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Fact

Family

Triangle

TEKS: Math (2.5) (C) Use patterns and relationships to develop strategies to remember basic addition and subtraction facts. Determine patterns in related addition and subtraction number sentences (including fact families) such as

6+3=9,

9-3=6

3+6=9

9-6=3

Game 1

Fact Family Triangle TEKS: Math (2.5) (C) Use patterns and relationships to develop strategies to remember

9

Students make “fact families

using the numbers in the triangle.

6

Fact Family Triangle

Fact Family Triangle Part-Part-Whole 2 Grade Fact Families The purpose of the game is for students

Part-Part-Whole 2 nd Grade Fact Families

The purpose of the game is for students to become

familiar with basic fact families with sums 1-10 using addition and subtraction.

10 4 6
10
4
6
Fact Family Triangle Part-Part-Whole 2 Grade Fact Families The purpose of the game is for students

Materials needed:

2 decks of cards using A-10 and Triangle Boards using 8 ½ x 5 ½ construction paper containing 3 numbers.

Students learn basic math facts in addition and subtraction as they flip over 3 cards at a time to match the fact family numbers on the triangle boards.

FACT FAMILY

TRIANGLE

FACT FAMILY TRIANGLE Directions: Each player gets a deck of cards A-10 and shuffles them up.

Directions:

Each player gets a deck of cards A-10 and shuffles them up. Players select 3 triangle boards and place them in front of both players. Each player lays their shuffled cards in a pile. Each player lays out 3 cards face up. The goal of the game is to select cards that are face up to make fact families using the numbers on the triangle board: 2 addition and 2 subtraction. There are some boards that only require 2 addition and 1 subtraction. The first player to complete all the fact families for each board by placing the correct cards under the board wins that board. A new board is selected to replace the ones that are taken. The winner of the board places the used cards at the bottom of their stack. Example: 6+3=9 3+6=9 9-3=6 9-6=3

TEKS: (2.5) (C) Use patterns and relationships to develop strategies to remember basic addition and subtraction facts. Determine patterns in related addition and subtraction number sentences (including fact families) such as 8+2=10, 2+8=10, 10-2=8, 10-8=2

Game 2

Number

Family

Rummy

2 nd Grade

Game 2 Number Family Rummy 2 Grade TEKS: (2.3)(A) Recall and apply basic addition and subtraction

TEKS:

(2.3)(A) Recall and apply basic

addition and subtraction facts;

(2.5)(C) Use patterns and relationships to develop strategies t0 remember basic addition and subtraction facts. Determine patterns in related addition and subtraction number sentences (including fact families).

Part-Part-Whole

Set Partitioning 1-10

Number Family Rummy

Purpose: Students will learn the relationships of numbers using

addition and subtraction.

Number Family Rummy Purpose: Students will learn the relationships of numbers using addition and subtraction. Materials:

Materials: Use a deck of 40 cards: Four suits of A-10. The goal is to make families of three cards that are related by addition or subtraction.

7+3=10 3+7=10 10-3=7 10-7=3
7+3=10
3+7=10
10-3=7
10-7=3

Directions: Shuffle the deck and deal 6 cards to each player. Place the

remaining cards face down in a pile. If

you have any families of cards, place

them aside. If you don’t, you may draw

from the pile and discard one of your own. The first player to get rid of all 6

cards (2 families) is the winner. (The ace

equals one.)

You Game 3 Don’t Belong! TEKS: (2.5) (C) Use patterns and relationships to develop strategies to
You
Game 3
Don’t
Belong!
TEKS: (2.5) (C) Use patterns and
relationships to develop strategies to
remember basic addition and
subtraction facts. Determine patterns
in related addition and subtraction
number sentences (including fact
families) such as:
4 +1=5
5-4=1
1+4=5
5-1=4
The “2” on the yellow strip
in the photo does not belong
in this fact family!
Purpose: Students will understand the relationships in numbers by adding and
subtracting a set of numbers that belong in a “fact family.”
You Don’t Belong!
You Don’t
Belong!

