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Context Analysis for Gamified Learning

The learning context is compatible for the instruction as teachers will work without distractions in the library with their grade-level teams. However, constraints include teachers' lack of experience writing assessment questions, which would prevent usable data, and unwillingness to use devices if uncomfortable. Additionally, the skills taught are highly relevant to school goals of students owning their learning, but the learning context cannot fully simulate using the tool in the classroom. Therefore, instruction needs to help teachers understand gamification's benefits and creating effective assessment questions.

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0% found this document useful (0 votes)
193 views2 pages

Context Analysis for Gamified Learning

The learning context is compatible for the instruction as teachers will work without distractions in the library with their grade-level teams. However, constraints include teachers' lack of experience writing assessment questions, which would prevent usable data, and unwillingness to use devices if uncomfortable. Additionally, the skills taught are highly relevant to school goals of students owning their learning, but the learning context cannot fully simulate using the tool in the classroom. Therefore, instruction needs to help teachers understand gamification's benefits and creating effective assessment questions.

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Bincy Varghese University of Houston

Context Analysis
Questions about the learning context (where the instruction takes place):

How compatible is the learning context for the instructional requirements?

The learning will take place in the library with other science instructors where teachers
will not have other distractions, and they will be able to work with their grade-level
teams to discuss and share quality assessment questions that meet the learning goals.

How adaptable is the learning context for different instructional approaches?

The use of a gamified tool is easily adaptable for use in different parts of the lesson,
whether to test prior knowledge or to gauge understanding throughout the lesson.

What constraints are present in the learning context that will affect the design and
delivery of the instruction?

If teachers do not have prior experience in writing assessment questions to gauge


student understanding during the lesson or after the lesson, the gamified tool will not
provide any usable data to determine if any instructional adjustments need to be made
prior to continuing to the next concept or unit. Also, if teachers are not comfortable in
having students use devices in their classrooms due to fear or misuse or due to the
amount of time in engaging all students with the devices, teachers may be unwilling to
incorporate the digital assessment.

How relevant are the skills that are taught in the learning context to the goals of the
workplace or school system?

The skills that are taught are highly relevant to the goals of the campus as the campus
goals are aligned to moving students to own their learning. In doing so, it is important
to motivate students to engage in the learning and assessment process.
Bincy Varghese University of Houston

If the performance context (where learners carry out the skills and concepts that they
have learned) is different from your learning context, also answer these questions:

How adaptable is the learning context to simulate the performance context?

Part of the learning context will be similar in that teachers will participate in a gamified
assessment using the tool they are receiving professional development in. However,
part of the learning in which teachers are creating their own assessments will not be
adaptable, unless teachers would like to provide the option of creating assessments as
part of a menu project to demonstrate their understanding of learning.

What implications do these answers in your context analysis have for the way you
design your instruction?

In order for my instruction to be effective, my learners need to have a good


understanding of the importance of gamification within the science classroom to engage
students and be able to create effective assessment questions to gauge student
understanding.

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