Professional Documents
Culture Documents
http://www.thisspartanlife.com/episodes.php?id=4
Optical devices
Allegory
Algorithm
Allegorithm
http://www.flickr.com/photos/model_gal/
2891086123/
http://www.flickr.com/photos/model_gal/
2891924362/
Murphy, Sheila 2004, 'Live in
Your World, Play in Ours:
The Spaces of Video Game
Identity',
Journal of Visual Culture,
vol. 3, no.2, pp223-238.
Hjorth, L‚riss‚ 2007, ‘The
Game of Being Mobile: One
Media History of Gaming and
Mobile Technologies in Asia-
P‚cific’. Convergence: The
International Journal of
Research into New Media
Technologies, 13: 369-381.
Mobile Cultures
http://pacmanhattan.com/
– With reference to one of the readings this week describe how your
game is to be controlled and what this might mean for the player’s
sense of space, location and sense of interaction online and off?
Week Three Group Exercise
The Cutting edge
The research task This Week will focus on
locating sources of ‘cutting edge’
technology and user Innovations in the
games industry including experimental and
indie titles that require us to Rethink
‘game’ spaces, both public and private, in
different ways.
• Last years projects the playground -
http://news.smh.com.au/breaking-news-
technology/onlive-game-streaming-
service-to-start-in-june-20100311-pzlk.html