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BASIC BASIC
mic Magic or Theology) Channelling, Ch ), harm, Common Knowledge (Bretonnia), Magical Se K ense, Read/Write, Ride, Speak Skills: Academ Knowledge (M ge peak eton) Arcane Languag (Arcane Elf), Sp Language (Bre Talents: Aethyr Attunement or Lesser Magic (An One), Petty Ma (Hedge) ric r ny agic Trappings: Rob Holy Symbol of the Lady of the Lake, Writing Kit bes, t Special: You must be a Female Bretonnian to enter this career. If yo u roll up Apprent Wizard as you starting career, t tice ur then you may cho to play a oose nstead with your G permission, in which case you ar from Bretonnia. Typically, this car may not be en GMs n re . reer ntered during play. . Grail Maiden in Career Entries: None : Career Exits: C Attendant, G Damsel, Witch Cult Grail
hany hopes to repair the Chapels b broken stained glass windows Beth and faded frescos, and is actively seeking ways to popularis the cult of f g se the Lady of the Lake am L mong the towns riich merchants. To mark herself clear as a Maiden o the Lady, Beth m rly of hany proudly wear her coppery hair long and untre rs essed, and with this and her t pierc green eyes, she cuts a striking fig cing e gure about the tow wn
Grail Careers
Skills: Aca ademic Knowledge (Genealogy/Heraldry) or Common Knowledge (Elv Academic Kn e ves), nowledge (Magic), Academic Knowl ledge (Theology), n Channellin Charm Animal or Heal, Comman or Intimidate, M ng, nd Magical Sense, Per rception or Search, Read/Write, Rid Speak Arcane Language (Arcane de, L Elf), Trade (Apothecary or H Herbalist) Talents: A Aethyric Attuneme or Luck, Coolh ent headed or Suave, Et tiquette or Medita ation, Lesser Magic (Any Three), Wi Witch Lore (Grail) Trappings: Good Quality N Nobles Garb, Holy Symbol of the L y Lady of the Lake, Riding Horse with Saddle and Har rness, Trade Tools (Apothecary or Herbalist) Career Ent tries: Grail Maide en Career Exi Grail Prophete Courtier, Scho its: ess, olar
Adventure Seeds
The Damsels Who Fall Are The Most Dangerou of All: Once W e us the attendant at the chapel in the v village of Clemenc ceau in Parravon, Anna-Morgauses life transformed forever when she travelled to d et ous al Parravon and me with a mysterio and immorta Dark Fay who educated her in th lies of the Lady o the Lake. he of Anna-Morgause know believes she sees the world for what it truly is, k r and works against all agents of the Fay, such as the Cult of the Lady t and the Empires Collages of Magiic. In particular, she travels to the s s mysterious waystones and defaces the ancient runes upon them; causing whirlpool eddies of danger l rous black magic to spill into the countryside. y t There is seemingly no foul deed that Anna-Morgause Avallach will not stoop to in her cr rusade against the Fay, She summons Daemons and e deals with the Undead, seduces Knights and po U oisons fair Grail Maidens while spr reading her heresy of lies. If indeed Lies they are. L Unwanted Suito A travelling K ors: Knight of the Re ealm has become obsessed with a Grail Damsel that h met on the road This could even he d. aracters. Otherwis the characters could be paid to se be one of the cha locate the damsel. Are the knights advances reciprocat ted? Perhaps the PCs must fend off P vances on behalf of the Grail Damse It is also worth f el. the unwanted adv noting that some Grail Damsels become the mistresses of Grail may otected. It might Knights, so the offending party ma need to be pro even be amusing to have the charac acters have to fight on the knights behalf against the psychotic and skill Grail Knight. lled
Grail Careers
ADVANCED ADVANCED
