 8 Zone Roll (BROWN) (Spot Drop Rotation) Vs. Bootleg Z Y C $ B P S P M B $ X C F .

Combination Coverage¶s Man & Zone Packages .

Trips Adjustment ³Typhoon´ Z Y B S C Tango X P M F Run with first crosser P B $ C $ Check #3 Vertical Run with second crosser Cover 2 .

If #3 Runs in He picks him up.Trips Adjustment ³Snow´ Z Y B C M S F $ P P B $ C X Backside $: Checks #3 Vertical if he goes then He Plays Center Field. If #3 Vertical Goes Out He Helps With #1 Backside .

If #3 Vertical Goes Out He Helps With #1 Backside .Trips Adjustment ³Ice´ Z Y B C M $ S F P P B $ C X Backside $: Checks #3 Vertical if he goes then He Plays Center Field. If #3 Runs in He picks him up.

Trips Adjustment ³Tornado´ Z Y B C M $ S F P P B $ C X F Checks The Middle Hole and picks up #3 Vertical .

Trips Adjustment ³Sleet´ Z Y B S C F P M P B ³Bump´ X $ $ C .

Loaded Zone Z Y B $ C S Outside the #¶s Dropper Hash Dropper First Crosser X P P M B $ Cut Technique C #¶s Dropper Second Crosser F 1/4 1/4 .Cover 10 Zone / Man .

Cover 11 Strong Side Rotation Z Y B $ C F 1/2 1/2 X P S P M B Swipe Technique $ C .

Cover 12 Weak Side Rotation Z Y Swipe Technique X P S P M B $ C F B $ C 1/2 1/2 .

Cover 13 Weak Side Rotation

Z Y B
Swipe Technique

X P S P M B $ C F

$ C
1/2

1/2

Cover 14 Robber

Z Y B
#¶s Dropper

C P S P M B $
Hash Dropper

X

$
Hash Dropper Robber Technique Rob the Post Hole.

#¶s Dropper

C
1/3

C
1/3

F
1/3

Cover 15 Spy

Z Y B $ C
Cut Technique

C P S P M B $
Cut Technique

X

C

F
Free

Cover 16 Man Roll Z Y C $ B P S P M B C $ X F .

Cover 17 Man Three Deep Zone (Prevent) Z Y C B $ F P M S P C B $ X .

Position Assignments .

.Penetrator ‡ Penetrate gap 1yard then find the football. ‡ Must know alignment and stunts. ‡ Learn to play double team with (hip in hole & Knee Get Skinny. ‡ Cause a pile or penetrate. ‡ Must always keep feet / hands moving. NEVER get driven back. NEVER. ‡ NEVER. ‡ Learn to read the Gap shoulder of the inside offensive lineman.

‡ If play is away check for Bootleg Counter Reverse (BCR). . Do not get kicked out attack the blocker. ‡ Outside shade maintain contain. Then pursue down the line taking away cutback lanes. ‡ If he tries to reach you fight outside keeping outside arm free taking keeping contain or taking out blockers. Inside shade penetrate and find the football. ‡ If he steps down step down and take on blockers (Fullback or pulling lineman) turning play back inside. ‡ If you read pass check backs for screen then rush the passer.Bandit Linebacker ‡ Read the end man on the line of scrimmage¶s shoulder as you attack.

Turning the play back into your help. Do not side step blockers take them on. ‡ If you read pass take down shallow crossers. ‡ If QB breaks the tackle box on your side attack his far shoulder. ‡ Fill read responsibilities hard. ‡ Never step laterally always run down hill. .Mike and Sam Linebacker ‡ Read the triangle of Fullback to flow side guard.

‡ Pass drop to your coverage responsibilities. ‡ Play away take an angle looking to take away cutback lanes. If the Bandit get kicked out come inside for the run.Dawg Safety ‡ Read the Guard and Tackle on your side to near back or I back. ‡ If your Bandit LB gets hooked come up for contain. .

‡ Find the inside running Lane and fill any holes in the defense pursuing inside out. ‡ Read the Guard Center Triangle. ‡ Pass drop to coverage responsibilities. .Free Safety ‡ Read and Cover Pass First.

