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The Golden Horde
CASPer Alamo
Winged Hussars
Audiobook series5 titles

Revelations Cycle Series

Rating: 4.5 out of 5 stars

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About this series

Depik. The race of cat-like assassins is feared galaxy-wide. Few living people have seen them, as the sight of one is usually the last thing its victim sees.

Clan politics on the Depik home world of Khatash are complicated, with clans jockeying for contracts and the prestige and wealth they bring. There's only one rule-Depik do not kill other Depik. Ever.

When Reow is implicated in killing the Depik Governor, though, her clan is declared anathema. Her four offspring are placed under interdict-they are to be killed on sight-and Del, Flame, Blade, and Death must flee with their molly, Susa.

With Reow dead, and Hunters tracking them across the galaxy, will they live long enough to find the real killer, or will they find themselves assassinated by their own kind?
LanguageEnglish
Release dateOct 3, 2017
The Golden Horde
CASPer Alamo
Winged Hussars

Titles in the series (5)

  • Winged Hussars

    3

    Winged Hussars
    Winged Hussars

    For more than a century, Winged Hussars has been the richest of Earth's mercenary companies, as well as the only one to specialize in space warfare. Led by Alexis Cromwell, they have carved out a reputation in the galaxy for being dependable, unflappable, and lethally efficient. Until people began shooting at them everywhere they went. Rick Culper left Earth in the hopes of finding a job as a merc. A natural at fighting in the armed suits known as CASPers, he finally caught on with one of the premier Four Horsemen companies, but it's with the Winged Hussars, and the company's prospects are beginning to look bleak. Traps have been laid throughout a number of systems, and Commander Alexis Cromwell and her flagship, Pegasus, will be hard-pressed to make it back to their secret base. Even with Rick's help, the situation is much worse than anyone in the Hussars could have imagined. The Four Horsemen are being hunted, and the Hussars's future is dark. But there's one thing Alexis's enemies didn't count on-Alexis Cromwell is nobody's prey.

  • The Golden Horde

    4

    The Golden Horde
    The Golden Horde

    The slaughter is on! Across the galaxy, human mercenaries are being ambushed, and an ever-increasing number of companies aren't returning from their contracts. Someone even appears to be plotting the demise of the premier Four Horsemen companies, and disaster for the other three companies has only been averted by the narrowest of margins. Sansar Enkh, the president of The Golden Horde, knows her company is likely to be next, but has no idea who is behind the attacks, or when they will strike her beloved Horde. Acting on a prophesy from her dying mother, she knows her only chance is to take the company off-world to draw out the phantom enemy. The Horde is being scouted and an attack is imminent. As the Revelations Cycle draws to a close, will Sansar be able to figure out who is behind the attacks in time to save Earth's mercenary companies from the horrific fate waiting from them? The fourth horseman is in play, and time is running out to save the Earth and everyone on it!

  • CASPer Alamo

    9

    CASPer Alamo
    CASPer Alamo

    CASPers-Combat Assault Systems, Personal-are the lords of the future battlefield. The massive mechs were created to give humanity an edge against the rest of the mercenary forces in the Galactic Union. Just like today's tanks, though, massive amounts of armor and weaponry just make the CASPers "hard to kill," not "invulnerable." There are things in the galaxy even stronger than the CASPer, and when Humans run up against them, it's up to the Human inside to figure out a way to snatch victory from the jaws of defeat. "CASPer Alamo" includes two new stories by Eric S. Brown and Jason Brannon, loosely recreating the Battles of the Alamo and Isandlwana on a galactic scale. When all seems lost, it's up to the mech operator to save the day!

  • Alpha Contracts

    10

    Alpha Contracts
    Alpha Contracts

    First contact has been made, and Earth's militaries and its premier mercenary companies stand ready to take their first tentative steps outside the Solar System. With a galaxy of aliens to explore and fistfuls of credits to be made, follow along as the Four Horsemen select their contracts and venture forth to meet their destinies. Cartwright's Cavaliers, Asbaran Solutions, Winged Hussars, and The Golden Horde stand ready and willing to take on the adventure, but what will they find in their Alpha Contracts, and how will they overcome it? Alpha Contracts will take you behind the scenes of Earth's legendary heroes, giving you a merc's eye view of the dangers they faced in completing their first contracts, as well as a look at mercenary warfare among the stars from a fifth company, the Avenging Angels, as its members send letters home from the front lines.

  • Assassin

    11

    Assassin
    Assassin

    Depik. The race of cat-like assassins is feared galaxy-wide. Few living people have seen them, as the sight of one is usually the last thing its victim sees. Clan politics on the Depik home world of Khatash are complicated, with clans jockeying for contracts and the prestige and wealth they bring. There's only one rule-Depik do not kill other Depik. Ever. When Reow is implicated in killing the Depik Governor, though, her clan is declared anathema. Her four offspring are placed under interdict-they are to be killed on sight-and Del, Flame, Blade, and Death must flee with their molly, Susa. With Reow dead, and Hunters tracking them across the galaxy, will they live long enough to find the real killer, or will they find themselves assassinated by their own kind?

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