Skills: Academi Knowledge (Astronomy), Academ Knowledge (G ic mic Genealogy/Heraldry or Strategy/Tac ctics), Academic K Knowledge (Magic Academic c), Knowledge (Th heology), Channell ling, Charm or Command, Magica Sense, Performer (Palm Reader) or Secret Signs (A C al o Astrologer), Read/W Write, Ride, Speak Arcane L Language (Arcane Elf), Speak Arca Language (M agick), Speak Lan e ane nguage (Breton), Speak Language ( (Classical or Eltharin), Trade (Apothecary or Herbalist). Talents: Aethyr Attunement or Meditation, Fast Hands or Scheme Lesser Magic (A Three), Public Speaking ric r er, Any c Trappings: Bes Quality Nobles G st Garb, Silver Holy Symbol of the Lad of the Lake, 2 Magic Items, Golde Chalice dy M en Career Entries: Grail Damsel : Career Exits: A Astrologer, Enchan ntress of the Lady, Politician, Spy
h eks s lacking any male heir, he passionately see to ensure the succession of and. With this in mind, now that H Helena is of marr riageable age, his la the Baron is actively looking for a suitablle suitor that he ca marry her B an off to As the whole of the Barony is h dowry, suitors are queuing oo. her up to wed Helena, desp her somewhat cold personality. o pite t
Grail Careers
Skills: Aca ademic Knowledg (Magic), Academ Knowledge (T ge mic Theology), Acade emic Knowledge (Any Three), Cha annelling, Charm, Charm Animal, Command,, Magical Sense, P Perception or Sear Read/Write, Ride, Speak Arca Language (Arcane Elf), Speak A rch, ane Arcane Language (Magick), Speak Language (B Breton), Trade (A Apothecary or Herb balist) Talents: A Aethyric Attuneme or Night Vision Dealmaker or Pu ent n, ublic Speaking, Le esser Magic (Any Three) T Trappings: Silver Holy Symb of the Lady of the Lake, 3 Magic Items, Bejewelled Golden Chalice, Bretonnian Warho with Saddle and Harness bol c d B horse a
Adventure Seeds
Battle for the Fa An enchantress visits the village the characters are ay: s t staying with, seeki a child with la ing atent magical talen The party are nts. caught in the cros ss-fire. Do they aiid the enchantress or the peasants s, who are clearly ou utclassed by the so orceress? Lastly, what of the child w and the wild magic he wields? Over The Hedge A coven of hedg wizards have so e: ge omehow managed to do undetected by the Fay Encha antress. Conflict is inevitable but s who will start it, the hedge wizards or the Grail Wi ds itches? Are these tuous hedge pract titioners or are th heretics? The hey innocent and virt truth doubtless lie somewhere betw es ween. To The Fay Realms: An encha R antress requires the characters to t travel into Athel Loren to assist the wood elves agains the denizens of L e st the forest. What exactly does she hav in mind for the characters? ve The Fay Enchan ntress: If a player character excels in this career she i may be given the unprecedented inv vitation to replace Morgiana. Why e ng? ould require the Fa Enchantress to ay is Morgiana leavin What threat co vacate her post? The Frog Prince The characters e e: encounter a talking frog he claims g to be a bandit king from tales of yest g teryear and that he was the victim of an enchantress The frog asks t characters to intercede on his s. the behalf. What kind of quest would th enchantress demand of them to d the remove the enchantment, and jus who really is the frog prince? st
Grail Magic
Tutored by the mysterious F the uniqu Bretonnian T e Fay, ue Grail Witches o the Cult of t Lady of the Lake practise G of the e th own bran of Earthbou magic tha to Imperial heir nd und at wizards seems d w dangerously clo to witchcraft. Those who ose dw within th confines o Bretonnia itself however well he of i r eq quate the pow of the Gr Witches more with the wers rail m miracles and pra m ayers of priests despite the fac that it holds ct fa more in co ar ommon, in bo its castings and its side oth s ef ffects with the Arcane Lores of the Empire In truth the e. so ource of this m magic lies somew where in betwe the Divine een an the Arcane, with the pow of