Multimedia Technologies

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Introduction

Samantha Kumarapathirana

5/4/12

Introduction

Multi

Media

Multimedia

Samantha Kumarapathirana

5/4/12

Multimedia
Multimedia

means that computer information can be represented through audio, video, and animation in addition to traditional media (i.e., text, graphics/drawings, images)

Samantha Kumarapathirana

5/4/12

Information Types
Audible/Audio Visible/Video Touch Smell Taste Etc……

Samantha Kumarapathirana

5/4/12

Key Multimedia Elements Text Images Graphic Sound Video Animation Samantha Kumarapathirana 5/4/12 .

video. animations.Multimedia Information Any combination of text. still images. audio and interactive contents that are stored through any medium Samantha Kumarapathirana 5/4/12 .

Two Types of Multimedia Linear Non-linear Samantha Kumarapathirana 5/4/12 .

PC to process Multimedia Information Samantha Kumarapathirana 5/4/12 .

The Overview of Multimedia Software Tools categories of software tools • Music Sequencing and Notation • Digital Audio • Graphics and Image Editing • Video Editing • Animation • Multimedia Authoring Samantha Kumarapathirana 5/4/12 .

Multimedia Software in PC Samantha Kumarapathirana 5/4/12 .

text. sound/audio. animation and/or video Samantha Kumarapathirana 5/4/12 . graphics. images.Multimedia Application A Multimedia Application is an application which uses a collection of multiple media sources e.g.

? Education Business Leisure Journalism Engineering Medicine Samantha Kumarapathirana 5/4/12 ..Where You can Use This ….

Adobe/Macromedia Director Hypermedia Video-on-demand Interactive Computer Virtual TV Games 5/4/12 Samantha Kumarapathirana reality .Multimedia Applications World Wide Web Authoring courseware Multimedia  e.g.

Components of a Multimedia System Capture Storage devices Devices Networks Systems Communication Computer Display Devices Samantha Kumarapathirana 5/4/12 .

Input devices and software Keyboard Scanner Optical and mouse Character Recognition Software (OCR) Recognition Software tablet Microphone Voice Graphics Handwriting Recognition Software Samantha Kumarapathirana 5/4/12 .

Output devices Monitors Speakers Sound Data cards card projectors Graphics Samantha Kumarapathirana 5/4/12 .

Backing storage Hard disk disk disks Floppy Compact • Compact Disk Read Only Memory (CD-ROM) • Compact Disk Recordable (CD-R) • Compact Disk Re-Writable (CD-RW) • Digital Versatile Disk (DVD) • Digital Versatile Disk – Recordable (DVD-R) Samantha Kumarapathirana 5/4/12 • Digital Versatile Disk – Re-Writable (DVD- .

? To make an application • More attractive • Interactive Samantha Kumarapathirana 5/4/12 .Why …….

The interface to the final presentation of media is usually interactive. Multimedia systems are integrated. The information they handle must be represented digitally.Characteristics of a Multimedia System A Multimedia system has four basic characteristics: Multimedia systems must be computer controlled. Samantha Kumarapathirana 5/4/12 .

Desirable Features for a Multimedia System Very High Processing Power Capable File System Hardware/Software needed and High I/O and Memory 5/4/12 Multimedia Special Data Representations Operating System Efficient Special Storage Network Support Samantha Kumarapathirana .

Hypertext Hypertext is a text which contains links to other texts Samantha Kumarapathirana 5/4/12 .

e.Hypermedia Hypermedia is not constrained to be text-based.. images. It can include other media. graphics. and especially the continuous media – sound and video Samantha Kumarapathirana 5/4/12 .g.

Acrobat Powerpoint Adobe Many Others? Samantha Kumarapathirana 5/4/12 .Hypermedia Applications The World Wide Web (WWW) is the best example of a hypermedia application.

HTTP HyperText Transfer Protocol Samantha Kumarapathirana 5/4/12 .

