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IDProject01

IDProject01

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Published by Farnoush Davis

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Published by: Farnoush Davis on Mar 28, 2011
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07/10/2013

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ID Project No. 1
Use of Blackboard
Abstract:
This is an instructional design project for the learning management system tool,Blackboard. This project includes four parts of the ID - learning context analysis,learning analysis, learning task analysis, and learning assessment. This projectalso provides an ID model and a rational for the design.
2009
 
Farnoush H. Davis
Boise State University, Ed Tech Dept.
10/20/2009
 
 
2
 
Selected Topic
Use of a learning management system (Blackboard)
ID Model and the Rational
 For the purpose of the instructional design for the Washington County, SC School District, Ichose the ASSURE model which was presented by Heinich, Molenda, Russell and Smaldino in1999. Since this is a face-to-face training workshop and it also presents utilizing technologytools, the ASSURE model provides these essentials. This model is a classroom-oriented andfocuses on media and technology. ASSURE is an acronym for
Analyze learners, State objectives,Select 
and
Utilize media and materials, Require learner participation
, and
Evaluate and revise
.This model starts out with a thorough learner analysis including the learners’ attributes andlearning styles. For this particular classroom and lesson subject, we require a model whichemphasizes learner analysis and setting up the objectives. The reason is that the instructionaldesigner needs to gather some personal and professional information of the teachers to meet theirneeds. Moreover, the emphasis on the outcomes helps the instructional designer to set upappropriate objectives that fit the learners’ goals. In order to have effective learning, the learnersneed to interact in the process, and this model provides this participation.The abovementioned reasons were the critical issues for this instructional design, however, othercomponents of this model such as utilizing media and evaluation methods impact the teachingprocess and the results of the workshop.
 
 
3
 
Analysis of the Learning Context
In order to teach the use of Blackboard, we have been asked to design a 3-hour workshop. Sincethis is a computer application, we require facilities with computers and internet accessibility.This requirement has been confirmed, however, we are limited to 40 computers in the largest lab.Since we have 160 teachers with only 40 computers we need an area with enough space forgroup work. The table arrangement should be in a fashion where we can have one computer for 4users. Since this may be the first experience that many of the participants have had withBlackboard, the instruction should be designed using an instructor who can show anddemonstrate the features for everyone, and still allow the learners to follow and use the samefunctions at their own workstations. The distribution of teachers at each table should include arange of novice to expert, in order to provide more effective interaction between the users.We already know the following facts: we will be instructing 160 K-12 teachers, their computerskills may not be at a level for more detailed or advanced instruction and we need to incorporatehands-on activities. We also know that we have most of the technology that we need, however,having additional tools will help to make the instruction more thorough.We need answers to the following questions:
 
Does the computer area have a projection screen and instructor terminal?
 
Are the 40 computer stations large enough to have 4 students at each one?
 
Can the arrangement of the computer area be changed or the stations moved?Depending on the answers we may need to change the instruction for a shorter time period, ashaving only one student per computer would force us to shorten the design to allow everyone achance to practice. This would also mean that we would need to find other activities for the

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