Manual Chasse
Manual Chasse
The symbols in this manual are used to Use power banks with these character-
emphasize warnings to be followed in or- istics: PowerBank 10000mAh/2.4° com-
der to avoid accidents. plies with the technical safety require-
The meaning of the symbols is as follows: ments of EN 62368-1.
3
Precautions for use and safety
B.BEAT equipment complies with the If the unit breaks down or fails to work,
essential requirements of Annex I of Di- unplug the AC adapter immediately, turn
rective 2014/35/EU (Electromagnetic off the unit and disconnect the other ca-
Compatibility Directive). In particular, the bles. Contact the distributor from whom
equipment is designed and manufactured you purchased the unit or a
on the basis of technological progress, so B.BEAT service center with the following
that: information: product model, serial number
a) the electromagnetic disturbance pro- and detailed symptoms of error or mal-
duced does not exceed the level above function, along with your name, address
which radio and telecommunications and telephone number.
equipment or other equipment cannot op-
erate normally;
4
Precautions for use and safety
COPYRIGHT
DISPOSAL
5
B.Beat Data Sheet
Compatible Audio Formats WAV 44.1 kHz, 48 kHz, 96 kHz 16/14 bit
when importing MP3 fixed bit rate [64 - 320] kbps
(will be converted MP3 VBR
OGG fixed bit rate [64 - 320] kbps
into internal format)
AAC
STEMS
MTA M-Live
6
7
We introduce you
Thank you for choosing B.BEAT, an inno- dio - Video projects to B.Beat.
vative and unique product. B.BEAT is the
ideal tool to enrich and simplify Live per- INTEGRATED DIGITAL MIXER
formances of Bands using Stereo or Multi-
track Sequences, even with synchronized B.BEAT Includes a digital mixer to handle
Video and Images Here we want to sum- 6 separate outputs, two inputs, a Head-
marize the main features of the device: phone output for Click, return from Mixer
and Backing tracks; with 4 convenient
READING MUSIC FILES AND VIDEOS potentiometers the musician can balance
in real time what he/she wants to hear in
B.BEAT plays Music files in WAV 24 Bit per headphones during the performance. With
sample format (if the file is 16 or 32 Bit it the 6 outputs, the tracks that make up the
is converted to 24 Bit), Audio Multitrack, Backing Tracks can be sent to the stage
Stems, Midi, Video Mp4 and JPG. B.BEAT mixer. A Stereo audio signal can return to
reads various digital formats1, from sim- B.Beat from any source through the two
ple Mp3 files to full-fledged multitrack au- inputs, and B.Beat also recognizes the
dio projects from Daw, up to 16 Mono or Click track and can direct it to any of the
8 Stereo tracks. B.BEAT can store a high 6 available outputs and to the headphone
number of Backing Tracks, and the avail- output at the same time.
able space depends on the versions of In-
ternal Memory available: B.BEAT ON STAGE
For example, in the 128 GB version with
Backing Tracks on 4 mono tracks: about B.Beat is designed and engineered to
60 hours of music can be stored. The cal- have maximum reliability during LIVE
culation is approximate and depends on performances. There is a special button
several factors that cannot be standard- on the [LIVE] panel that can be used the
ized. moment the Show starts because from
that moment on, the B.Beat processor will
We suggest completing the editing be busy ensuring maximum performance
of the Backing Tracks through the DAWs without wasting resources.
you use for recording before importing the
project to B.BEAT. Any changes related to B.Beat handles individual Backing Tracks
timbres and effects will not be possible that can be organized into convenient
once the project is uploaded to B.BEAT. Playlists, or actual Shows consisting of
multiple scenes. Projects can contain Mu-
Backing Tracks can be synchronized to a sic, Video and Images but also MIDI tracks
Video or Images that will be transmitted to send messages to the various devices
to Video Wall from HDMI output. Synchro- you use for Live performances. The phi-
nization operations must be carried out losophy behind B.Beat is to simplify the
with dedicated Apps before uploading Au- management of Backing tracks and Vid-
1
WAV 44.1 kHz, 48 kHz, 96 kHz 16/14 bit - MP3 fixed bit rate [64 - 320] kbps - MP3 VBR OGG fixed bit rate [64 - 320] kbps –
8 AAC – STEMS – MTA M-Live 8 tracks stereo or 16 mono (Audio multitrack)
We introduce you
2 SAFETY
18 BACKING TRACKS
- FORMATS
21 OPERATING ENVIRONMENTS
25 PLAYLIST
28 SHOWS
30 METRONOME
31 SYSTEM
36 DISPLAY ICONS
10
WHAT YOU FIND IN THE BOX
POWER SUPPLY
NETWORK CABLE
USER MANUAL,
you are reading.
