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Tibanga, Iligan City, Lanao del Norte
Interactive Computer-Aided Instruction for Primary Math
March 21, 2011
Encabo, Shiella Marie G.
Galenzoga, CesaJo M. • Sechong, Sheila May P.
• “…poor in Mathematics and Sciences.” – Galves, Lucky • 44% of elementary students and 36% by the secondary level, score poorly in science and math areas.
Information and Communication Technologies ( ICTs )
QuickMath) (e.g Speed Math,
Computer-aided instruction (CAI) Alternative Learning System (ALS) Development of Multimedia Technology
Interactive Computer-Aided Instruction (ICAI) for Primary Math is an alternative learning tool that will help supplement the classroom learning environment.
Concerns lack of educational resources lack of interactivity .
.Objective This study aims to develop a multimedia content for basic education specifically grade 2 Mathematics.
To adapt a basic teaching technique that will serve as the basis for the development of the CAI. To evaluate the instructional design through survey of teachers and pupils in mathematics. To develop a common teaching method of teachers that will support different learning styles of pupils 2. To design a graphical user interface for Grade 2 pupils. 3.Research Objectives Specific Objectives 1. 4. .
Addition. Division.Scope and Limitation development of multimedia content limited to the current teaching topics (lesson plan) a supplement material for the student for learning primary math Math operations: Multiplication. and Subtraction .
Significance of Research support and guide for teachers increase the attention span and interest of student allow students to actively participate in the learning process additional learning resource .
Approach The methodology used: ADDIE Model Software Development Methodology .
Consultation of teachers .A DDIE Analyze gather books and lesson plans from different teachers we identified common specific topics to be integrated to our ICAI.
Story Board Main Multiplication window Topic 1 ( intro ) Topic 2 ( lesson 1 ) Topic 3 ( lesson 2 ) Topic 4 ( lesson 3 ) Navigation tool for the main page of Multiplication Cat zooming-out .
A DIE D Design Story board (sample) Conceptual possible characters Animation and transitions .
g.com/sounds/) ActionScript 2 .AD IE D Develop Flash Pro 8 Some editing tools for graphics sounds were downloaded for free (e. 0 Audacity 1. http://fxhome.3 ( beta ) for recording and sound editing .
ADD E I Implement divided modules from the particular storyboard to the members recorded voices for the conceptual characters • • .
test to actual users. .ADDI E Evaluate done through qualitative measurement (giving questionnaires for teachers’ comments and reactions) We got some initial comments from 6 different teachers.
Software Development Methodology .
SDM Analyze Requirement Analysis DATA GATHERING BRAINSTORMING RECORDING .
SDM Data Analysis and System Design • The design stage was the process of specifying how learning will occur. The researchers prepared story boards which served as the blueprint for the project. .
Venue: clouds with a boy at the left Back . again and again. Scene #2 Video Description: A boy image and a narration tells the pupil what tot subtract. He/she must put the correct answer in order to proceed.Storyboard Subtraction with Regrouping -movie sequences- Scene #1 Video Description: Title “Subtraction with Regrouping” slowly appears one after the other. Venue: A boy in a boat moves from one direction then to the next.
• Flash Pro 8 • Audacity 1.3 Beta for sound editing and voice recording .
Software Development Methodology… Implement Code construction (using ActionScript2 .0) Evaluation Testing and Evaluation .
Activity Duration (in weeks) Schedule Jun July Aug Sep Oct Requirement 4 Analysis Data Analysis and System Design 4 Implementation 8 Testing Deployment 4 2 .
Results and Observations asked six Grade 2 teachers to evaluate the ICAI 5 students were tested (1 boy. 4 girls) The results were tallied for data analysis and categorized as qualitative and quantitative measurements. .
Teacher Evaluation Qualitative No of Teachers Respondents Computer Skills Figure 6.1 Bar Graph showing the choices of the teachers respondents regarding the level of computer skills in using the design .
No of Teachers Respondents Recommendation Figure 6 . 2 Bar Graph shows the recommendations .
Quantitative Figure 6.2 Presentation of Content .
Figure 6.3 Evaluation for user interaction considerations .
I like the subtraction better”.Pupil ’ s Observation Results All of them were asked to perform the operations. “I like division!”. “mine’s multiplication!”. “no. . they greatly expressed that they want to use CAI in the future time and they had each a favourite lesson-clip on their own. After the testing sessions. “I love the addition part!”. when asked what their favourite lesson-clip out from they performed and they said. and one kid said. 3 of the pupils have knowledge on using computers because this 2 played computer games through a computer sealed in a wooden box.
the researchers recommend the following: a.Additional topics of mathematics developed c. Exploration of other subjects .Enhancement of the animation / images c.Since there is no single ICAI project that will be sufficient for the need of all Grade Two pupils.Recommendation 1.
ICAI project for other subjects as well as for other exceptionalities d. The coverage of Addition to Division can be extended to include other topics for Grade Two pupils b. since software development is a continuous process. Future researchers can develop ICAI Modules for other Grade level as a supplement to traditional. Also.2. Incorporate the use of logins and having a backend for storing scores from lessons and playerlist. . teacher-directed instruction c. further improvements can still be incorporated to the proposed ICAI project: a.
Considerations local content.3. of incorporating .
Thank You!!! .
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