AIML V Semester Syllabus
AIML V Semester Syllabus
SCHEME OF INSTRUCTION
BE (AI & ML) - SEMESTER- V
Scheme of Contact Scheme of
CourseCode
S. No. Course Title Instruction Hours / Examinatio Credits
Week n
L T P CIE SEE
THEORY
PC 506 AI
6. Datamining 3 0 0 3 30 70 3
7. Professional Elective-I
PE 511 AI Web Programming
PE 512 AI 3 0 0 3 30 70 3
Software Engineering
PE 513 AI
Computer Graphics
PE 514 AI
Graph Theory
Practicals
Database Management Systems 0 0 4 4 25 50 2
1. PC 551 AI
Lab
0 0 2 2 25 50 1
Operating SystemsLab
2. PC 552 AI
PC 553 AI AI & DM LAB 0 0 2 2 25 50 1
Course Objectives
1 Analyze the asymptotic performance of algorithms.
2 Write rigorous correctness proofs for algorithms
Course Outcomes
On completion of this course, the student will be able to
CO1 Describe the greedy paradigm and explain when an algorithmic design situation calls for
it. For a given problem develop the greedy algorithms
CO2 Describe the divide-and-conquer paradigm and explain when an algorithmic design
situation calls for it. Synthesize divide-and-conquer algorithms. Derive and solve
recurrence relation
CO3 Develop the dynamic programming algorithms, and analyze it to determine its
computational complexity
UNIT – I
Introduction: Characteristics of algorithm. Analysis of algorithm: Asymptotic analysis of
complexity bounds – best, average and worst-case behavior; Performance
measurements of Algorithm, Time and space trade-offs, Analysis of recursive algorithms
through recurrence relations: Substitution method, Recursion tree method and Masters’
theorem
UNIT – II
Fundamental Algorithmic Strategies: Brute-Force, Greedy, Dynamic Programming, Branch
and-Bound and Backtracking methodologies for the design of algorithms; Illustrations of
these techniques for Problem-Solving, Bin Packing, Knap Sack TSP. Heuristics –
characteristics and their application domains.
UNIT – III
Graph and Tree Algorithms: Traversal algorithms: Depth First Search (DFS) and Breadth
First Search (BFS); Shortest path algorithms, Transitive closure, Minimum Spanning
Tree, Topological sorting, Network Flow Algorithm.
UNIT – IV
Tractable and Intractable Problems: Computability of Algorithms, Computability classes –
P, NP, NP-complete and NP-hard. Cook’s theorem, Standard NP-complete problems and
Reduction techniques.
UNIT – V
Advanced Topics: Approximation algorithms, Randomized algorithms, Class of problems
beyond NP – P SPACE.
Suggested Reading:
Course Objectives
1 To introduce the concepts of OS structure and process synchronization
2 To study different memory management strategies
Course Outcomes
On completion of this course, the student will be able to
CO1 Evaluate different process scheduling algorithms
CO2 Describe the steps in address translation and different page replacement strategies
CO3 Compare different file allocation methods and decide appropriate allocation strategy for
given type of file.
CO4 Explain the mechanisms available in an OS to control access to resource.
UNIT – I
Introduction to Operating Systems: OS structure and strategies, Process concepts,
Multithreaded Programming, Process scheduling, Process synchronization, Deadlocks.
UNIT – II
Memory management strategies with example architectures: Swapping, Contiguous allocation,
Paging, Segmentation, Segmentation with paging , Virtual memory management : Demand paging,
Page replacement, Thrashing.
UNIT – III
File system interface: File concepts, Access methods and protection. File system
implementation: File system structure, Allocation methods, Directory implementation of
file systems, Mass storage structures, I/O systems.
UNIT – IV
System Protection: Principles and Domain, Access Matrix and implementation, Access
control and access rights, Capability based systems, Language based Protection.
UNIT – V
Case Studies: The Linux System–Design principles, Kernel modules, Process
management, Scheduling, Memory management, File systems, Input and Output, Inter
process communication. Windows 7 –Design principles, System components, Terminal
services and fast user switching File systems, Networking, Programmer interface.