OPTIONAL ACCESSORIES
11
Let's take a look at
Front panel
Function keys: F1 - F2 - F3 time by time STOP: pressed once stops the playback of
are assigned to different functions, de- the current Song/Video in the pause posi-
pending on the screens. Function descrip- tion. Pressed the second time sends the
tions are in the lower boxes of the display. current song/video to the top. Pressed
the third time empties the Ram memory
UP – DOWN: generically serve to scroll of B.Beat. B.Beat can load Audio Backing
through lists on the display, to change Tracks synchronized to video, or audio and
the position of the active cursor, or to in- video unsynchronized and independent. In
crease/decrease a selected value. this case, the Play and Stop buttons will
relate to music and pictures independent-
SYSTEM key: to access the System menu ly. You can select Video or Audio with the
F2 key from the Player screen.
BACK key: go back one Alpha Dial level -
Enter: The Alpha dial is used to remove a PLAY: the Play key starts the Audio Back-
list on Display, to change a value (e.g., the ing Tracks (if we are positioned on AUDIO
volume of a track). Pressed in the center or the Video if we are positioned on Vid-
provides ENTER consent. eo). When the player is paused, press Play
again to restart it.
12
LIVE: sets B.Beat in live operation, to avoid POTENTIOMETERS:
blockages and incidental actions, such as
unintentional pressing of a key. To turn BCK-TRACKS: adjusts the level of the
it on: press Live and confirm your choice Backing Tracks going to the headphones.
with F3, to turn it off press LIVE again and This data is manageable both with B.Beat
F3 to confirm. If we are in Live mode upon manager and by B.Beat.
pressing any key you will be asked if you
want to turn Live mode off. CLICK: adjusts the headphone level of the
Click or Metronome track
LIBRARY: gives access to individual items
contained in internal memory, Backing LINE IN: adjusts the headphone level of the
Tracks and Videos. If inserted it gives ac- signal coming in from the Line In inputs.
cess to the USB flash drive. When a USB
Stick is inserted, we can position on the VOLUME: adjusts the overall output vol-
flash drive and browse its contents. Indi- ume.
vidual tracks (stereo Mp3 or Wav) can be
played at will.
METRONOME: gives access to metronome SWITCH ON: pressed once turns on B.Beat.
management. The second time sets B.Beat to the off
position, and a confirmation message
appears on the display to turn off B.Beat.
Long press of this button (>2.5") directly
turns off B.Beat.
13
Let's take a look at
PEDAL: a Start Stop pedal can be connect- L/Mono: Left or mono channel input
ed. The first press corresponds to PLAY,
the second press corresponds to STOP. In – R: Right channel input
Here is a list of features:
• Pressed once: PLAY MIDI: Midi output for use with appropriate
• Pressed the second time: STOP (pause) MIDI cable - MiniJack (3.5mm) Type B.
• Pressed twice quickly: the Next song
pointed starts.
• Pressing more than 1 second: in case
we have a loaded Playlist enters the play-
list [corresponds to ENTER].
• When in playlist: pressed once scrolls
down the list, pressed twice quickly
scrolls back up the list.
• When in Playlist: held down for more Back
than one second stores the item pointed.
ETHERNET: to connect via network to the USB Power: power supply input. It can
PC. be used with the power supply provid-
USB: USB flash drives or Wi Fi M-Pen ed as standard, or with power bank
M-Live connection flash drives can be in- 10000mAh/2.4A. It is recommended to
serted. When you insert a USB flash drive use a cable of at least 3A and maximum
B.Beat displays its contents in the Library length 1m. It is not possible to determine
window. Connecting the Wi Fi M-Pen flash at first glance whether a device will work
drive to the USB slot will open the con- from license plate data.
nection for Smartphone and Tablet for the
purpose of using the Prompter App and OUTPUT: 6 Mono Audio outputs that can
viewing sheet music and Lyrics of backing convey separate, click, stereo or mono
tracks. tracks.
