been published. Once you have set the publish settings for Flash Lite, you can preview SWF filesusing the test movie player and additional information, warning, and error messages will be displayedto let you know if there is any violation of Flash Lite rules and syntax. This helps you determine how tomake the content Flash Lite compatible.
A movie clip is a symbol which (generally speaking) resides in the library, with one or more instancesof it on stage.The content in a movie clip can be anything from a single shape in a single frame to multiple layerscontaining content (often including other movie clips) changing over many frames. Additional important things to remember about movie clips: Every movie clip instance has its own timeline, its own playhead, and its own functions andvariables. Every movie clip instance also has its own name, which may be assigned by you in the propertiespanel, or will be assigned by Flash otherwise. If you want to control a movie clip instance with actionscript, you need to give it an instance name. The main timeline of a Flash movie can also be treated as a movie clip instance (and controlled inthe same way as a movie clip instance, with some exceptions). Its name is _root. It can also beaccessed with the name _parent by a movie clip sitting in one of its frames. _root is an absolute address; it always refers to the main timeline of the movie. _parent is a relativeaddress; it is a way of addressing a movie clip's containing movie clip (timeline), regardless of wherethey both fall in the overall hierarchy of movie clips in the movie. A relative address is alwayspreferable because of its flexibility. Even if the published movie is subsequently loaded into a movieclip in another movie (eg, for preloading purposes), all relative (_parent-based) addresses remainvalid, but _root is no longer the same. When a movie clip instance is encountered in the frame of a timeline (ie, when the playhead gets toa frame holding a movie clip instance), the movie clip's playhead will begin playing immediately andwill continue to play unless told to do otherwise, or unless the playhead of the timeline it's in reaches aframe where the movie clip doesn't exist. Ideally, a movie clip is placed in a single frame of a timeline,or in a frame which has a stop action in it (in another layer named 'actions'). The stop action stops themain movie, but the playhead of the movie clip continues to play. A movie clip always runs at the same frame rate as the main timeline.
The menu bar at the top of the Flash application window displays menus with commands for controlling Flash functionality. The menus include File, Edit, View, Insert, Modify, Text, Commands,Control, Window, and Help.The edit bar, at the top of the Timeline, contains controls and information for editing scenes andsymbols, and for changing the magnification level of the Stage.The tools in the Tools panel let you draw, paint, select, and modify artwork, as well as change theview of the Stage. Additional important things to remember about movie clips: The tools area contains drawing, painting, and selection tools. The view area contains tools for zooming and panning in the application window. The colors area contains modifiers for stroke and fillcolors. The options area displays modifiers for the currently selected tool. Modifiers affect the tool's paintingor editing operations.