Those Things We Walk
The Path of Wanderlust (0). "Explore the world"
The Path of Legends (I). "Make a mark on the world"
The Path of Visions (II). "Seek occult, esoteric knowledge"
The Path of Care (III). "Protect and guide those who I care about"
The Path of Dominion (IV). "Accumulate power and influence over the world"
The Path of Devotion (V). "Submit fully to a great being"
The Path of Sensation (VI). "Do whatever my heart tells me"
The Path of Vengeance (VII). "Enact punishment on those who've wronged me"
The Path of Sufferance (VIII). "Become ineffable in the face of anguish"
The Path of Wisdom (IX). "Understand and master the natural world with knowledge"
The Path of Destiny (X). "Fulfill or avoid a particular fated event"
The Path of Excellence (XI). "Strive for practical perfection of my self and my art"
The Path of Withdrawal (XII). "Reject material wealth/pleasure in the search of
enlightenment"
The Path of Obligation (XIII). "Fulfill an obligation which I must, despite that I would
rather not"
The Path of Altruism (XIV). "Help people in any way I can"
The Path of Burden (XV). "Escape some burden that has been placed upon me"
The Path of Revolution (XVI). "Decisively and violently oust monsters, tyrants, and
regimes"
The Path of Fellowship (XVII). "Unite everyone in peace and solidarity"
The Path of Meaning (XVIII). "Search for meaning in the world, even if in vain"
The Path of Revelry (XIX). "Achieve wealth, fame, love, and the conventional happy
ending"
The Path of Redemption (XX). "Prove to the world and myself that I have changed"
The Path of Ascension (XXI). "Become one with divine essence"
(Paths are chosen after the dramatic center is revealed as each character's initial "reaction")