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SIG 1-TO-1 DIGITAL CITIZENSHIP

h+p://sig1to1dc.wikispaces.com
Security
Online Safety
Protecting Personal Information Protecting School Systems Passwords Data Backup/Cloud Usage

Members: Doug Frankish Marcie Lewis

#SIG1to1DC
Abstract

The integration of a digital citizenship curriculum throughout all disciplines is critical to the successful implementation of 1-to-1 technology programs (Crichton, S., Pegler, K., & White, D., 2012). As students have access to the world at their fingertips, they must develop an age-appropriate understanding of the 9 facets of being a digital citizen; digital security, law, etiquette, rights and responsibilities, commerce, communication, health and wellness, literacy, and access (Ribble, 2011). Schools need to take a proactive approach on this subject matter, rather than waiting for harmful or dangerous situations to arise. If lessons are taught in context and discussed continuously, citizenship in the digital world will be valued the same as citizenship in the physical world (Brazee, 2012). Teachers, administrators, and parents need to set an appropriate example and explain the importance of being a respectful, responsible, and ethical digital citizen.

Etiquette
Electronic Standards Of Conduct
Net-iquette Acceptable Use Policies Moral and Ethical Awareness

Communication
Exchange of Information
Email Texting Blogs Facebook Video Photos Wikis Discussion Boards Twitter

Health & Wellness


Physical and Psychological
Balance between virtual and physical world Unplugging Ergonomics

Literacy
How to Use Technology
Digital Tools & Vocabulary Evaluating and Critical Thinking

Commerce
Online Consumers
Online Shopping Identity Theft Validity of Online Vendors

Law
Implications for Online Actions
File Sharing Copyright and Fair Use Cyber Bullying

Rights & Responsibilities


Freedoms and Requirements of an Virtual World
Rules When Using Technology Helping Humanity

Access
Technology is not equally Available to all members of society
Assistive Devices SES Availability Home Access Location Cultural Norms Parenting

References: Brazee, E. (2012). Everyone says that being a good digital ciHzen is important but...do we believe it? Five lessons learned on digital ciHzenship. NaHonal organizaHon of secondary principles. Retrieved on July 2, 2013 from h+p://www.nassp.org/tabid/3788/default.aspx?topic=Everyone_Says_That_Being_a_Good_Digital_CiHzen_Is_Important_But_Do_We_Believe_It_Five_Lessons_Learned_On_Digital_CiHzenship Crichton, S., Pegler, K., & White, D. (2012). Personal devices in public se]ngs: Lessons learned from an iPod Touch/iPad project. Electronic Journal of e-Learning, 10(1), 23-31. Retrieved from h+p://ezproxy.msu.edu/login?url=h+p:search.proquest.com/docview/1031152458?accounEd=12598 Gozalvez, V. (2011). "EducaEon for DemocraEc CiEzenship in a Digital Culture." Comunicar 18.36: 131-8. ProQuest. Web. 2 July 2013. Hollandsworth, R., Dowdy, L., & Donovan, J. (2011). Digital ciHzenship in K-12: It takes a village. TechTrends: Linking Research and PracEce to Improve Learning, 55(4), 37-47. Retrieved from h+p://ezproxy.msu.edu/login?url=h+p:search.proquest.com/docview/881457544?accounHd=12598 Monke, L. (2005). The overdominance of computers. EducaEonal Leadership, 63(4). Retrieved from h+p://www.ascd.org/publicaHons/educaHonal-leadership/dec05/vol63/num04/The-Overdominance-of-Computers.aspx Ohler, J. (2012). Digital ciHzenship means character educaHon for the digital age. The EducaEon Digest, 77(8), 14-17. Retrieved from h+p://ezproxy.msu.edu/login?url=h+p:search.proquest.com/docview/1008666025?accounEd=12598 Oxley, C. (2011). Digital ciEzenship: Developing an ethical and responsible online culture. Access, 25(3), 5-9. Retrieved from h[p://ezproxy.msu.edu/login?url=h[p:search.proquest.com/docview/894273341?accounHd=12598 Ribble, M. (2011). Digital ciHzenship in schools. Retrieved from h+p://www.iste.org/docs/excerpts/DIGCI2-excerpt.pdf

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