Bruce Lee's Jeet Kune Do: Self-Defense
By Sam Fury
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About this ebook
Teach Yourself Jeet Kune Do!
Bruce Lee's Jeet Kune Do is more than a bunch of martial arts techniques.
It is a usable Jeet Kune Do training manual covering all aspects of Bruce Lee's fighting method.
Unlike other martial arts, Bruce Lee developed Jeet Kune Do to be a practical form of self-defense. Use these techniques and strategies to beat your opponent as quickly as possible.
Discover one of the most street-effective martial arts ever invented, because this is Bruce Lee's Jeet Kune Do.
Get it now.
Bruce Lee's Jeet Kune Do Includes
- Offensive and defensive Jeet Kune Do techniques.
- Learn a martial art made for street fighting.
- Train in the way of the intercepting fist.
- Learn Jeet Kune Do foundations and fighting strategy.
- Increase personal fitness.
- Become lightning fast.
- Increase power in all your strikes.
- Easy to follow descriptions with clear pictures.
- Progressive lessons so you can learn at your own pace.
- Develop the ability to instinctively escape/react to any situation.
...and much more
Train in the Way of the Intercepting Fist
- The fundamental lead straight punch and all the important lessons that go with it.
- How to deliver punches your opponent will never see coming.
- Simple explanations of the principles of economy of motion.
- Details the 5 ways of attack and how to apply them in your fighting strategy.
- Learn about the centerline and how to use it to your advantage.
- The On-Guard Position.
- Development of power and speed.
- The fastest strike you can do and how to make it (and all other strikes) as fast as possible.
- The most powerful strike you can do and how to make it (and all other strikes) as powerful as possible.
- Jeet Kune Do footwork including the shuffle, quick movements, circling, bursting, etc.
- A modified Jeet Kune Do version of Chi Sao.
Offensive and Defensive Jeet Kune Do Techniques
- Evasive movements.
- Parries.
- Counterattacks.
- Trapping.
- Jeet Kune Do kickboxing skills including punches, kicks, and combinations.
- Interception.
- Sliding leverage.
- Knees and elbows.
Learn Jeet Kune Do Fighting Strategy
- Discover the use distance in fighting. Includes simple explanations of fighting measure, closing in, the four ranges, etc.
- Understand the use of broken rhythm, cadence, and other timing concepts. These will give an otherwise slower person the upper-hand.
- Learn how to create openings in your opponent's guard using feints, false attacks, and more.
- Breaks down the 5 ways of attack for complete understanding and use in fighting strategy.
A Perfect Accompaniment to The Tao of Jeet Kune Do
The Tao of Jeet Kune Do is Bruce Lee's own book on his fighting art. It has techniques, strategy, and philosophy, but it is not a Jeet Kune Do training manual. Unlike other Jeet Kune Do books, this one fills that gap
Teach yourself how to fight like the legend himself, because this training manual covers all aspects of Bruce Lee's Jeet Kune Do.
Get it now.
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Reviews for Bruce Lee's Jeet Kune Do
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Book preview
Bruce Lee's Jeet Kune Do - Sam Fury
INTRODUCTION
It is my belief that Bruce Lee intended Jeet Kune Do (JKD) to be a framework to be built upon in order for an individual to develop a way of fighting that works best for him-/herself.
Inside this book are lessons which focus on the base concepts and techniques that Bruce Lee developed for JKD. This could be interpreted as Bruce Lee’s JKD, but what works for Bruce may not work for you, and what works for you may not work for me.
Use the lessons in this book as a base to create your own JKD. Once you understand them, you’ll be well equipped to analyze any technique from any other source and decide if it will be useful to you. If it’s not, get rid of it. That includes techniques in this book that you feel don’t benefit you.
Learning many techniques is not what’s needed to be a good fighter. It is far better to be very good at just a few than just okay at many. The key is to shed that which is not good for you.
The more techniques you have in your arsenal for a certain situation, the more you have to choose from. It takes time to make choices, and the more there are, the longer it takes.
It’s far better to have one technique that you know works in a given situation, and then drill that into your muscle memory, so you’ll move instinctively if/when that situation comes up.
When you have these techniques ingrained in your muscle memory, you won’t have to think about reacting in certain situations and your mind will be free to strategize.
You need to experiment to find the best technique for a given situation. That’s what training is for. When choosing a technique, keep to the main JKD principles/concepts.