Materials: 25 strips of

1” does not belong in this “fact family”

10 1 8 2
10
1
8
2

construction paper with three numbers that are in a fact family and one that does not belong! 2 decks of playing cards using: A-10 only. (A =1)

2 nd Grade

TEKS: (2.5) (C) Use patterns and relationships to develop strategies to remember basic addition and subtraction facts. Determine patterns in related addition and subtraction number sentences (including fact families)

You Don’t Belong! Materials: 25 strips of “ 1 ” does not belong in this “fact

Directions: Each player gets 1 deck of cards A-10. Each player selects a strip containing four numbers. Players turn over 3 cards face-up from their shuffled stack of

cards. The first person that identifies the number that does not belong and makes a

complete fact family wins that round and takes the strip. The used cards are placed at

the back of the winner’s deck and another strip is picked from the stack without

looking.

Game 4: Fact Family Feud TEKS: (1.5) Patterns, relationships, and algebraic thinking. The student recognizes patterns
Game 4: Fact Family Feud
TEKS:
(1.5) Patterns, relationships, and algebraic thinking. The student recognizes
patterns in numbers and operations. The student is expected to:
(E) identify patterns in related addition and subtraction sentences (fact
families for sums to 18) such as 2 + 3 = 5, 3 + 2 = 5, 5 – 2 = 3, and 5 – 3 = 2.

Materials:

Deck of cards (88 cards) Using two regular decks, you will remove the Jokers, Kings, and Jacks. You will only keep the remainder of the cards for the game. Turn the Queens into zeros. (Use blank labels to cover the faces of the Queens and draw the 0’s in the corners where the Q’s were.) The Ace’s are counted as 1’s. The cards will then have numbers # 0-10 for each suit.

Two number mats see the picture of the number mats on the following page. Dry erase board I drew the lines and signs on the board ahead of time in permanent ink.

Directions:

Number of Players: 2

Game set up Deal out five cards to each player and make sure each player also gets one mat. Place the draw pile in the middle.

Game play Players check their hand for number combinations that can be used to make a number (1 10 ) on the mat. Players draw one card from the pile when it is their turn. The first player to make a number pair for each number (1-10) on their mat wins. See the example for further explanation of gameplay.

Example: Fact Family Feud Example:
Example: Fact Family Feud
Example:

For example, if a player had a 2 and a 3 they could place the pair on their mat under the number 5. They would then use the dry erase board to prove their fact family, by writing in the number combinations on each line.

Example: Fact Family Feud Example: For example, if a player had a 2 and a 3
Example: Fact Family Feud Example: For example, if a player had a 2 and a 3

The winner is the one who fills their

board first!

Example: Fact Family Feud Example: For example, if a player had a 2 and a 3
Game 5: Slap Facts TEKS:
Game 5: Slap Facts
TEKS:

(1.5) Patterns, relationships, and algebraic thinking. The student recognizes patterns in numbers and operations. The student is expected to:

10 8

(E) identify patterns in related addition and subtraction sentences 2 (fact

families for sums to 18) such as 2 + 3 = 5, 3 + 2 = 5, 5 2 = 3, and 5 3 = 2.

Materials:

Game 5: Slap Facts TEKS: (1.5) Patterns, relationships, and algebraic thinking. The student recognizes patterns in

Deck of cards (88 cards) Using two regular decks, you will remove the Jokers, Kings, and Jacks. You will only keep the remainder of the cards for the game. Turn the Queens into zeros. (Use blank labels

to cover the faces of the Queens and draw the 0’s in the corners where the Q’s were.) The Ace’s are

counted as 1’s. The cards will then have numbers #0-10 for each suit. Two game mats see the picture of the game mats on the following page.