14
GO,
let’s get started!
MAIN FEATURES
AND CONNECTIONS
The primary function of B.Beat is to ac- mits Midi Files that contain messages
company your live performances by play- for your instrument set up on stage. Let's
ing pre-recorded Audio tracks on DAW. In first see a complete connection diagram
addition to audio tracks B.Beat can play of B.Beat by imagining a Live Set Up, on
videos and/or images that can be trans- a stage.
mitted on video Walls; it reads and trans-
6 separate
outputs
Headphones
Start / Stop
pedal
Smart device for sheet music / lyrics
15
TRANSFERRING DATA
1.Connect the provided network cable be-
TO B.BEAT
tween B.Beat and the Computer
All Audio, Video, Images and Midi materi-
2.Turn on B.Beat
al must be prepared through a DAW and
other Audio Video synchronization pro-
3.Launch the B.Beat Manager App
grams. Once the sound and video material
for your Show is properly assembled and
4. After about 60 seconds the App will
mixed you will be ready to transfer it to
detect the B.Beat connected, so you can
B.Beat. For this we use B.Beat Manager, a
connect to the B.Beat by pressing the but-
software made available in both Windows
ton on B.Beat Manager:
and Mac versions.
If you have Audio Backing Tracks available
in Mp3 Stereo or Wav format you can up-
load them to B.Beat using the USB input,
5.The display of B.Beat shows this screen
with a flash drive. B.Beat reads the con-
confirming the connection made
tents of the flash drive and plays it in real
time, or it can import the files within its
memory.
To transfer the Backing Tracks repertoire,
Videos, Images and Midi Files synchro-
nized to audio you can use the B.BEAT
Manager software; below are the connec-
tion diagrams:
If your PC does not have Ethernet input
you have two options:
CONNECTING B.BEAT
1.Use a USB - Ethernet interface for PC.
TO COMPUTER
2.Generate a Wi Fi Hotspot with B.Beat
Here are the ways to connect B.Beat and
to which the PC can connect. To generate
Computer, which can be PC or Mac:
the hotspot, the optional Wi Fi Stick is
essential. The password to enter B.Beat
The easiest way to connect B.Beat to the
Hotspot by default is 12345678.
Computer is to use the Ethernet network.
3.Connect the Computer to the hot spot
of B.Beat which will be detected automat-
ically. The default password is 12345678.
It goes like this:
16
It can be changed later by the B.Beat Man- The mentioned procedure also applies to
ager software. Hotspot networks generated by Smart
Phone or Tablet.
To connect B.Beat to the Wi Fi network From now on, the network data (address
we suggest this procedure [optional Wi Fi and password) are stored on B.Beat, which
Stick required]: will automatically recognize the network.
This solution is perfect when you are us-
1.Insert Wi Fi Stick on B.Beat ing B.Beat at home and want to use Wi Fi.
2.Connect the B.Beat to the pc via the
provided Ethernet cable (or via hotspot as
above)
3.open B.Beat manager on pc and connect
to B.Beat (see above)
4.in the Software click on options (gear
icon in the upper right corner)
5.open the "networks" tab
6.select the wi-fi network you want to con- To transfer a large number of Backing
nect to Tracks and Videos we recommend using
7.type the password of the Wi Fi network the Network cable connection mode. The
in use network connection ensures maximum
8.click on save and connect speed and reliability when passing data.
9.Your B.Beat is connected to the Wi Fi
network in use (if you are connected to INSTALLATION OF
the PC on Hotspot at this point the con- B.BEAT MANAGER SOFTWARE
nection to B.Beat will be cut off but you
can re-enable it as above) The B.Beat manager software is available
10.disconnect the Ethernet cable from B.Beat in two versions for two operating sys-
11.also connect your pc to the wi-fi net- tems:
work (if you have not already done so) Windows 7 and following - macOS 10.15
12.open the B.Beat manager on the pc Catalina and following. Full compatibility
and connect to the B.Beat in the new Wi is not guaranteed on earlier systems. The
Fi network in use. software can be downloaded for free from
this address
Windows
https://download.m-live.com/download/
bbeat/manager/bbeat_manager_win.exe
Mac
https://download.m-live.com/download/
bbeat/manager/bbeat_manager_mac.dmg
17
BACKING TRACKS IMPORTING A PROJECT
- FORMATS AUDIO MULTITRACK ON B.BEAT
Audio Backing Tracks can be of different Once you have created on your DAW the
formats which we summarize here: Audio file that constitutes the Backing
Tracks you can save the same project to
1.Audio Mp3 or Wav (or other digital for- separate tracks, so each track will con-
mats) into a stereo track (without click) stitute a single Audio file (Wav or Mp3).
