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Graval The Butcher
Graval The Butcher
Male Half-Orc Rogue (Thug) 1, Sczarni faction - CR 1/2 Lawful Neutral Humanoid (Orc); Deity: Abadar; Age: 18; Height: 5' 10"; Weight: 234lb.; Eyes: Orange; Hair: Black; Skin: Green
Ability Score Modifier Temporary
STR
STRENGTH
16 14 12 10 13 14
Total Base Ability
+3 +2 +1 0 +1 +2
Resist Misc Temp Notes
DEX
DEXTERITY
CON
CONSTITUTION
INT
INTELLIGENCE
WIS
WISDOM
CHA
CHARISMA
Saving Throw
FORTITUDE
(CONSTITUTION)
+1 = +4 = +1 = = 10 +4 12 +2
+1 +2 +1
Size Natur Deflec Dodge Misc
REFLEX
(DEXTERITY) (WISDOM)
WILL
Total
AC
16
+2 Flat-Footed AC
BAB Strength
Touch AC
14
Size Misc
CM Bonus CM Defense
Total
+3 15
= = 10
BAB
+3
Strength
Dexterity
Size
+3
+2
Skill Name
Total
Ability
Ranks
Temp
Damage / Current HP
HP
10 +0 Initiative Speed +2 30 ft
Base Attack
Dagger
Acrobatics +0 Appraise +0 Bluff +6 Climb +5 Diplomacy +2 Disguise +2 Escape Artist +4 Fly +0 Heal +1 Intimidate +11 Knowledge (Local) +4 Perception +9 Profession (Butcher) +5 Ride +0 Sense Motive +5 Stealth +0 Survival +1 Swim +1
DEX (2) INT (0) CHA (2) STR (3) CHA (2) CHA (2) DEX (2) DEX (2) WIS (1) CHA (2) INT (0) WIS (1) WIS (1) DEX (2) WIS (1) DEX (2) WIS (1) STR (3)
1 1 1 1 1 1 1 1 -
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Deadeye
You receive a +2 trait bonus on all Perception checks involving sight.
Background
Graval, despite being a thug, works part-time as a butcher by trade. He got into both trades working for a Sczarni boss, Guaril Karela, as a somewhat ligitimate meat connoisseur and butcher. After a few months his intimmidating composer gained him recognition. Upon being asked to "go shake up" a local smuggler holding out on a local Sczarni crimelord. He was offered a "cut" of whatever he could squeese out of the indebted associate. The bossman was quite pleased and impressed with the young half-breeds efficiency and dedication. The tribute gained was excessive and Guaril had other plans for the butcher. Being asked to join the Pathfinders as an "inside man", gave Graval many oppertunities aside the information trade. It offered travel to distant lands and other possible exploits to further himself in the Sczarni's network of thieves. He is a very principled man when it comes to his word and personal code of ethics. "You borrow, YOU PAY" it is as simple as that to him. It is very important that any and every contract be honored by the recipient. He does not take well to excuses. At a glance: His somewhat muscled exterior and overall intimmidating composer, he should not be mistaken for a boor. When he has to speak, those around him tent to listen aside his somewhat frightening composure. He dresses in ordinary atire or that of his profession, sometimes wearing a bloodied apron just to add to the fearsome effects.
Dirty Fighter
You receive a +3 trait bonus on all attempts to feint in combat using your Bluff skill.
Intimidating Prowess
Add STR to Intimidate.
Lamellar, leather
+4
Gear
Total Weight Carried: 70.5/230lbs, Light Load (Light: 76lbs, Medium: 153lbs, Heavy: 230lbs)
Dagger x3 Dungeoneering Kit Full Face Mask For Special Jobs. Lamellar, leather ME CLEAV'AH!!! Rations, trail (per day) x5 Traveller's Outfit (Free) 1 lb 25 lbs 0.5 lbs 25 lbs 12 lbs 1 lb -
Special Abilities
Darkvision (60 feet)
You can see in the dark (black and white vision only).
Frightening (Ex)
Whenever a thug successfully uses Intimidate to demoralize a creature, the duration of the shaken condition is increased by 1 round. In addition, if the target is shaken for 4 or more rounds, the thug can instead decide to make the target frightened for 1 round. This ability replaces trapfinding. If a character can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. The character's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the character flanks her target. Should the character score a critical hit with a sneak attack, this extra damage is not Dagger attacks only if the target is within 30multiplied. Ranged attacks can count as sneak feet.
Tracked Resources
Rations, trail (per day) damage (like a sap, whip, or an unarmed With a weapon that deals nonlethal
strike), a character can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual 4 penalty.
Languages
The character must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A character cannot sneak attack while striking a creature with concealment.
Common
Orc
Validation Report
Validation Report (0 issues): Nothing identified
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair. com Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.