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Witches & War Rigs Inventory Guide

The document appears to be character sheets for two individuals, Valyri Goth a level 1 Warrior from Rhun with skills in engineering and smuggling, and Gregori I. Kaval a level 1 Yellow Witch from Rossbeki with talents in alchemy and scrounging. The sheets provide details on their abilities, equipment, and goals which for Valyri include restoring her War Rig armor and acquiring better weapons and a crew.

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0% found this document useful (0 votes)
73 views4 pages

Witches & War Rigs Inventory Guide

The document appears to be character sheets for two individuals, Valyri Goth a level 1 Warrior from Rhun with skills in engineering and smuggling, and Gregori I. Kaval a level 1 Yellow Witch from Rossbeki with talents in alchemy and scrounging. The sheets provide details on their abilities, equipment, and goals which for Valyri include restoring her War Rig armor and acquiring better weapons and a crew.

Uploaded by

lisowap179
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

WITCHES & WAR RIGS

Name Class/Level
Nationality XP
Heritage
Feats/Magic
Looks
1
Talent
2
Skills 3

Extra 4
5
6
T
R
ST

IN

Melee hit Precise actions


Mass Save Magic Save 7
d o

8
Blo

9
IS
X

Ranged def
DE

Ranged hit 10
W

Agility Save Perception Save


a th
Bre

Inventory & Notes


N

A
CO

CH

Melee def Presence Slots/Items: Pouch 1/1,


Vigor Save Willpower Save Bag 4/5, Pack 8/12
WITCHES & WAR RIGS
Name Class/Level
Nationality XP
Heritage
Feats/Magic
Looks
1
Talent
2
Skills 3

Extra 4
5
6
T
R
ST

IN

Melee hit Precise actions


Mass Save Magic Save 7
d o

8
Blo

9
IS
X

Ranged def
DE

Ranged hit 10
W

Agility Save Perception Save


a th
Bre

Inventory & Notes


N

A
CO

CH

Melee def Presence Slots/Items: Pouch 1/1,


Vigor Save Willpower Save Bag 4/5, Pack 8/12
WITCHES & WAR RIGS
Name Valyri Goth Class/Level Warrior 1

:
Nationality Rhunic XP
Heritage Human
Feats/Magic
Looks tall, martial, scarred
1 Rig Jockey
Talent Cunning 2
Skills Engineer (+Smuggler) 3

Extra Jack of all trades 4


5
6
T
R
ST

IN

Precise actions
Melee hit
Mass Save
14 14 Magic Save 7
d o

6 8
Blo

6 9
IS
X

Ranged def
DE

Ranged hit 10
W

Agility Save 8 16 Perception Save


a th
9
Bre

9 Inventory & Notes


N

A
CO

CH

Presence Slots/Items: Pouch 1/1,


Melee def 11 11 Willpower Save Bag 4/5, Pack 8/12
Vigor Save

Cunning: After a failed roll, re-roll or give advantage to


another roll (ally or self). 1/session
Slots (can carry 11 at once)
8 Rig harness AC 8 deflect 4-in-6 Fuel 6/12
(Stripped down Wargelt, missing plates & buckler, MUST FIX!)
1 Rigger toolkit
0 Fuel Supplies (get some before leaving town)
1 Medium blade (Sidesword) 1d6 (to hit rolls can be shifted by 1)
(While rigged up, she straps it to the rig’s left forearm for
quick access as a dagger: free to draw, ignore armor on a 1)
1 Pistol 1d6-1, 1 hand, Nearby range (Dwergara 9kal) GOALS
-Restore War Rig armor
-Bigger gun (rig pistol?)
-Get a decent truck for gear
-Hire a crew
-Driver
-Mechanic
-Medic
-Secret compartments in rig
-Decent fence to sell things
WITCHES & WAR RIGS
Name Gregori I. Kaval Class/Level Yellow Witch 1
Nationality Rossbeki XP
Heritage Dwarf
Feats/Magic
Looks Tweed jacket, pipe
1 Matter 1: Distillation
Talent Hardy 2
Skills Alchemist 3

Extra Scrounger (refill 1 4


supply for free) 5
6
T
R

11 16
ST

IN

Melee hit Precise actions


Mass Save Magic Save 7
d

5
o

8
Blo

5 9
IS
X

Ranged def
11 8
DE

Ranged hit 10
W

Agility Save Perception Save


a th
5
Bre

5 Inventory & Notes


N

11 15
CO

CH

Melee def Presence Slots/Items: Pouch 1/1,


Vigor Save Willpower Save Bag 4/5, Pack 8/12

Slots
4 Suitcase (5 items, action to access)
- 4 alchemy toolkit (assorted glassware + reagents)
- 1 double-breasted lab coat and spare shirts

4 Suitcase (5 items, action to access)


- 4 reference books on magic, science, and chem engineering
- 1 Supplies (Ammo): restocked with “Scrounger”+alchemy skill in towns

1 grimoire in pocket of tweed jacket: “Enkhiridion Alkhimii”

2 Shotgun, 1d6+1 damage, Nearby (only normal ammo… for now) Sernygrad Mechanics Union
- Science university
- Funding for research or
expeditions as long as I
keep publishing findings

Goals
- Make cool shotgun shells
- Explore for new ores
- Research advances in
materials science

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