Suggested Reading:
1 Abraham Silberschatz, Peter B Galvin, Operating System Concepts, 9th edition, Wiley,
2016
2 William Stallings, Operating Systems-Internals and Design Principles, 8th edition,
Pearson, 2014
3 Andrew S Tanenbaum, Modern Operating Systems, 4th edition, Pearson, 2016.
Prerequisites L T P C
3 0 0 3
Evaluation SEE 70 Marks CIE 30 Marks
Course Objectives
1 To introduce three schema architecture and DBMS functional components
2 To learn formal and commercial query languages of RDBMS
Course Outcomes
On completion of this course, the student will be able to
CO1 Understand the mathematical foundations on which RDBMS are built
CO2 Model a set of requirements using the Extended Entity Relationship Model (EER),
transform an EER model into a relational model ,and refine the relational model using
theory of Normalization.
CO3 Develop Database application using SQL and Embedded SQL
CO4 Use the knowledge of file organization and indexing to improve database application
Performance.
CO5 Understand the working of concurrency control and recovery mechanisms in RDBMS.
UNIT – I
Introduction: Database System Applications, Purpose of Database Systems, View of
Values, Nested Sub-queries, Complex Queries, Views, Modification of the Database, Joined
Relations Data, Database Languages, Relational Databases, Database Design, Object–based
and Semi-structured Databases, Data Storage and Querying, Transaction Management, Data
Mining and Analysis, Database Architecture, Database Users and Administrators.
Database Design and the E-R Model: Overview of the Design Process, The Entity- Relationship
Model, Constraints, Entity-Relationship Diagrams, Entity – Relationship Design Issues, Weak
Entity Sets, Extended E-R Features, Database Design for Banking Enterprise, Reduction to
Relational Schemas, Other Aspects of Database Design
UNIT – II
Relational Model: Structure of Relational Databases, Fundamental Relational-Algebra
Operations, Additional Relational – Algebra Operations, Extended Relational - Algebra
Operations, Null Values, Modification of the Databases.
Structured Query Language: Data Definition, Basic Structure of SQL Queries, Set Operations,
Aggregate Functions, Null.
UNIT – III
Advanced SQL: SQL Data Types and Schemas, Integrity Constraints, Authorization,
Embedded SQL, Dynamic SQL, Functions and Procedural Constructs, Recursive Queries,
Advanced SQL Features.
Relational Database Design: Features of Good Relational Design, Atomic Domains and First
Normal Form, Functional-Dependency Theory, Decomposition using Functional
Dependencies.
UNIT – IV
Indexing and Hashing: Basic Concepts, Ordered Indices, B+-tree Index Files, B-tree Index
Files, MultipleKey Access, Static Hashing, Dynamic Hashing, Comparison of Ordered
Indexing and Hashing, Bitmap Indices.
Index Definition in SQL Transactions: Transaction Concepts, Transaction State,
Implementation of Atomicity and Durability, Concurrent Executions, Serializability,
Recoverability, Implementation of Isolation, Testing for Serializability.
UNIT – V
Concurrency Control: Lock-based Protocols, Timestamp-based Protocols, Validation-
based Protocols, Multiple Granularity, Multi-version Schemes, Deadlock Handling, Insert
and Delete Operations, Weak Levels of Consistency, Concurrency of Index Structures.
Recovery System: Failure Classification, Storage Structure, Recovery and Atomicity, Log-
Based Recovery, Recovery with Concurrent Transactions, Buffer Management, Failure
with Loss of Nonvolatile Storage, Advanced Recovery Techniques, Remote Backup
Systems.
Suggested Reading:
Prerequisites L T P C
3 0 0 3
Evaluation SEE 70 Marks CIE 30 Marks
Course Objectives
1 Introduce the concept of formal specification of languages and different classes of formal
languages
2 Discuss automata models corresponding to different levels of Chomsky hierarchy.
Course Outcomes
On completion of this course, the student will be able to
CO1 Design Finite State Machine, Pushdown Automata, and Turing Machine
CO2 Determine a language’s place in the Chomsky hierarchy (regular, context-free, recursively
enumerable).