Save it to a folder that will contain all the
2.Audio Mp3 or Wav (or other digital for- tracks in that single Audio project.
mats) in two mono tracks (with click in
one of the two tracks)* The maximum number of tracks you
can read with B.Beat is 16 mono, or 8 ste-
3.Audio multitrack (mp3 or wav or other reo.
digital formats) **
You are now ready to import the project
4.Stems (audio multitrack according to an you just created into B.Beat:
established protocol)
1.Connect B.Beat to the PC in a preferred
B.Beat can play the 4 formats we have mode
listed.
2.Launch the B.Beat Manager program
18
3.From the Library menu, select Media.
IMPORTING A VIDEO
OR IMAGES TO B.BEAT
4.Click on the key:
B.Beat can play Video files in Mp4 and MOV
format.
20
Operating environments
21
USING THE USB FLASH DRIVE b) Press Enter on Alpha Dial
c) From the next screen, press Set
B.Beat reads USB flash drives that can as next
contain Backing Tracks in Mp3 or Wav for- d) Since then, the project is placed
mat. in the Next Song location.
The following screen appears when insert-
ing a USB flash drive into the B.Beat drive: When a USB flash drive is inserted into
B.Beat, the internal memory can be ac-
cessed by pressing the LIBRARY key, and
the flash drive by pressing the F2 USB
key. If you want to eject the flash drive
press F2 Eject from the Flash Drive read
position.
22
the Alpha Dial. SPP will move to the de- ALPHA DIAL: by turning the alpha dial the
sired point, and pressing Enter will move song position moves along the Time line of
to that point. the project loaded in memory, the display
Below the SPP are the time indicators: shows the target song position (GO TO)
time elapsed from the beginning, time to in minutes and seconds. By pressing enter
the end of the song. the performance starts from the chosen
The running Playlist, if any, is described Song Position. This can happen even while
under the indicators. Otherwise this line the project is running.
is blank.
On the right are the Vu Meters that report If a PLAYLIST is loaded, this icon appears
the levels of the Output outputs: be care- on the Player screen:
ful if the volume potentiometer is at zero
these vu meters are not active. The playlist is playing, and when you press
NEXT: indicates the Song that will follow the ENTER key, you will go directly to the
the current one. The Next song can be list of projects contained in the Playlist.
freely selected, or it can be the Song in From here you will be able to perform
the playlist if we are using a Playlist or some Playlist selection and editing ac-
Show. To the right of NEXT the word MAN tions. See PLAYLIST chapter.
indicates that Play next will have to be Function keys on the PLAYER screen:
done manually, either by pressing PLAY or
by pressing the Start/Stop Pedal if pres- 1.SKIP (F1) allows you to "skip" or in tech-
ent. nical terms skipping the Backing Tracks
This screen allows you to check the Play- that appear in the "Next" field. The "Next"
er's status and perform some actions: field indicates which is the title that will
STOP: if pressed once the running project be played after the Backing Tracks being
will be set to Pause. If pressed a second played; if the Next field is blank (---), it
time the project will go to TOP. If press- means that there will be no Projects to be
ing Stop the third time, the memory will played at the end of the current run.
be emptied and it will go to the Playlist 2.VIDEO (F2) if Backing Tracks and a video
screen. are running we can access the manage-
PLAY: activates playback of the current ment of the video without affecting the
project. If the key flashes Blue means Play of the musical Backing Tracks. Press-
the project is paused, press Play to con- ing F2 VIDEO opens a screen that allows
tinue. When the Play key flashes quickly, controlling Stop and Play of the running
it means a Song is loaded into memory, video.
ready for Play.
