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Roblox Lag Reduction Script

The document describes a script that changes the field of view for a player's camera in a game. It creates a part called CameraPositioner that the camera will follow, positioned above and behind the player. It also removes effects like particles and decals, and changes materials to smooth plastic. A stop function is included to reset the camera.
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0% found this document useful (0 votes)
4K views1 page

Roblox Lag Reduction Script

The document describes a script that changes the field of view for a player's camera in a game. It creates a part called CameraPositioner that the camera will follow, positioned above and behind the player. It also removes effects like particles and decals, and changes materials to smooth plastic. A stop function is included to reset the camera.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

_G.

Stop = false --stop the script


local function FOV()
if
[Link]:FindFirstChild("CameraPositione
r") then

[Link]:FindFirstChild("CameraPositione
r"):Destroy()
end
local part = [Link]("Part")
[Link] = "CameraPositioner"
[Link] = true
[Link] = [Link]
[Link] = false
game:GetService("RunService").RenderStepped:Connect(function()
[Link] =
[Link]*[Link](1,-
100000000,-100)
end)
local camera = [Link]
[Link] = part
for _,v in pairs(workspace:GetDescendants()) do
if v:IsA("ParticleEmitter") then
v:Destroy()
end
if v:IsA("Decal") then v:Destroy() end
if v:IsA("BasePart") then [Link] = [Link] end
end
if _G.Stop then
[Link]=[Link]
end
end

FOV()

_G.Stop = false  --stop the script
local function FOV()
    if 
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirst

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