the Win of Magick nd wer nds k be eing safely cha annelled throu the waters of the True ugh s Lake. This mys stical body of water was created by the f y oir Bretonnian Fay as a reservo of Earthbound magical nergy that filte out any effe of Dhar so that humans ers ects o en ca safely wield the complex G Magic. an Grail Knowledge of th magic is th sole providen of the cult K his he nce of the Lady of the Lake and its spells are a great secret, f cu ustomarily onl taught by th mysterious Fay known as ly he th Handmaid he dens of the L Lady. That sa there are aid sc currilous rumo of Grail W ours Witches that ha gone rogue ave or fallen from g r grace that may be able to pass on this form s of magic to the u f uninitiated. The energy contained in the T Lake is of drawn up T True ften in the roots o a lily known as the Fleur de Lys that nto of n r gr rows only in the sacred p places of Bre etonnia. Grail Witches often g W gather these pl lants to use as ingredients in th magic and potions. Mos Grail Witches believe that heir d st fr Fleur de Ly hold the mo power and it is a common resh ys ost i sight to see a Gr Witch gath rail hering these lil on the eve lies of battle. f
stantia in much the same way as Priests. Note that as h ay N Praes this is a predominantly Elven form of magic, pr i m ractitioners of Witch Lore (Grail) suffer from the rules of Tzeentchs W m T Curs exactly as if they were an Ar se rcane Spell Caster.
CHA ANNELLIN NG
A Gr Witch need access to the power of the True Lake rail ds e to ca spells. Whil anywhere in Bretonnia or otherwise ast le n r withi of 5 miles of a Grail Chape this is never a problem, in f el as the land is mystically tied to th True Lake and she can he a y rmally. Howev outside of the places ver, f cast your spells nor channelling the pow of the Tru Lake is more difficult wer ue a nelling Skill Test (which T and all spells first need a Chann requi a Use a Sk half action) to draw upon the True ires kill ) n Lake Energies. Th Channellin Skill Test does not his ng ide o a provi a bonus to Casting Rollls (nor will any other); instead it simply allows you to cast the spe If your o ell. nnelling Skill Test fails, you cannot cast a spell this T u Chan round.
KNIGHTS N
Many of the spells on this list o y only effect or are is some a way affected by Bretonnian Knights. B Bretonnian ghts are for the purposes of t list anyone the caster e this e Knig hone estly thinks sh hould qualify, typically Cha aracters in caree with the word Knight o possibly Crusader or ers w or Temp in their titles. If knowiingly cast upon someone plar n who does not qualif the spell willl not take effec however fy ct, ke he s the spell will tak effect if th caster was honestly mista aken.
CASTING SPELLS
A Grail Witch Magic Ch hs haracteristic re epresents how w much of the an m ncient magic bo ound to the True Lake that T sh is able to c he channel. Spell casting is handled normally y bu is modified by some new rules. Note that the most ut d w t co ommon Arcan Language us by the Grail Witches is ne sed Arcane Elf (als known as Anoqeyn) al A so lthough some Grail Witches a speak an archaic form of the Lingua G also a The Lady Re esplendent Beguilement of Blondel ol Doom of Do Healing Han nds Holy Light lons Mist of Chl Spiteful Glan nce Steed of the L Lady Wrath of Rig ghteousness
The Lad Rampant dy Holy Lig ght Mercy of the Lady f Shield of Faith f Spiteful G Glance Steed of the Lady Voice of Courage f Whisper of the Lady rs Wrath o Righteousnes of ss
Grail Magic