23
3.MENU (F3) offers two options: to the specific family. In this way we can
a.Edit tracks define a Mute relative to the specific fam-
b.Level Meters ily, from B.Beat manager. By activating the
Mute mode of a family all tracks belong-
ing to the specific family will always be
EDIT TRACKS muted, for all Audio projects uploaded to
B.Beat. If we want to exclude the Fam-
Editing of tracks and mixes on the ily Mute from a specific project, we can
DAW is recommended to be completed. In always do so from the Mute function on
any case B.Beat and especially the B.Beat Edit Tracks. This icon appears next to the
manager software allow some interven- track name when an instrument family is
tions for the purpose of improving perfor- in Mute mode:
mance. These interventions can be done
from the Edit Tracks page: Family Mute can only be used on Backing
Tracks that have separate tracks. For ex-
ample, on the MTA files that can be down-
loaded from the website www.songser-
vice.it
The Mute icon appears on the left: • Adjust the volume of a track:
The Family Mute: on B.Beat it is possible select the track with Up and Down
to set Instrument Families. This option -> turn the Alpha Dial to turn down/up the
is managed from B.Beat Manager - see volume. The value is indicated in graphics
specific guide. For example, we can set and by a number from 0 to 100.
various instrument families (keyboards,
bass, percussion etc.) and assign them
24
• F2 Output key: PLAYLIST
Pressing F2 accesses the Audio output
setting:
The Playlist is a set of Audio Projects (or
audio + video) that is selected from the
B.Beat Library and can be played in se-
quence according to a preset order. Be-
tween songs the Playlist can stop or it
can continue automatically via Autoplay
(see System menu -> Autoplay).
Each track can go out on one or more of
the 6 available outputs. To select one or The Playlist can also be used as a simple
more outputs: binder of Projects that are used at partic-
ular events. Projects can be recalled at
Turn the Alpha Dial and select an output, will.
press ENTER to enable the output, press When the Playlist is loaded into memory
again to disable the same output. the complete list of songs contained can
be viewed by pressing ENTER, on the Alpa
By pressing F3 INFO you can check which Dial from the main page of the Player.
track comes out on the selected output. The Playlist environment contains the list
of Playlists that have been transferred
• Playing a Video (Media) from B.Beat Manager or have been creat-
ed on B.Beat. The following functions are
Press [Library] possible from this operation section:
Press the function key [F1 - MEDIA] 1.PLAY key: Immediately play the selected
playlist through Up and Down
Turn [Alpha dial] or press [up and down] to
select the file 2.ENTER key: to access the contents of
the Playlist and edit it at will.
Press [play] to launch playing
3.F1 Delete key:
key delete the selected play-
The Main screen appears list through Up and Down
25
AUTO PLAY
SELECT A PLAYLIST
System menu > Options > Auto Play: If
Press [PLAYLISTS] the list of Playlists you select the Auto Play "ON" function at
stored in memory appears. the end of one Song the next one will start
immediately. Conversely, the next song
Turn [ALPHA DIAL] or [up and down] to se- starts only by pressing the Play button or
lect the Start Stop pedal if connected.
Press F3 [LOAD] to load the Playlist into PLAYLIST > [ENTER] EDIT
memory. Now it is ready to play. Alterna-
tively, you can press PLAY and the Playlist B.Beat allows editing a Playlist. To edit:
will start immediately.
Press [PLAYLISTS] Turn [Alpha Dial] or [Up
Down] to select the Playlist you want to
If the Player is playing an audio or vid- edit.
eo a confirmation screen will appear be-
fore loading the memory and stopping the Press ENTER on alpha dial to enter the fol-
current playback. lowing screen:
NEXT SONG
26
Confirm with F3 [Remove] in the next
confirmation screen, or F1 [Cancel] to
cancel the choice. PLAY A PLAYLIST
To add a Song to the Playlist: We have seen how to create, edit, search
Press F3 [ADD] the page will move inside and select a Playlist. Now let's see what
the LIBRARY and you can select the Song we can do while a Playlist is running.
to be added to the Playlist by scrolling
through the list via [Alpha Dial] or [Up Let's select a Playlist and load it into
Down]. memory using the F3 [LOAD] key. At that
Once you have found the Song to add point we can start the Playlist at will. The
press F3 [ADD] to add the song or F1 Player screen appears as shown below:
[CANCEL] to cancel the operation.
The Song will automatically be added to
the bottom of the Playlist. Then it can be
moved with the MOVE function.
