Sudoku Sage: 366 Apprentice Puzzles
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About this ebook
Ever bought a Sudoku book where the puzzles were too hard, or too easy? What about one where the techniques needed to solve the puzzles aren't explained? That's where the Sudoku Sage apprentice book comes in: it contains 366 of the easiest Sudoku puzzles you’re likely to find anywhere, along with detailed descriptions of the techniques required to solve them. That's one pleasant puzzle for every day of an entire year!
The Sudoku Sage series has been crafted to guide its readers to conquer the toughest of puzzles. This book is the first step to set you on that journey, with puzzles slowly growing from almost effortless at the start, towards an easy challenge at the end of this book. Only two of the simplest techniques are required to solve the puzzles in this book, so you won't get overwhelmed. Sudoku is a great recreational puzzle that exercises your brain while you have fun, so go ahead and buy a copy.
Sometimes it's helpful to just hold the challenge in your hand, with that thinking in mind I specially formatted Sudoku Sage to make printing puzzles a breeze. So that whether it is on paper or your smart device, you can beat the game the way you want to.
Matthew Funcke
I am a programmer...Over the years I've had exposure to approximately 14 different programming languages of various types (ranging from assembler to F#), my speciality is C# however I am also highly competent in Java and Python. As bizarre as it sounds programming is actually one of my hobbies - as well as my work - because it can be so challenging, rewarding, and varied. All of the books I've written and plan on writing rely on things I've learned while programming, and teaching programming (for example writing a Sudoku solving program helped me start the Sudoku Sage series). My other hobbies include gaming, chess, Sudoku, and Judo.Like many people I know I used to struggle at school - and even university - until I eventually found my own unique way of learning: anything I needed to learn I would turn into a program. This process improved my retention and understanding ten fold, and I'd like very much to pass this learning technique on to whomever reads my more teaching oriented books.Here's my academic history: I completed my B.Sc with majors in Computer Science and Information Systems in 2010. In 2011 I completed my B.Sc Honours degree in Computer Science which included courses in electronics interfacing, image processing, security, advanced computer architecture, A.I. and networking. I completed my M.Sc in computer science at Rhodes University in 2014, with the focus of my thesis being on teaching programming at a fundamental level through a novel game.
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Sudoku Sage - Matthew Funcke
Sudoku Sage:
366 Apprentice Puzzles
Matthew Funcke
~~~
Smashwords Edition
Copyright © 2014 Matthew Funcke
Published by Matthew Funcke at Smashwords
Smashwords Edition License Notes
This ebook is licensed for your personal enjoyment only. This ebook may not be re-sold or given away to other people, you do however have permission to print out the puzzles for personal use. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you’re reading this book and did not purchase it, or it was not purchased for your enjoyment only, then please return to Smashwords.com or your favorite retailer and purchase your own copy. Thank you for respecting the hard work of this author.
Table of Contents
About the Sudoku Sage Series
Welcome
Techniques
Puzzles
Solutions
About the Author
Other books by Matthew Funcke
Connect with the Author
About the Sudoku Sage Series
Sudoku Sage does things differently to the vast majority of Sudoku puzzle books out there, these differences are there to help you improve at, and eventually master, the fulfilling game of Sudoku. The biggest difference to other Sudoku books is that I explain the major solving techniques! I don’t know how many Sudoku books I’ve picked up that either just name the techniques but don’t explain them, or provide the reader with no information at all… What good is it to tell the reader use pointing pairs and X-wings
if they don’t know how to?
The second major difference is the difficulty grading system I use. Many books just give puzzles a rating like easy
, medium
, or hard
, or a time-requirement rating, but isn’t that sort of thing subjective? Seeing as difficulty is subjective, this series instead grades puzzles based on hard numbers: what is the minimum number of rounds required to solve a puzzle, and how frequently are various solving techniques required. For example a puzzle might have a length of 8 rounds (ridiculously short), but require the use of several different advanced techniques; making it easy for an advanced solver but impossible for a beginner.