‡ Pass execute coverage responsibilities. ‡ Flow away take an angle taking away cutback lanes. ‡ Help keep contain on runs. .Cornerback ‡ Read and Cover Pass First.

Linebacker Play Reads and Keys for Mike. Sam. and Dawg Safeties .

Linebacker Classification ‡ Inside the offensive formation Linebackers and Dawg Safeties are either a Bubble Backer (Over an Uncovered Linemen) or a Covered Backer (Stacked behind a Lineman). ‡ When outside the formation the backers and safeties are called Float Backers and Readers. . ‡ Free Safeties Should Read Both Guards.

e.e. Read linemen on outside first step (i. Take step same as first read key. . ‡ Read inside linemen on second step..Reading the Line (Bubble Backer) ‡ First step 6 inch read step. Is your door open or closed.. Tackle). (i. ‡ If you see the same color jersey in your gap exchange gaps. Linemen gets hooked). ‡ Read the Door (hole) as open or closed.

Zone To Gap Responsibility T B G C P LB .

Zone Away Gap Responsibility T B G C P LB .

Lead Isolation Gap Responsibility T B G C P LB .

Trap Gap Responsibility T B G C P LB .

Deeper Pull Gap Responsibility T B G C P Must read the backfield flow LB .

Base Gap Responsibility T B G C P LB .

Pass Gap Responsibility T B G C P LB .

‡ Read the Door (hole) as open or closed. Tackle). Take step same as first read key. (i.e. . Read linemen on outside first step (i. ‡ Read inside linemen on second step.. Linemen gets hooked).Reading the Line (Covered Backer) ‡ First step 6 inch read step. Is your door open or closed..e. ‡ If you see the same color jersey in your gap exchange gaps.

Zone To T B G C MLB P LB .

Zone Away T B G C MLB P LB .

Pull Away T B G G C MLB P LB .

Pull To T B G G C MLB P LB .

Pass T B G C MLB P LB .

First two steps backward read steps. Read Tackle for Run/Pass Read. . Read Guards for direction of play. Third read backfield flow.Float Backer or Reader ‡ ‡ ‡ ‡ ‡ Read the Guard and Tackle.

After you read the line Read the shoulders of the Backs All Offensive Plays Can be Classified into the following Backfield Flows. Full Flow Fast Flow Counter Flow Divide Flow .Keying the Backfield On your 3rd step you will read backfield flow.

Full Flow TB FB QB C .

Fast Flow TB FB QB C .

Counter Flow TB FB QB C .

Divide Flow TB FB QB C .

and your technique. alignment. . This is your responsibility. assignment. ALWAYS know.Notes on Reading Keys ‡ On zone plays if linemen aren¶t coming after LB¶s then it is a pass ‡ TE Read. Low Hat = Run / High Hat = Pass ‡ When in pursuit on flow away always be able to play the cut-back try to keep your shoulders square. your stance. ‡ Be Fundamentally sound.

Basic Option Responsibilities ‡Dive ± Penetrator / Bandit ‡QB ± Free / Mike / Sam ‡PITCH ± Cornerback / Dawg .

Punt Block / Return .

Punt Return Alignment TE X P S M P X $ C B B C $ F .

B and P on Protector Side try to Drive Protector Into Punter F . $.Outside Block TE X P S M P X $ C B B C $ Block comes Opposite Personal Protector.

Outside Block TE X $ B P S M P B $ C X C Block comes Opposite Personal Protector. B and P on Protector Side try to Drive Protector Into Punter F . $.

B and P on Protector Side try to Drive Protector Into Punter F . $.Outside Block TE X $ B P S M P B $ X C C Block comes Opposite Personal Protector.

Double Team Return TE X P S M P X $ C B B C $ F .

Inside Block TE X P S M P X $ C B B C $ F .

Zone Bail Out TE X P S M P X $ C B B C $ F .

Safe Return TE X P S M $ P X B B C $ C Bar with Cover 4 / FS Dropped Back For Return F .

Punt .

Spread Punt C $ B S SN F B $ C M PU .

Tight Punt C $ B S SN F M B $ C PU .

V Punt C $ S F B SN B $ M C PU .