27
F1 [SKIP] Excludes the selected song lights go out on the stage. The Show tool
from playing the playlist. Select the Song allows organizing all the moments of our
by turning [ALPHA DIAL] or [Up down] evening, both when we are active on stage
press F1 [SKIP]. An icon will appear indi- playing and singing but also in the breaks,
cating that the Song will not be played in for example with videos and background
the current Playlist. images. To create and edit the Show refer
F2 [NEXT] Inserts the selected song into to the B.Beat Manager Software guide.
the Next location. So the song will be Structurally, the B.Beat Show is divided
played after the one playing. Select the into Scenes, which in turn contain Slots.
Song by turning [ALPHA DIAL] or [Up down]
press F2 [NEXT]. The letter "N" appears The Slot is an event that can contain:
next to it, and the song is placed in Next
location. 1. Backing Tracks with or without
background images
F3 [LOAD] Loads the selected song into 2. Images
memory, ready to be played. Select the 3. Video
Song by turning [ALPHA DIAL] or [Up down] 4. Audio tracks (uploaded to
press F3 [LOAD]. The song will be loaded B.Beat as projects)
into the Player and ready to be played. 5. Metronome [without Backing
Tracks] with or without back-
If the Player is playing an audio or vid- ground images
eo a confirmation screen will appear be- 6. Breaks (moments when the
fore loading the memory and stopping the show goes on but, for example,
current playback. there is a musical break)
PLAY: to play any of the Songs in a playlist. The Scene can contain a video/back-
Select the Song by turning [ALPHA DIAL] or ground image that can be alternative to
[Up down] press PLAY. The song will start the video/image contained in the Slot. The
immediately, interrupting the Song that is video contained in the Slot takes prece-
playing. dence over the Scene Video. The scene
can be placed in LOOP so at the end it
starts again from the beginning. This can
be useful in Pauses if we have a playlist of
SHOWS recorded audio tracks: the Playlist will be
repeated from the beginning until we stop
the Scene to move on to the next one.
The Show is a tool for organizing a show The video part accompanying the music, if
from its preamble until the moment the present as images or video sequence, will
28
also be repeated. The icon represents the Show, to
The show and scenes can be built easily the right is the title of the loaded Show
on B.Beat Manager, refer to the guide on (or scene).
B.Beat manager to explore this topic fur-
ther. Once the programming of the Show is When we load a SHOW the B.Beat is ready
completed, the Show must be transferred to play the list of all the events contained
to B.Beat for Live performance. in the SHOW, which, we remind you, is a
highly developed Playlist. Here are the dif-
By pressing the “SHOWS” Key we access ferences that characterize a SHOW:
the list that collects them within B.Beat.
1. The SHOW contains a series of
The screen has the usual three assigned SCENES, SCENES consist of one or
Function keys: F1 [SHOWS] shows the list more Audio and/or Video contents
of archived Shows. F2 [SCENES] Shows (called SLOTS).
the list of archived Scenes. F3 [LOAD]
pressing this key will load the show or 2. Within a Show you can put Scenes
a selected scene into memory, at which in the lineup. A Scene can consist of
point it will be ready to be played with the several SLOTS.
PLAY key.
To select a Show we can scroll through 3. Each event (Slot or Scene) is
the list with Alpha Dial or the Up and Down connected by a transition that can
keys. Pressing PLAY runs the selected be automatic (the next slot starts
Show or Scene. automatically after a delay of "n"
seconds) or manually (pending con-
Here is the screenshot of the Player when sent from the Play button).
we load a Show:
When running a Show the options we have
are similar to those in the Playlist, in fact
by pressing the ENTER key we access the
list of SCENES and the events contained
in the scenes.
29
screen you will have some operational
possibilities:
METRONOME
F1 [SKIP] Excludes the selected SLOT
from the execution of the Scene. Select
the SLOT by turning [ALPHA DIAL] or [Up B.Beat includes a metronome. It can be
down] press F1 [SKIP]. An icon will appear used as guide during a Live performance.
indicating that the SLOT will not be played It can be placed within a scene that will
in the current Scene. make up a show.
Pressing the Metronome key takes you to
F2 [NEXT] Inserts the selected SLOT into the dedicated page.
the Next location. So the SLOT will be ex-
ecuted after the one running. Select the
SLOT by turning [ALPHA DIAL] or [Up down]
press F2 [NEXT]. The letter "N" appears
next to it, and the SLOT is placed on Next
location.
