Fast Prototyping: From Monolith to Microservices
Designing a distributed microservice architecture from nothing is tricky; this
article shows you how to start with the monolith then divide it into microservices.
One of the drawbacks of the microservice concept is that it is difficult to design
a distributed microservice architecture right at the start of a project, and
mistakes made at this stage can be very expensive. For this reason, the most common
advice is to start with the monolith and then divide it into target microservices.
This article presents just such an approach to system prototyping.
As an example, we will use a task management system for a hypothetical support
team. The system will be designed first as one application (monolith), and then
divided into separate microservices.
To build the application we will use Cricket Microservices Framework, which is one
of the lightest frameworks of this type for Java. Cricket is designed and optimized
for this approach from the very beginning. This is due to the fact that the
application can be easily divided into smaller elements by transferring selected
adapters to them.
There will be 3 articles in total:
Fast prototyping: from monolith to microservices (this one)
Fast prototyping: building of the monolith
Fast prototyping: breaking up of the monolith
Overall Concept
An example task management system should have the following features:
User Management
Access to the system functionality should be possible only for logged in users.
That is why we will need a module enabling user management and an authentication
system.
Task Management
We will implement the basic functionality of the ticketing system, i.e. creating
tasks with a name and description and changing the status of the task to
"completed."
Knowledge Base
It is worth to make the knowledge base available to users - as articles available
after logging into the system.
REST API
All functionalities listed above should be available via the REST API. Thanks to
this, it will be possible to create dedicated applications facilitating the use of
the system. It can be a web application available through a browser or a dedicated
mobile application.
Web Applicatioon
Our system should be available through a web browser, so we will add an element
that is a simple web application.
Sending Notifications of New Tasks
Creating a new task should cause sending a notification to all users. We will use
for this purpose the API made available by Slack.
Cricket MSF for Fast Prototyping
Main features and architectural elements of the Cricket platform:
Hexagonal architecture
Microkernel
Embeded HTTP server
Automatic Java to JSON serialization
Events scheduler
Events dispatcher
User and access management
Content management
Embeded databases: key-value, H2
Thanks to these features, the prototype building process can be limited to the
coding of the task module and web app, while the remaining functionalities will be
implemented using ready-made Cricket modules. This will significantly reduce the
time it takes to create a prototype, and that is what we are looking for.
Stages of Prototype Building
We will do the prototype development in 3 main steps:
Building a monolithic application
Implementation of the Gateway API pattern
Dividing the application into microservices
The overall architecture of the monolithic application is based on the hexagonal
architecture of the Cricket platform. The assumed functionalities are implemented
by dedicated adapters.
Image title
The target system will consist of a set of separate microservices, each of which
will be responsible for a specific functionality. Since the aim of the article is
to show the procedure of prototyping and decomposition of the monolith, and not the
very design of microservices, let's arbitrarily accept this set as correct.
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The process of building a monolithic application will be described in the article
"Fast Prototyping: Building of the Monolith."