Doubles Punt C S M $ B SN B $ F C PU .

Trips Punt C $ B SN B $ S M F C PU .

Field Goal Extra Point Block .

Field Goal & XP Block X C $ B P S F P M X B $ C .

Side Block X C $ B P S F P M X B $ C .

Sell-Out Block X C B P S F P M X B $C$ .

Middle Heavy Block X C $ B P S F P B M X $ C .

Safe Block X C $ B P S F P M X B $ C .

Kickoff .

Kickoff ‡ ‡ ‡ ‡ ‡ ‡ ‡ Regular Deep Angle Deep Worm Burner Bounce Hop Onside Kick Pass to Own Player Short Pooch Deep Pooch .

Cluster Kickoff 1 = Gunner 2 = Contain 3 = Wedge Buster K 1113 2 3 1 2 11 .

Hash Kickoff 1 = Gunner 2 = Contain 3 = Wedge Buster K = Kicker 1 2 1 K 3 3 1 1 1 2 1 .

Swinging Gate .

Swinging Gate Defense: Base Gate TE X B P P B $ S M $ F X C C .

20. 30 Tackles ‡Tackle for a Loss (TFL) ‡Sack ‡Interception (INT) ‡Pass Break-Up (PBU) ‡Big Hit (BH) ‡Blocked Kick (BK) ‡Caused Fumble (CF) ‡Recovered Fumble (RF) ‡Defensive Player of the Game (DPG) ‡Defensive Score (DS) ‡Defensive Shut-out (SO) ‡Meeting all Defensive Goals (DG) ‡Taking Out Two or More Blockers on a Play (BB) ‡Quarterback Hurry (QH) ‡Great Play (GP) .Award Stickers ‡10.

Tackling Circuit Turn-over Circuit Pursuit Drills Individual Fundamentals Individual Reads Group ± ie. 3. 7. 2. 7 on 7.Elements of Defensive Practice 1. 6. 9. or Dawg Alley Alignment Session Blitz Session Team Punt Punt Block Kick Off Field Goal and XP Block County Fair Movement Fundamentals and Conditioning . 11. 5. 13. 10. Inside Run. 12. 14. 8. 4.

‡ DB Coach± Coaches the Cornerbacks and Safeties.Coach Breakdown ‡ DL Coach ± Coaches the Bandit Linebackers and works with the Bandits as Penetrators also. ‡ Defensive Coordinator± Coaches the Cornerbacks and Safeties. . ‡ LB Coach ± Coaches the Sam the Mike also works with the Free some and does some Penetrator work with LB¶s.

are not TRAINED TO DEFEAT BLOCKS and TACKLE. maximize reps 4. Quiz your players on alignment / assignment ± oral & written -. etc. Use 2-a-days to master physical techniques ± majority of the playbook should already be installed before you put on the pads 3. Emphasize importance of individual roles within framework of defense DO YOUR JOB AND GOOD THINGS WILL HAPPEN! .ADDITIONAL NOTES ON DEFENSE 1. Conduct more ³walk-thru´ type meetings versus on the board Review tougher looks ± Empty. Create a fast practice tempo ± No wasted time! Shortens practices. 5. the best schemes in the world are worthless!! 2. Unbalanced. DO NOT LOSE SIGHT OF THE FUNDAMENTALS! ± If your players can not RUN. Bunches. Coach effort! Never accept anything less than great effort! Reward hustle / Punish loafing! 8.see how good a teacher you are! 6. increases functional conditioning. Use a Coach as the Scout Team Quarterback ± critical position on the staff! 7.

Hash out a Good Cover 4 System Add Cover 42 (¼. ½) Work on Read Technique with DL two hands on O-Line two eyes in Gap. Put All Blitzes in Playbook. Add Zone Blitz Expand 3-3. 3-4. Package Blitzes with Fronts and Coverages. . Include Drills. ¼.2007 Adjustments ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ Improve Cover 2 Pattern Read Add a Loose Man Coverage With Techniques I Like. 4-3 Sections of Playbook. Add Drill Segments for All Positions Add Celina Technique on Line (45 degree step out then play) Add Full Special Teams Section To Defensive Playbook.

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