Key Multimedia Elements Samantha Kumarapathirana 5/4/12 .

Text and Static Data Source: Keyboard Speech input Optical character recognition Data stored on disk Stored and input character by character: Storage of text is 1 byte per character Samantha Kumarapathirana 5/4/12 .

Images Still pictures Input: Digitally scanned photographs/pictures Direct from a digital camera  Generated by programs “similar” to graphics or animation programs Samantha Kumarapathirana 5/4/12 .

Graphics Input devices: keyboard (for text and cursor control) Mouse Trackball Graphics tablet Graphics standards : OpenGL. PHIGS. GKS Samantha Kumarapathirana 5/4/12  .

Samantha Kumarapathirana 5/4/12 .

Samantha Kumarapathirana 5/4/12 .

Samantha Kumarapathirana 5/4/12 .

Audio Audio signals are continuous analog signals. Samantha Kumarapathirana 5/4/12 . Input: Using microphones and then digitised and stored 1 Minute of Mono CD quality (uncompressed) audio requires 5 Mb.

Samantha typically 25. 5/4/12 There areKumarapathirana 30 or 50 frames per There Raw .Video Input: Analog Video is usually captured by a video camera and then digitized are a variety of video (analog and digital) formats video can be regarded as being a series of single images.

Samantha Kumarapathirana 5/4/12 .

) Make sure technologies used complement each other.. Samantha Kumarapathirana 5/4/12 .g.Issues in Multimedia Applications Design Content Design • Scripting (writing) Rules for good writing:  Understand your audience and correctly address them. Keep your writing as simple as possible. write out the full message(s) first. (e. then shorten it.

Create your own (draw.)... earth-colors . or keep "copy files" of art works.“ Graphics Styles  Fonts Colors  Pastels. . primary color . metallic . PhotoCD. .Issues in Multimedia Applications Design • Graphics (illustrating) Make use of pictures to effectively deliver your messages."Cavemen did it first. neon color Samantha Kumarapathirana 5/4/12 . (color) scanner.

funny. bumpy..? Movement ." Adequacy .? Visual style ...Is its color/texture consistent with the rest? Copyright ..g.Is it happy. Does it provide various poses     Samantha Kumarapathirana Highlights and Sparkles 5/4/12 ."Don't use Mickey before checking with Walt. .Is it fast.. . sloppy. sad. slow.e.Issues in Multimedia Applications Design • Animation (wiggling)  Types of Animation  Character Animation  Humanise an object Factors in choosing a character   Emotion .

Issues in Multimedia Applications Design   When to Animate Only animate when it has a specific purpose      Enhance emotional impact Make a point Improve information delivery Indicate passage of time Provide a transition to next subsection Samantha Kumarapathirana 5/4/12 .

Issues in Multimedia Applications Design • Audio (hearing) Types of Audio in Multimedia Applications: Music . wind. illustrate points Sound effects . explosions.. often effective Samantha Kumarapathirana 5/4/12 .g. .to make specific points. e. squeaky doors. Narration ..set the mood of the presentation.. enhance the emotion.most direct message.

Issues in Multimedia Applications Design • Interactivity (interacting) Types of Interactive Multimedia Applications: Menu driven programs/presentations Hypermedia Simulations / Performance-dependent Simulations Samantha Kumarapathirana 5/4/12 .

Issues in Multimedia Applications Design Technical Design • Video Mode and Computer Platform • Memory and Disk Space Requirement • Delivery Live Presentation Delivery by diskette Delivery by CD-ROM Electronic Delivery Samantha Kumarapathirana 5/4/12 .

pastels Samantha Kumarapathirana . watercolours. colored5/4/12 pencils.Issues in Multimedia Applications Design Visual Design • Themes and Styles Some Possible Themes: Cartoon theme Traditional theme High tech theme Technical theme Color Schemes and Art Styles Natural and floral Oil paints.

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