M-8 Avenger C 3M-15 Vindicator U 3M-96 Mattock U 3Phaeston U 4Collector Assault Rifle R 4Geth Pulse Rifle R 4M-37 Falcon R 4M-76 Revenant R 5Striker Assault Rifle R 5Cerberus Harrier 7 5M-99 Saber 7 5N7 Typhoon 7 6Particle Rifle 7 6
M-3 Predator C 6M-5 Phalanx U 7 Acolyte R 7 Arc Pistol R 7M-6 Carnifex R 7M-358 Talon 7 8M-77 Paladin 7 8N7 Eagle 7 8Scorpion 7 8
M-23 Katana C 9M-22 Eviscerator U 9M-27 Scimitar U 9Disciple R 10Geth Plasma Shotgun R 10Graal Spike Thrower R 10M-300 Claymore R 10N7 Piranha R 11Reegar Carbine R 11M-11 Wraith 7 11N7 Crusader 7 11
M-4 Shuriken C 12M-12 Locust U 12
M-9 Tempest U 12Blood Pack Punisher R 13Geth Plasma SMG R 13M-25 Hornet R 13N7 Hurricane 7 13
M-92 Mantis C 14M-13 Raptor U 14M-29 Incisor U 14M-97 Viper U 15Kishock Harpoon Gun R 15Krysae Sniper Rifle R 15M-98 Widow R 15Black Widow 7 16Javelin 7 16M-90 Indra 7 16N7 Valiant 7 16
Welcome to the latest instalment of material from theMass Effect universe
converted for use with the FATE based Diaspora Role Playing Game.This is a
companion document to the Hacking Diaspora to Mass Effect v2.0.2 game rules.
Taking inspiration from the Mass Effect 3 co-operative multiplayer, I have createdthe following weapon cards as handouts for players to quickly reference, or to beused as randomised loot awarded by the GM.Whilst there are a few card creation websites out there, these particular ones werecreated with
,and the card-back is a cropped version of Uglynoodles N7 iphone wallpaper .The pictures are sized at the standard collect-able card dimensions of 2.5 inches by 3.5 inches, and simply need to be cut outwith their attached card-back, folded, and placed into a protective sleeve. Bestresults can be achieved by printing on a heavier, photo style paper to providestiffness.Keep an eye out for future release updates, as this document is intended to be thefirst of a few card based supplements inspired by the ME3 multiplayer.Matthew Gooding(Reaganstorme)September 2012
NEW STUNTS AND RULES
Some of the weapons have been created with new stunts not found in the coreHD2ME rules. Some have a variant
respectively, that cost and function identically to the original. Other weapons have one of the new stunts detailed below.
has also beenreworded slightly to expand the options available to characters. Lastly, there is anadditional option to account for weapon rarity across the Mass Effect galaxy.
” cannot be compelled, but
can still be activated by stunts or mods.Incompatible with Single Shot ThermalClip stunt.Cost 1bp.
Single Shot Thermal Clip
Weapon has the aspect “
Single Shot Thermal Clip
” which act
i-vates every round after firing, prevent-ing it from firing again until it clears atthe end of the players next turn.Cost -2bp.
Weapon can only be fired every other round unless the firer is prone, firingfrom cover, or is otherwise taking actionto support the weapon.Cost -1bp.
Armour-Piercing Double Tap
Double the Penetration rating of theweapon at the cost of triggering its