F3 [LOAD] Loads the selected SLOT into BPM: indicates the chosen speed. It can
memory, ready to be executed. Select the be changed with Alpha Dial (rotate left or
SLOT by turning [ALPHA DIAL] or [Up down] right) or with the TAP function.
press
F3 [LOAD]. The SLOT will be loaded into TAP: press F2 [TAP] -> tap the stop button
the Player and ready to be executed. to give the metronome time -> press F3
If the Player is running another Slot [DONE] when you have completed.
(audio or video) a confirmation screen will
appear before loading the memory and METER: choose the metric subdivision.
stopping the current run. You can change the value with Alpha Dial.
PLAY: to play any of the SLOTS in a SHOW. 2nd BEAT: choose a second beat within
Select the SLOT by turning [ALPHA DIAL] or the measure, you can select the fourth or
[Up down] press PLAY. The song will start eighth of the measure on which you want
immediately, interrupting the SLOT that is the second beat.
running.
30
VOLUME: choose the output volume of the OPTION>>
metronome. Change the value with Alpha
Dial. The option menu contains the following
submenus, which can be accessed by
SOUND: choose the sound to be used for pressing ENTER:
the metronome. Turn Alpha Dial to select.
AutoPlay: enables or disables the Auto
OUTPUT: choose the output. Change the Play function. Press Enter on Autoplay
value with Alpha Dial. and then select Off or On. Auto Play ON
enables automatic play while running the
LIGHT: allows the CLICK sound to be asso- Playlist. When Autoplay is OFF at the end
ciated with a timed light, in the METRO- of each song in a playlist B.Beat stops un-
NOME key. til the Play button is pressed to contin-
ue the playlist. The function of Autoplay,
Once the settings are made, the metro- Stop is specifically defined for Shows and
nome is ready to go: press F3 [START] scenes.
or Play to begin. THE metronome can be
programmed within a SHOW as a Slot. We AutoHotSpot: if in the ON position, the Hot
can program it if we need to send the Met- Spot function for connecting with Device
ronome to the musicians on stage during or Mobile is always active when B.Beat
a performance, even without a musical is turned on, as long as you do not want
base playing. From the Main screen we to activate a Wi Fi connection to a public
can change the BPM by pressing the two network. The Hot Spot allows Smart De-
arrows Up and Down. vices to connect to B.Beat and use the
Prompter App to display lyrics and Sheet
Music.
SYSTEM
Display Brightness: adjusts the bright-
ness level of the Display. Press Enter and
The System key gives access to a number change the level via Alpha Dial.
of B.Beat settings, as well as managing
the Wi Fi connection and System informa- Key Brightness: adjusts the brightness
tion. level of the keyboard. Press Enter and
change the level via Alpha Dial.
31
lect with Enter and turn the Alpha Dial to Press Enter to enter the configuration
choose the option. screen and turn the Alpha Dial to choose
Default L Output: B.Beat has 6 audio out- the desired output. Press Enter or F3
puts. You can select which of these is [SAVE] to set. Output 6 is selected at pur-
assigned to the LEFT channel of a stereo chase.
Audio track. Press Enter to enter the con-
figuration screen and turn the Alpha Dial
to choose the desired output. Press Enter NETWORK
or F3 [SAVE] to set. Output 1 is selected
at purchase. B.Beat connects to different entities in
different manners.
32
the private Wi Fi network is activated allows detecting the active and available
(with optional M-Pen). You can change the network and setting B.Beat to recognize
settings with the function keys: it, also you can enter the Network pass-
word. Once we have set B.Beat to recog-
1.F1 [BACK] to exit this page. nize a particular Wi Fi network all we have
to do is press CONN and it will recognize it
2.F2 [INFO] displays the IP and password to enter it. This message appears if no Wi
to enter the network "12345678" by de- Fi network is included among those that
fault; from the B.Beat manager Software B.Beat is set to recognize: “USE B.BEAT
you can change this Password in the op- MANAGER to connect”. When B.Beat con-
tions area. To connect to the B.Beat Hot nects to a public network, the F3 fast be-
Spot, the QR code can be used by pressing comes [DISABLE], and pressing it will dis-
F3 [QR-code] on the Info page. It is nec- connect B.Beat from the public network.
essary to connect to the B.Beat hot spot
in order to use the Prompter App for the MUTE FAMILIES
purpose of viewing lyrics and sheet music
present in the Backing tracks. are groups of tools that are established to
simplify Mute operations in special cases.