CO3 Convert among equivalently powerful notations for a language, including among DFAs,
NFAs, and regular expressions, and between PDAs and CFGs.
CO4 Explain why the halting problem has no algorithmic solution.
UNIT – I
Introduction, Finite state automata, Non-deterministic finite state automata, FA with ε-
transitions, Regular expressions, FA with outputs, Applications of FA. Properties of regular sets-
Pumping Lemma, Closure properties, Myhill-Nerode Theorem, Minimisation of FA, Decision
Algorithms.
UNIT – II
Context Free Grammars and Languages–Derivations, Parse-trees, Ambiguity in Grammars and
Languages.
Pushdown Automata–Definitions, The languages of PDA, Equivalence of PDAs and CFGs,
Deterministic Pushdown Automata (DPDA).
UNIT – III
Properties of CFLs–Normal forms for CFGs, Pumping Lemma, Closure properties, Decision
algorithms, Deterministic Context Free Languages, Predicting machines, Decision
properties, LR(0) grammars, LR(0) and DPDA, LR(k) grammars.
UNIT – IV
Turing Machines–Introduction, Computational Languages and Functions, Techniques
for construction of Turing machines. Modifications of TM, TM as enumerator, Restricted
TM.
UNIT – V
Undecidability: Recursive and Recursively enumerable languages, UTM and undecidable
problem, Rice Theorem, Post‟s correspondence problem. Chomsky‟s Hierarchy – Regular
grammars, Unrestricted grammar, CSL, Relationship between classes of languages.
Suggested Reading:
Prerequisites L T P C
3 0 0 3
Evaluation SEE 70 Marks CIE 30 Marks
Course Objectives
1 To become familiar with basic principles of AI toward problem solving, inference,
perception, knowledge representation, and learning
2 To Investigate applications of AI techniques in intelligent agents, expert systems, artificial
neural networks and other machine learning models.
3 Explore the current scope, potential, limitations, and implications of intelligent systems.
Course Outcomes
On completion of this course, the student will be able to
CO1 Apply basic principles of AI in solutions that require problem solving, inference,
perception, knowledge representation, and learning.
CO2 Demonstrate awareness and a fundamental understanding of various applications of AI
techniques in intelligent agents, expert systems, artificial neural networks and other
machine learning models.
CO3 Demonstrate an ability to share in discussions of AI, its current scope and limitations,
and societal implications.
UNIT – I
Introduction to Artificial Intelligence: Introduction, Brief History, Intelligent Systems,
foundations of AI, Sub-Areas of AI, Applications, Tic-Tac Game Playing, Development of AI
Languages, Current Trends in AI.
Agents: Agents and Environments, Good Behavior: The concept of Rationality, Performance
measures, The nature of Environments, The Structure of Agents, Simple agents,Rational agents,
problem solving agents, intelligent agents.
UNIT – II
Solving Problem by Searching: Problem-Solving Agents, Searching for Solutions, Uninformed
search strategies.
Informed Search and Exploration: Informed Search Strategies, Heuristic Functions, Local-Search
Algorithms and Optimization Problems.
Adversarial Search: Games, Optimal Decisions in Games, Alpha-Beta Pruning, Iterative
Deepening.
UNIT – III
Logic Concepts and Logic Programming: Introduction, Propositional Calculus,
Propositional Logic, Natural Deduction System, Axiomatic System, Predicate Logic, Logic
Programming.
Knowledge Representation: Introduction, Approaches to Knowledge Representation,
Knowledge Representation using Semantic Network, Knowledge Representation using
Frames.
UNIT – IV
Probabilistic Reasoning
Expert System: Introduction, Phases in Building Expert Systems, Expert System
Architecture, Expert System versus Traditional Systems, Rule-Based Expert Systems.
Uncertainty Measures: Introduction, Probability Theory, Bayesian Belief Networks.
Fuggy Logic Systems: Introduction, Crisp Sets, Fuzzy Sets, Fuzzy Terminology, Fuggy
Logic Control, Neuro Fuzzy Systems.
