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Mitchell Waite Signature Series: Object-Oriented Designin Java
 
by Stephen Gilbert and Bill McCarty
 
ISBN: 1571691340
 
Sams© 1998, 731 pagesMastery of object-oriented design would be closer only bymoving in with the two superb authors.
 
Table of Contents
 
Back Cover 
 
Synopsis
byRebecca Rohan
 
Object-Oriented Design in Java
is a characteristically beautiful volume fromthe Mitchell Waite Signature Series. Using helpful analogies, professional andappealing drawings, and excellent, accessible writing, the book teaches broaddesign concepts and techniques that can be applied in any software milieu,while focusing on a practical Java example. The majority of the book is givento designing new creations, but chapters 4 and 11 are, respectively, devotedto avoiding bad classes and making use of proven designs. The pattern of information, summary, and questions throughout
Object-Oriented Design inJava
make it an excellent self-study book for beginning through advancedprogrammers.
Table of Contents
 
Object-Oriented Design in Java™
- 4
 
Introduction
- 7
 
Chapter 1
 
-
 
What Is Design and Why Is it Needed?
- 10
 
Chapter 2
 
-
 
Object-Oriented Software Development
- 29
 
Chapter 3
 
-
 
Teach Yourself Java in 21 Minutes
- 57
 
Chapter 4
 
-
 
Encapsulation: Classes and Methods
- 98
 
Chapter 5
 
-
 
Designing Classes and Objects
- 144
 
Chapter 6
 
-
 
Round-Trip Design: A Case Study
- 166
 
Chapter 7
 
-
 
Object Relationships: Implementing Associations
- 194
 
Chapter 8
 
-
 
Object Relationships: Compositions and Collections
- 221
 
Chapter 9
 
-
 
Implementing Class Relationships: Inheritance and Interfaces
- 246
 
Chapter 10
 
-
 
Designing with Inheritance and Interfaces: A Case Study
- 281
 
Chapter 11
 
-
 
Patterns: Proven Designs
- 315
 
Chapter 12
 
-
 
Designing Concurrent Objects
- 352
 
Chapter 13
 
-
 
Designing Remote Objects
- 392
 
Chapter 14
 
-
 
Designing Persistent Objects: Database Design andImplementation
- 417
 
Chapter 15
 
-
 
User Interface Design and Implementation
- 440
 
Chapter 16
 
-
 
Designing with Components
- 476
 
 
 - 3 - 
Chapter 17
 
-
 
Designing with Class Libraries
- 508
 
Chapter 18
 
-
 
Architectures: Design-in-the-Huge
- 544
 
Appendix A
 
-
 
Glossary
- 567
 
Appendix B
 
-
 
Bibliography
- 584
 
Appendix C
 
-
 
Product Reference
- 587
 
Appendix D
 
-
 
Quiz Answers
- 588
 
Back Cover 
 
Object-Oriented Design in Java
is an important addition to the Mitchell WaiteSignature Series. This unique book focuses on an area that gets little or nocoverage in conventional programming language texts: how to designprograms. To take full advantage of Java, or of any of today's object-orientedlanguages, programmers must learn fundamental design principles as well asthe syntax of code. This tutorial teaches program design in a format evenbeginning programmers can understand.You'll learn to use a design notation system that makes it easier to representthe design features of a program. Unlike conventional texts in softwaredesign, this book starts with concrete solutions and uses examples todemonstrate theory and abstract principles. This approach is aimed at hands-on programmers who learn best by working through problems in step-by-stepfashion.
Object-Oriented Design in Java
, like the other titles in the Mitchell WaiteSignature Series, is a highly developed, carefully crafted book that deliversclear, thorough coverage. Written by expert authors, these books aresubjected to ardent development, exhaustive review, and meticulousproduction. They are designed to satisfy, without compromise, the time-honored, award winning standards for high-quality publications established byThe Waite Group and its founder, Mitchell Waite.
Understand the life cycle of object-oriented software
Discover how to implement class relationships
Find out how to design a class using Java code
Utilize the rules to designing with inheritance and interfaces
Explore the class libraries and their design techniques
Learn design techniques with components like Java Beans
Prepare to design your own remote objects
Cover object-oriented design in Java from the ground up
About the Authors
Bill McCarty teaches management information systems and computer scienceat Azusa Pacific University. He holds a B.S. in computer science and a Ph.D.in the management of information systems from The Claremont GraduateSchool. He learned to write computer programs using the IBM 1130 while stilla high school student back in the days of the IBM model 026 keypunch.Stephen Gilbert teaches computer science at Orange Coast College in CostaMesa, CA. Steve saw his first computer play tic-tac-toe in the summer of 1960and wanted one of his own ever since. When he purchased his first machine,a VIC-20 (which he subsequently trained to play an unbeatable game), his lifetook a sudden turn after years spent as a carpenter, chicken picker, and offsetpress operator. Since then, he has been a programmer and systems designer for DRI Management Systems of Newport Beach, as well as for other clientsin California, Oregon, and Washington. Steve holds a B.S. degree in business
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Hey How can I get this book > If possible plz send it to me at gr8armour@rediffmail.com thank you

plz send me this book

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