This book focuses on the physical techniques and mental strategies of fighting and does attempt to explore the philosophical or spiritual side of JKD. Bruce Lee’s Tao of Jeet Kune Do is, in my opinion the best source for anyone interested in that side of JKD, and is highly recommended even for those who are not.
JEET KUNE DO CONCEPTS
I recommend that you read this chapter before starting the lessons in this book so you can get a feel for the main concepts of Jeet Kune Do. Some of these concepts are also discussed in greater detail as part of the lessons. Like everything in this book, treat these things as guidelines to be adhered to most of the time, not strict rules set in stone.
Lead Straight Punch
The leading straight punch is the backbone of all punching in Jeet Kune Do.
Bruce Lee.
The lead straight punch is designed to be fast, accurate, powerful and extremely practical. A lesson is dedicated to the lead straight punch.
Non-Telegraphed Attacks
Telegraphing an attack is when you do something that alerts your opponent to your attack, such as pulling your hand back before punching, looking at your intended target, or making a slight facial movement.
When you can initiate your attack without any forewarning, your opponent will have less time to react.
Jeet Kune Do (JKD) attacks are meant to be thrown with no signs of preparation, but even this is not set in stone. An example may be when you have your opponent’s arms pinned. Pulling your arm back will produce more power, and because you have his/her arms pinned, telegraphing the move may not matter.
Non-Classical
Every situation is different, and to be successful, you must be able to adapt. Being set in a particular style of martial arts and their classical forms can restrict you as a practitioner.
Empty your mind, be formless, shapeless, like water. If you put water into a cup, it becomes the cup. You put water into a bottle and it becomes the bottle. You put it in a teapot it becomes the teapot. That water can flow, or it can crash. Be water, my friend.
Bruce Lee.
Furthermore, many of the traditional forms are designed to look good rather than to be effective. In JKD, effectiveness is what matters.
Economy of Motion
Economy of motion is minimizing the waste of time and/or movement. A good attack reaches its target in the least amount of time with as much force as possible. This saves you energy and also makes your attack faster, giving your opponent less time to react.
Directness
Your attack should take the shortest possible route to its target, while you stay safe from your opponent’s attack. This is usually a straight line.
Your Longest Weapon to the Closest Target
Using your lead hand or foot to the closest target results in your attack traveling the shortest distance possible, which means your opponent has less time to react. An example of this is the low lead side-kick to the shin or knee.
Simplicity
Do not complicate things. Only do as much as is needed to achieve your objective as quickly as possible.
Simplicity is the shortest distance between two points.
Bruce Lee
Simultaneous Defense and Offense
In many of the fighting arts, when an attack comes in, the practitioner defends and then returns with an attack of his/her own (a counterattack). It’s one after the other. With simultaneous defense and offense, when the attack comes in you defend and counter at the same time. This saves time and is harder for your opponent to defend against.
A counterattack is a tactic employed in response to your opponent’s attack. In this book, it’s also referred as a counter, countering, etc.
Interception
Interception goes one step further than simultaneous defense and offense by making the defense and offense one movement. You stop your opponent’s attack with an attack of your own. In other words, you intercept his/her attack.
The two main tools for doing this are the stop hit and sliding leverage, which are explained in detail in their respective dedicated lessons.
Jeet Kune Do literally translates to The Way of the Intercepting Fist.
Four Ranges of Combat
There are four basic ranges that you can be in relative to your opponent and the attacks that can be made. You must know how to effectively fight in all of them. The ranges are kicking, punching, trapping and grappling.
Five Ways of Attack
Although presented separately, the five ways of attack work together and are very much intertwined. What follows is a very basic overview. Each way of attack will be discussed in detail in the lessons.
Single Angulated Attack (SAA)
A single attack directed at the target using the most economical route possible. It’s hitting your opponent before he/she can respond effectively. It relies on speed and timing.
Attack by Combination (ABC)
An attack made up of two or more movements that preferably blend together naturally.
Immobilization Attack (IA)
Trapping or immobilizing your opponent’s limb(s) so you can either direct it/them out of your attack line or keep it/them from moving.
Progressive Indirect Attack (PIA)
Using a feint or other movement to create an opening and then striking in the same movement. You do not withdraw your limb to make the strike.
Attack by Drawing (ABD)
Exposing a target in order to