UNIT – V
Connectionist Models: Introduction: Hopfield Networks, learning in Neural Networks,
Applications of Neural Networks, Recurrent Networks, Distributed Representations,
Connectionist AI and Symbolic AI.
Chatbots
Suggested Reading:
2 “Artificial Intelligence” Third Edition by Elaine Rich, Kevin Knight, Shivashankar B Nair,
tata mcgraw hill.
3 “Artificial Intelligence-A Modern Approach” Second Edition by Stuart Russell, Peter
Norvig.
Prerequisites L T P C
3 0 0 3
Evaluation SEE 70 Marks CIE 30 Marks
Course Objectives
1 To introduce the basic concepts of data Mining and its applications
2 To understand different data mining like classification, clustering and Frequent Pattern
mining
3 To introduce current trends in data mining
Course Outcomes
On completion of this course, the student will be able to
CO1 Apply the data mining concepts for preprocessing
CO2 Implement the appropriate data mining methods like classification, clustering or
Frequent Pattern mining on a given data set
CO3 Define and apply metrics to measure the performance of various data mining algorithms
UNIT – I
Introduction: Importance of Data Mining, Major issues in Data Mining, Getting to know your data:
Data objects and attributed types. Basic statistical descriptions of data. Data visualization,
Measuring data similarity and dissimilarity.
UNIT – II
Mining frequent patterns, Associations and correlations: Basic concepts and methods, Frequent
Item set Mining Methods, Pattern evaluation methods.
UNIT – III
UNIT – IV
Cluster Analysis: Concepts and Methods: Cluster Analysis, Partitioning Methods,
Hierarchical Methods, Density-Based Methods, Grid-Based Methods, Evaluation of
Clustering.
UNIT – V
Data Mining Trends and Research Frontiers: Mining Complex Data Types, Other
Methodologies of Data Mining, Data Mining Applications, Data Mining and Society, Data
Mining trends.
Suggested Reading:
1 Jiawei Han, Micheline Kamber, Jin Pei, “Data Mining: Concepts & Techniques”,
3rd Edition., Morgon Kauffman, 2011.
2 Vikram Pudi, [Link] Krishna, “Data Mining”, Oxford University Press, 1 st Edition,
2009.
3 Pang-Ning Tan, Michael Steinbach, Vipin Kumar,” Introduction to Data Mining”,
Pearson Education, 2008.
Course Objectives
1 To learn HTML5 and JavaScript
2 To familiarize the tools and technologies to process XML documents
Course Outcomes
On completion of this course, the student will be able to
CO1 Design a website with static and dynamic web pages.
CO2 Develop a web application with session tracking and client side data validations.
CO3 Develop web content publishing application that accesses back-end data base and
publishes data in XML format.
UNIT – I
Introduction to World Wide Web, Web Browsers, Web Servers, Uniform Resource
Locators, HTTP. HTML5: Introduction, Links, Images, Multimedia, Lists, Tables, Creating
Forms, Styling Forms.
UNIT – II
Introduction to XML, XML document structure, Document Type Definition, Namespaces,
XML Schemas, Displaying raw XML documents, Displaying XML documents with CSS, XPath
Basics, XSLT, XML Processors.
UNIT – III
Introduction to Java script, Java Script and Forms Variables, Functions, Operators,
Conditional Statements and Loops, Arrays DOM, Strings, Event and Event Handling,
Java Script Closures.
Introduction to Ajax, Pre-Ajax Java Script Communication Techniques, XML HTTP
Request Object, Data Formats, Security Concerns, User Interface Design for Ajax.
Introduction to Python, Objects and Methods, Flow of Control, Dynamic Web Pages.
UNIT – IV
Java Servlets: Java Servlets and CGI Programming, Benefits of Java Servlet, Life
Cycle of Java Servlet, Reading data from client, HTTP Request Header, HTTP Response
Header, working with Cookies, Tracking Sessions. Java Server Pages: Introduction to
JSP, JSP Tags, Variables and Objects, Methods, Control Statements, Loops, Request
String, User Sessions, Session Object, Cookies.
