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CERTIFICATE
This is to certify that the project report named “Study and quantify the Bullwhip
effect in Supply Chain management” submitted by
Anup Chaturvedi
Aviral Verma
Ganesh Patidar
Prasanna Soni
Sonu Sejkar
Order batching
Order batching has been identified as another major cause of the bullwhip
effect (Lee et al. 1997a, b, Chen et al. 1998, 2000a). Order batching refers
to a company ordering a large quantity of a product in one week and not
ordering any for many weeks. The main reason for a company ordering in
batches is that it may prove to be less costly because of transportation
costs or the company will receive a discount if a large quantity is ordered
in one period. Although this may reduce the cost for the company, the
other members of the supply chain are likely to suffer. The impact of
batch ordering is simple to understand. Where the retailer uses batch
ordering, the manufacturer will observe a very large order, followed by
several periods of no orders and then another large order, etc. The
manufacturer forecast demand will be greatly distorted as it will base
future demand forecasts on orders rather than actual sales (Chen et al.
1998). One method of reducing the bullwhip effect is by ordering less
product and more frequently, which will allow the supplier to determine
the true demand.
prices (Lee et al. 1997b). If companies can reduce the price of their
product to a single reduced price, the fluctuations in demand will not
be as aggressive. Sales promotion is another major contributor to
this problem. If the consumer purchases more of the product
because of the promotion, this will cause a large spike to appear in
demand and further upstream the supply chain. Despite the lowered
price for consumers, this will have the opposite effect on the supply
chain causing forecast information to be distorted and in effect
causing inefficiencies, i.e. excessive inventory, quality problems,
higher raw-material costs, overtime expenses, shipping costs, poor
customer service, and missed production schedule (Lee et al. 1997b,
Chen et al. 1998). Campbells Soup provides a useful illustration of
how price promotions can cause an increase in the bullwhip effect
(Fisher 1997). With the use of Electronic Data Interchange (EDI)
and shortened lead times, Campells became aware of the negative
impact the overuse of price promotions can have on physical
efficiency. When Campbells offered a promotion, retailers would
stock up on the product. This proved inefficient for both the supplier
and the retailer. The retailer had to pay to carry the excess inventory,
and the supplier had to pay for the increase in shipments (Fisher
1997). This illustration proves that a consistent low price should be
employed by retailers and suppliers to avoid the increase in demand.
This increase in demand is the main cause of the bullwhip effect as
it causes demand information to become distorted and large ‘one-off
’ shipments, which are extremely costly. Retailers use promotions to
meet monthly quotas for products, which can result in the overuse of
promotions. The result is an addiction to incentives that turn simple
predictable demand patterns into a chaotic series of spikes that only
add to cost (Fisher 1997). No matter where a promotion occurs,
whether it is a sales promotion to consumer to buy a specific product
or a discount for retailers from a manufacturer, it is more prudent to
provide lower prices all year round and disregard promotional
strategies altogether (Fisher 1997). In an ideal world, companies
would use everyday low pricing. Unfortunately, this is not the case,
as companies compete with other competitors by using price
promotions to increase profits and improve market share.
Excess raw materials costs arise from the last minute purchasing
decisions made to accommodate an unplanned increase in demand.
The result of these panicked buying periods is an inventory of
unused supplies. As these unused supplies grow, so do the
associated costs.
Excess capacity during periods of low volume of demand is
followed by inefficient utilization and overtime expenses incurred
during high demand periods. This is made worse by the excess
warehousing expenses that are incurred because of unused storage
space, as well as increases in shipping costs caused by premium
rates paid for last minute orders.
1. Demand Signal Processing
• Retailers often use realized demand as an indicator of future
demand.
• Inference and data dependency problems.
2. Rationing Gaming
• Used when demand outstrips supply.
• Rationing might indicate internal problems that limit meeting
supply goals.
3. Order Batching
• Used because organizations are attempting to obtain benefits from
large-volume pricing discounts and reduced costs of transportation.
• Can lead to large inventory volumes and misleading demand
figures for upstream suppliers.
4. Price Variations
• Used to position suppliers that are involved in market share wars
with other suppliers.
• Might cut off established relationships in efforts to “shop around”
for a better price.
4. The Beer Distribution Game
The Beer distribution game, which was developed by the Systems
Dynamics Group at the Massachusetts Institute of Technology in the
1960s, demonstrates the bullwhip effect by simulating a make-to-
stock supply chain with four tiers. Participants of the beer
distribution game take the role of the retailer, the wholesaler, the
distributor or the factory (see figure 3). An end customer places
orders at the retailer. His demand pattern is given, but unknown to
the participants. The retailer is asked for four units during the first
six periods and for eight units during the following periods of the
simulation. The partners up the supply chain receive orders from
their customers and decide—
based on their current stock situation, the products in transport,
which will reach their stock within the next periods, and the orders
they received—how much to order from their supplier for
replenishment. This way, information on the end customer demand
is passed on
up the supply chain with a delay of one period of time at each tier.
Material is forwarded in the other direction – down the supply chain.
The material flow is delayed as well: Material has to be transported
(see the trucks between tiers in figure 3) and it has to pass materials
receiving. Therefore, it takes two periods until material received
from a supplier can be delivered to a customer from stock at each
tier. The goal is to minimise the over-all logistics costs of the
simulated supply chain. A product on stock costs E0.5 per period
(costs of capital employed). If a tier cannot deliver, this causes costs
of E1 per product per period (penalty for out-of-stock situations).
Thus participants have to take into account a trade-off between
minimising the costs of capital employed in stocks on the one hand
and avoiding of out-of-stock situations, on the other hand. The beer
distribution game has proved to be an effective means of illustrating
systems thinking
(Goodwin and Franklin 1994). By enabling managers to experience
the negative impact of the bullwhip effect on supply chain
performance, the beer distribution game makes them aware of the
application of countermeasures in their companies. Therefore, the
The classic version has the rules of the physical beer distribution
game implemented while the version ‘classic plus’ allows
parameterisation. Participants decide how many periods they would
like to simulate, whether they want to have full visibility of the
stock situation throughout the supply chain and whether they want
to allow information exchange between players or not. Other
participants can join the game and choose a tier of the supply chain
(see figure 4). Alternatively, players can assign agent-based
strategies (Hieber and Hartel 2003) to the tiers. Currently, there are
two strategies to choose from. The first is ‘moving average/standard
deviation’, where the agent orders the amount that was in average
ordered from him during the last five periods, plus an amount to
create a safety stock depending on the standard deviation of orders
he received. The second strategy, ‘keep level of stock’, is even
simpler: Each order received from a customer is passed on to the
supplier.