3.F3 [ENABLE – DISABLE] to turn the hot Families are created with the B.Beat Man-
spot on or off. NOTE: When the hot spot ager software, and audio project tracks
is active, it is not possible to use Wi Fi can be assigned to specific families. For
connection to a public network. example: the violin can be assigned to
the Family Orchestra, as can the viola and
Wi Fi: you can enable Wi Fi connection to cello. If on B.Beat you MUTE the Orches-
active networks to connect even without tra family no tracks (including Violin, Viola
the Ethernet Cable. Entering the Wi Fi and Cello tracks) assigned to that family
page activates three functions (with the will be played. This will allow you to quick-
optional M-Pen): ly mute groups of instruments without go-
ing into editing projects one by one.
1.F1 [BACK] to exit this screen.
33
B.BEAT INFO Special characters, accented charac-
ters or international characters are not
contains this information: Firmware ver- allowed. The maximum number of Meta
sion / Serial Number / Memory space Events (lines) allowed is 500 per song.
available and used / Time elapsed since To facilitate the writing of text, a specific
last power on. program that can write text in Standard
midi Lyric format can be used.
SOFTWARE LICENSES
The midi file containing the lyrics can be
shows Firmware licenses. uploaded to B.Beat along with the related
audio project, obviously the lyrics must be
written so that the text strings are syn-
LYRICS AND CHORD WRITING chronized to the music. To load the Midi
File use the usual procedures via B.Beat
Manager. You can load the Midi File along
Our Backing Tracks can contain Lyrics with the Audio project or you can add the
and Chords that will be displayed by the Midi track as Extra content. The same
Prompter App. The App runs on smart- Midi File can also contain the chords of
phones and tablets of all types, and is the song.
available for free in the Apple Store and
Google Play. Backing Tracks in M-Live How to write a text for B.Beat - Prompter
MTA8 format available at www.songser- Chords are written to a Daw capable of
vice.it – www.song-service.com may con- editing Meta Midi Events. Meta Events
tain the information of Lyrics and Chords. type 01 Lyrics are created, and each meta
If you have Personal Backing Tracks and event contains a chord. Chords should be
want to write lyrics and chords you can written in international notation following
follow this procedure. the table below. In this way the chords
can also be displayed by Tabs for Guitars
How to write a text for B.Beat - Prompter: and Keyboard. The maximum number of
Text writing on a Daw capable of editing Meta Events (chords) allowed is 1.000
Meta Midi Events. Meta Events type 05 per song.
Lyrics are created, and each meta event Chords must have the following formula:
contains one line of text that cannot ex-
ceed 40 characters (including spaces). [Root note] [variation]/[bass] if any.
Some DAWs will need for each end of line
a symbol to determine that it is necessary For example if the chord is C M7 the [root
to start a new line, so write this symbol "|" note] is C and the [Variation] is M7.
(pipe) at the end of the line. So our C chord M7 will be written CM7
34
[Low, when necessary] If we want to write File use the usual procedures via B.Beat
an inversion, e.g. low E we use the sym- Manager. You can load the Midi File along
bol "/" followed by the low note in English with the Audio project or you can add the
always between square brackets in our Midi track as Extra content.
case E
Therefore: C M7 low E It will be written:
CM7/E
The midi file containing the chords (and
lyrics) can be uploaded to B.Beat along
with the related audio project, obviously
the lyrics and chords must be written so
that the text and chord strings are syn-
chronized to the music. To load the Midi
List of chords
C C# D D# E F F# G G# A A# B
Db Eb Gb Ab Bb
List of variations
35
Display Icons
Icon Meaning
Edit mode. You can change the data of: •Playlist •Project (Track)
36
Display Icons
Options menu
Autoplay of Next (applies to single projects, playlists)
Starting Next is manual (press play or foot pedal)
Information notification
Hotspot information
Wi-Fi information
Delete item
Live mode confirmation
Metronome configuration
View Vu meters
37
38
39
Ver. 1- July 8, 2022
M-Live Srl
Via Luciona 1872/B, 47842 San Giovanni in Marignano (RN)
Tel: (+39) 0541 827066 Fax: (+39) 0541 827067
m-live.com - songservice.it