UNIT – V
Introduction to PHP: Overview of PHP, General Syntactic Characteristics, Primitives,
Operations, Expressions, Control Statements, Arrays, Functions, Pattern matching,
Form handling, Files, Cookies, Session Tracking. Database access through Web:
Architectures for Database Access Database access with Perl - Database access with
PHP-Database access with JDBC.
Suggested Reading:
1 Robert [Link], Programming the World Wide Web, 3rd Edition, Pearson Education,
2006
2 Wendy Willard, HTML5, McGraw Hill Education (India) Edition, 2013
3 Thomas Powell, The Complete Reference: Ajax, Tata-McGraw-Hill, 2011
4 John Pollock, Java Script, 4th Edition, McGraw Hill Education (India) Edition, 2013.
5 Jim Keogh, J2EE : The Complete Reference, Tata-McGraw-Hill, 2002
Course Objectives
1 To introduce the basic concepts of software development- processes from defining a product
to shipping and maintaining that product
2 To impart knowledge on various phases , methodologies and practices of software
development
3 To understand the importance of testing in software development and study various testing
strategies and software quality metrics
Course Outcomes
On completion of this course, the student will be able to
CO1 Acquire working knowledge of alternative approaches and techniques for each phase of
software development
CO2 Acquire skills necessary for independently developing a complete software project
CO3 Understand the practical challenges associated with the development of a significant
software system
UNIT – I
Introduction to Software Engineering:
A generic view of Process: Software Engineering, Process Framework, CMM Process Patterns,
Process Assessment.
Process Models: Prescriptive Models, Waterfall Model, Incremental Process Models, Evolutionary
Process Models, Specialized Process Models, The Unified Models, Personal and Team Process
Models, Process Technology, Product and Process.
An Agile view of Process: Introduction to Agility and Agile Process, Agile Process Models.
UNIT – II
UNIT – III
Building the Analysis Model: Requirements Analysis Modeling Approaches, Data
Modeling Concepts, Object-Oriented Analysis, Scenario-based Modeling, Flow-
oriented Modeling, Classbased Modeling, Creating a Behavioral Model.
Design Engineering: Design within the context of SE, Design Process and Design Quality,
Design Concepts, The Design Model, Pattern-based Software Design.
UNIT – IV
Creating an Architectural Design: Software Architecture, Data Design, Architectural Styles
and Patterns, Architectural Design, Assessing Alternative Architectural Designs,
Mapping Data Flow into a Software Architecture.
Modeling Component-Level Design: Definition of Component, Designing Class-based
Components, Conducting Component-level Design, Object Constraint Language,
Designing Conventional Components.
Performing User Interface Design: The Golden Rules, User Interface Analysis and
Design, Interface Analysis, Interface Design Steps, Design Evaluation.
UNIT – V
Software Quality Assurance: Basic Elements, Tasks, Goals and Metrics, Formal
Approaches, Statistical Software Quality Assurance, Software Reliability, ISO 9000
Quality Standards, SQA Plan.
Testing Strategies: A Strategic Approach to Software Testing, Strategic Issues, Test
Strategies for O-O Software, Validation Testing, System Testing, The Art of Debugging.
Testing Tactics: Software Testing Fundamentals, Black-box and White-box Testing,
Basis Path Testing, Control Structure Testing, O-O Testing Methods, Testing Methods
applicable on the Class Level, Inter Class Test Case Design, Testing for Specialized
Environments, Architectures and Applications, Testing Patterns.
Product Metrics: Software Quality, A Framework for Product Metrics, Metrics for the
Analysis Model, Metrics for the Design Model, Metrics for Source Code, Metrics for
Testing, Metrics for Maintenance.
Suggested Reading:
Course Objectives
1 To provide an introduction of fundamental concepts and theory of computer graphics.
Topics covered include graphics systems and input devices; geometric representations and
2D/3D transformations; viewing and projections; illumination and color models; animation;
rendering and implementation; visible surface detection;
Course Outcomes
On completion of this course, the student will be able to
CO1 Acquire familiarity with the relevant mathematics of computer graphics.