One Polyhedral dice (numbered 1-10) Change a dice with numbers 0-9. Use a permanent marker to draw a 1 on the face showing a 0 in order to turn it into a 10.

Game 5: Slap Facts TEKS: (1.5) Patterns, relationships, and algebraic thinking. The student recognizes patterns in

Directions:

Number of Players: 2 Game set up Each player gets a mat, the draw deck is set in the middle.

Game play The youngest player begins by rolling the dice. The number rolled will be used for the entire round. (The rest of the gameplay is similar to slap jack.) Players take turns flipping over the top card from the deck and placing it into the discard pile face up. Players slap numbers that they need to collect to fill in their fact family mat for the number that was rolled on the dice. The first player to fill in the four number combinations on their mat wins the round.

Example: Slap Facts
Example: Slap Facts

Example:

At the beginning of the player 1 rolled a 10.

Player 1:

Player one decides to slap number 7 when she sees it. She did this because she knows 7 combines with 3 to make 10. Once she picks a “Fact Family” to use she only slaps numbers that belong to that set of numbers (7, 3, or 10). After slapping the cards she places them on her mat.

Example: Slap Facts Example: At the beginning of the player 1 rolled a 10. Player 1:
Example: Slap Facts Example: At the beginning of the player 1 rolled a 10. Player 1:
The winner is the one who fills their board first!
The winner is the
one who fills
their board first!

Player 2:

Example: Slap Facts Example: At the beginning of the player 1 rolled a 10. Player 1:

Player two chooses to slap number 8

when he sees it. He did this because he remembered 8 combines with 2 to make 10. Once he picks a “Fact Family” to use he only slaps numbers that belong to that set of numbers (8, 2, or 10). After slapping the number he needs, he places the cards on his

mat.

Game 6: Fact Family Go Fish TEKS: (1.5) Patterns, relationships, and algebraic thinking. The student recognizes
Game 6: Fact Family Go Fish
TEKS:
(1.5) Patterns, relationships, and algebraic thinking. The student recognizes
10 8
2
patterns in numbers and operations. The student is expected to:
(E) identify patterns in related addition and subtraction sentences
(fact families for sums to 18) such as 2 + 3 = 5, 3 + 2 = 5, 5 – 2 = 3,
and 5 – 3 = 2.
Materials:

Deck of cards (40 cards) Using one regular card deck, you will remove the Jokers, Queens, Kings, and Jacks. You will only keep the remainder of the cards for the game. The Ace’s are counted as 1’s. The cards will then have numbers #1-10 for each suit.

One game mat see the picture of the game mats on the following page.

Directions:

Number of Players: 2 Game set up Each player gets five cards, a mat, and the rest of the draw deck is between the players. Game play (Play is similar to Go Fish.) Players begin by determining if they have any sets in their hand. ** If a

player has a set, they must prove it by using the game board. If the three cards are truly a fact family, they may be laid down face up near the player as a set. Player one then asks player two for a specific numbered card. If player

two has the number, they must give it to player one. If player two does not have the number they say “go fish.” The

player who makes the most sets of fact families is the winner. **See the example for further explanation.

Example: Fact Family Go Fish
Example: Fact Family Go Fish

Example:

Players check their hands for a set. (A set is a collection consisting of all three numbers that make up a specific fact family.) Player one thinks they have a set.

Example: Fact Family Go Fish Example: Players check their hands for a set. (A set is
Example: Fact Family Go Fish Example: Players check their hands for a set. (A set is

When a player thinks they have a set, they must prove it by placing the cards on the game board. The game board helps the players check to see if the numbers are truly a fact family. If the three numbers work in all four combinations, the three numbers are a fact family.

Example: Fact Family Go Fish Example: Players check their hands for a set. (A set is
The winner is the one who makes the most sets!
The winner is the
one who makes
the most sets!
Example: Fact Family Go Fish Example: Players check their hands for a set. (A set is
Example: Fact Family Go Fish Example: Players check their hands for a set. (A set is

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