obtained twice, simply re-roll the res sult. In the ca of ases using Dark Ma agic, use the normal rules fo r Side Witches u Effects (se WFRP, page 159). ee e When a c character gains access to Wit Lore (Grai she s tch il) must choose one of the three lists of spells provide for e f ed She pells ist this lore. S has access to all of the sp on that li but no others. She may lear spells on oth lists in you lore rn her ur with the E Extra Spell Tale ent. damage. In add dition, whenev ver simply rolls 1d10+0 for d itch is the targ of a spell, she may make a get e the Grail Wi Channelling Test as a Free A Action to nega it as if she h ate had see age rail cast Dispel (s WFRP, pag 149). However, if the Gr Witch herself or any Breto onnian Knight that she can s see commits an dishonour ny rable act, th his spell en nds automatically and the Gra Witch can y ail nnot attempt to recast it until an entire week has past. k
HOLY LIGHT
Casting N Number: 6 Casting T Time: Full Act tion Duration 1d10 Round n: ds Range: 12 Yards (6 Squ 2 uares) Ingredien A Ladys H nts: Hand Mirror (+ +1) Effect: Th Grail Witch kneels and pr to the Lad and he h rays dy an area is illumed with a bright and ho white light.. Place oly where within range; those aff r ffected the small template anyw 10% n c suffer a -1 penalty to their Weapon Skill, Ballistic Skill, nd ption Skill Test involving sig for ts ght Agility an to all Percep the durat tion of the s spell. Any Un ndead or Dae emons affected d not suffer th above effects but instead su do he s uffer a single Dam 3 hit. mage
VOICE OF COURAG F GE
Casting Num mber: 13 Casting Tim Full Action me: n Duration: 1 Round/Magic c ards res) Range: 36 Ya (18 Square Ingredients: A Bretonnian Knights Shield (+2) n he Effect: You project your voice into th minds of all rby, pon our ing Knights near calling up their hono and biddi them to her roically fight on. All Bret tonnian Knigh hts within range gain the Fearle talent if the do not alrea ess ey ady have it.
HEALIN HANDS NG S
Casting N Number: 8 Casting T Time: Full Act tion Duration Instant n: Range: T Touch (You) Ingredien A Poultice mixed with Fl de Lys (+1 nts: e leur 1) Effect: Yo touch heal an injured ch our ls haracter of a nu umber of Wound equal to 1d1 plus your Magic Character ds 10 ristic.
SHIELD OF FAITH D H
Casting N Number: 11 Casting T Time: Half Action Duration 1 Minute (6 rounds) n: Range: Y You Ingredien Vial of Lak Water (+2) nts: ke Effect: A Grail Witch surrounds her rself with pray to yers the lady which coalesc about her, offering prote ce ection cks. d from attac Any non-magical ranged attack made upon the Grail Witch has its damage bonu ignored, tha it is s us at
Grail Magic
MIST OF CH HALONS
Casting Number: 16 C Casting Time: Full Action C Duration: 1 Mi D inute (6 Round ds)/Magic Range: 24 Yard (12 Squares) R ds In ngredients: A fresh bouquet of Fleur de Ly (+2) ys Effect: You shr E roud the area a around yoursel with a thick lf k white mist, like that which ris from the pl w ses laces sacred to th Lady. Thi thick mist is summoned from the he is t mysterious Oth m herworld and prevents any ranged attack k tr raversing throu the area fro hitting, be they made by ugh om y fr riend or foe. In addition to th any individuals inside the n his, ra ange of this spe may not tak Run actions although they ell ke y may make Move and Charge a m e actions as norm mal.
DOOM OF DOL O
Casting Number: 24 Casting Time: 2 Full Actions ation: 1 Hour Dura Rang 6 Yards (3 Squares) ge: S Ingre edients: A fres wreath of Flleur de Lys (+3 sh 3) Effec You bless your chosen K ct: y Knight and nam the foe me that is doomed to die by his blad You must declare this d de. d l me out loud at the tim of casting,, for example Sir Jehan Mald demaer! The Dwarf King is d D doomed to peri by your ish sword! For the du uration of the spell, the chos Knight sen nts us n coun as having a Strength Bonu of 10 when damaging this adversary. You may only ble one Knigh with the a u ess ht Doom of Dol at an given time and you must wait until m ny the spell has exceeded its full du s uration before casting it e again n.