UNIT – I
Introduction: Application areas of Computer Graphics, overview of graphics systems, video-display
devices, raster-scan systems, random scan systems, graphics monitors and work stations and input
devices Output primitives: Points and lines, line drawing algorithms (Bresenham’s and DDA
Algorithm), mid- point circle and ellipse algorithms
Polygon Filling: Scan-line algorithm, boundary-fill and flood-fill algorithms.
UNIT – II
2-D geometrical transforms: Translation, scaling, rotation, reflection and shear transformations, matrix
representations and homogeneous coordinates, composite transforms, transformations between
coordinate systems
2-D viewing: The viewing pipeline, viewing coordinate reference frame, window to view-port
coordinate transformation, viewing functions, Cohen-Sutherland algorithms, Sutherland –Hodgeman
polygon clipping algorithm.
UNIT – III
3-D object representation: Polygon surfaces, quadric surfaces, spline representation, Hermite
curve, Bezier curve and B-Spline curves, Bezier and B-Spline surfaces. Basic illumination
models, polygon rendering methods.
UNIT – IV
3-D Geometric transformations: Translation, rotation, scaling, reflection and shear
transformations, composite transformations.
viewing: Viewing pipeline, viewing coordinates, view volume and general projection
transforms and clipping.
UNIT – V
Computer animation: Design of animation sequence, general computer animation functions,
raster animation, computer animation languages, key frame systems, motion specifications
Visible surface detection methods: Classification, back-face detection, depth-buffer, BSP-
tree methods and area sub-division methods.
Suggested Reading:
1 “Computer Graphics C version”, Donald Hearn and M. Pauline Baker, Pearson Education
2 “Computer Graphics Principles & practice”, second edition in C, Foley, Van Dam, Feiner and
Hughes, Pearson Education.
3 Computer Graphics, Steven Harrington, TMH.
Course Objectives
1 To familiarize a variety of different problems in Graph Theory
2 To learn various techniques to prove theorems
3 To understand and analyze various graph algorithms
Course Outcomes
On completion of this course, the student will be able to
CO1 Write precise and accurate mathematical definitions of objects in graph theory
UNIT – I
Preliminaries: Graphs, isomorphism, subgraphs, matrix representations, degree, operations on
graphs, degree sequences Connected graphs and shortest paths: Walks, trails, paths, connected
graphs, distance, cutvertices, cut-edges, blocks, connectivity, weighted graphs, shortest path
algorithms Trees:
Characterizations, number of trees, minimum spanning trees.
UNIT – II
Special classes of graphs: Bipartite graphs, line graphs, chordal graphs Eulerian graphs:
Characterization, Fleury‟s algorithm, chinese-postman-problem.
UNIT – III
Hamilton graphs: Necessary conditions and sufficient conditions Independent sets,
coverings, matchings: Basic equations, matchings in bipartite graphs, perfect matchings,
greedy and approximation algorithms.
UNIT – IV
Vertex colorings: Chromatic number and cliques, greedy coloring algorithm, coloring of
chordal graphs, Brook‟s theorem
Edge colorings: Gupta-Vizing theorem, Class-1 graphs and class-2 graphs, equitable edge-
coloring.
UNIT – V
Planar graphs: Basic concepts, Eulers formula, polyhedrons and planar graphs,
characterizations, planarity testing, 5-color-theorem.
Directed graphs: Out-degree, in-degree, connectivity, orientation, Eulerian directed graphs,
Hamilton directed graphs, tournaments.
Suggested Reading:
Course Objectives
1 To practice various DDL commands in SQL
2 To write simple and Complex queries in SQL
3 To familiarize PL/SQL
Course Outcomes
On completion of this course, the student will be able to
CO1 Design and implement a database schema for a given problem
Course Objectives
1 To learn shell programming and the use of filters in the LINUX environment
2 To practice multithreaded programming
3 To implement CPU Scheduling Algorithms and memory management algorithms
Course Outcomes
On completion of this course, the student will be able to
CO1 Write shell scripts for simple system administration tasks
Course Objectives
1 To impart knowledge on different search techniques.
2 To understand facts and rules through Prolog
3 To evaluate data with different data mining approaches
Course Outcomes
On completion of this course, the student will be able to
CO1 Analyse uninformed and informed search strategies and develop game planning.