Widows Walk Rules
Widows Walk Rules
Design: Mike Selinker with Elisa Teague and Liz Spain 1 rule sheet
Development: Chad Brown, Chris Dupuis, Gaby Weidling 2 haunt books
(Traitor’s Tome and Secrets of Survival)
Additional Development: Thomas Ball, Rob Daviau, Bryan
Hawley, Paul Peterson, Ben Petrisor, Javier Quintero, Keith 20 room tiles
Richmond, Aviva Schecterson, Lucy Tibbits
8 omen cards
Haunts: Peter Adkison, Christopher Badell, Keith Baker,
Thomas Ball, John Borba, Chad Brown, Bart Carroll, Quelle 11 item cards
Chris, Andy Collins, Rob Daviau, Michael Dunlap, Chris Dupuis, 11 event cards
Don Eubanks, Justin Gary, Jonathan Gilmour, Bruce Glassco,
Eli Halpern, Will Hindmarch, Jerry Holkins, Mons Johnson, 76 tokens, including:
Gwendolyn Kestrel, Richard Malena, Mikey Neumann, 4 large circular monster tokens
Paul Peterson, Ben Petrisor, Marie Poole, Zoë Quinn, Javier
Quintero, Keith Richmond, Mike Robles, Tifa Robles, Anita 36 small circular explorer tokens
Sarkeesian, Aviva Schecterson, F. Wesley Schneider, Mike 36 square event and room tokens
Selinker, Liz Spain, Elisa Teague, Max Temkin, Rodney
Thompson, Lucy Tibbits, Jeff Tidball, Brian Tinsman, My Sudden But Inevitable Betrayal
Pendleton Ward, Angela M. Webber, Gaby Weidling
AGES 12+
Editing: Aviva Schecterson, Mike Selinker “SOMETIMES, THEY COME BACK.”
Widow’s Walk™ is an expansion, not a I’ve heard that a lot. I didn’t think it’d be me, of course. In 2003, my last project at Wizards of the
Base Set Game Design and Development: Bruce Glassco, complete game. The Betrayal at House on
Rob Daviau, Mike Selinker, Bill McQuillan, Brian Campbell, the Hill base game is required. Coast was developing Bruce Glassco’s game “The House on the Hill.” I loved the game. It was my team’s
Bruce Cordell, Mons Johnson, Gwendolyn Kestrel, Bill solution to a single player overlording a cooperative game. We made you care about your character, and
Slavicsek, Brian Tinsman, Teeuwynn Woodruff
fear letting someone else get all the good stuff. If you could be betrayed, you’d play cooperatively, but
Art Direction: Shauna Narciso ©2016 Wizards of the Coast LLC
Graphic Design: Emi Tanji think individually.
Production Management: Cynda Callaway, Tom Wänerstrand It was a great concept, and it got the best team. modern horror game shine, we revisited Betrayal to
Packaging Design: Veronica Ruggenberg Hasbro’s Rob Daviau crafted the draft version from remind ourselves what made it tick. And we started
Prepress Management: Jefferson Dunlap
Project Management: Heather Fleming Bruce’s original manuscript. Then I put together a thinking of all new ideas for it. Ideas which would
Box Illustration: Ben Oliver rock star crew—Bruce Cordell, Teeuwynn Woodruff, go nowhere unless . . .
Tile Art Direction: Scott Okumura
Tile Illustration: Scott Okumura, Toshiko Okumura Bill McQuillan, and many others—to make a rock star “Hey Mike, do you want to do more Betrayal?”
Card and Token Illustration: Richard Whitters game. We called it Betrayal at House on the Hill .®
The voice on the phone was Mike Mearls, head of
Imaging Technicians: Sven Bolen, Sasha Gharabaghian, With Betrayal in the books, I left to start my R&D for Dungeons & Dragons ®. Wizards wanted to
Kevin Yee
Brand Management: Shelly Mazzanoble company, Lone Shark Games, right at the end of the create an expansion for Betrayal, and because of my
Brand Direction: Liz Schuh, Nathan Stewart design process. I figured that’d be the last I’d hear history with the game, they thought of me first. It
Lone Shark Brand Direction: Marie Poole
of the game. was the day after my birthday. I assured Mike that
Additional Playtesters: Matt Adelsperger, Chuck Arnett, Then something happened. Right around the yes, I’d like that very much.
Kate Arsenault, Rob Beachler, Kat Benesh, Billy Benham,
Angie Bowes, Jamie Bowes, Shaun Braswell, Mikhaila release of the 2nd Edition in 2010, people started So as we were developing one modern horror
Burnett, Crystal Carrow, Zoe Clancy, Paul Clinkingbeard, talking about Betrayal a ton. They’d come up game, we began—in secret and in the shadows—
Jordan Comar, Brian Coppola, Luke Crane, Adrian Davila,
Josh Dillard, Aaron Donogh, David Drake, Sean Epperson, and tell me that it was their favorite game, that to develop a second. We kept it to ourselves,
Gary Evans, Daniel Fairchild, Ian Fay, Nathaniel Fellows, it changed their lives. People like Cards Against codenaming it “Project Riboflavin” (aka “B2”). I
David Gershman, Jenn Godwin, Jenn Godwin, Elyssa Grant, Humanity co-creator Max Temkin, cartoonist invited all those friends who told me they loved
Nathan Greene, Melissa Haack, Justin Hammond, Arthur
Hart, Kimberly D. Hart, Bryan Hawley, Matthew Heller, Pendleton Ward, and Doubleclicks singer Angela Betrayal to write haunts. Rob, Elisa, and Liz joined
Sean Hitchings, Rif Hutchings, Kelly Ingram, David Jackson, M. Webber. It influenced the work of fans like me on the core team. Some of their stuff was mind-
Aragwen Jaeger, Holden Jaeger, Bill Johnson, Trina Johnson,
Jennifer Jordan, Mary Josberger, Pegah Khorsandian, Trevor videogame designer Zoë Quinn and Dead of Winter bogglingly strange. All of it was great.
Kidd, Joe Kim, Austin Lamb, Dave LeCompte, Liz Leo, James designer Jonathan Gilmour. I hired two of Betrayal’s We added cards, tokens, and rooms that led you
Maloney, Tina Mancuso, Lauren Matesic, Dylan Mayo, Liam biggest fans, Elisa Teague and Liz Spain, to be game all around the inner spaces of the house. And we
McIntyre, David McDarby, Alli Medwin, Nathan Michail,
Noah Millrod, Crystal Milam, Diane Molinari, Tara Montoya, designers on my team. put a roof on the house, because every house needs
Shelley Munnell, Jason Myers, Jonathan Nutter, Kayla Nutter, And at every convention, in every panel Q&A a roof.
Stephen Nutter, Corey O’Connor, Tanis O’Connor, Kyle
O’Neill, James Olson, Thomas Ourada, Mitch Pattenaude, session, I would get asked one question: So yeah, when someone says “sometimes they
Brian Perrin, Jennifer Polier, Jacob Potter, Jamie Rarick, Jes “Would you ever consider doing more Betrayal?” come back,” you should listen.
Reaves, Jeremiah Reinmiller, Brian Ross, Hilary Ross, Jenny “You should ask Wizards,” I’d say, and change
Ross, Veronica Ruggenberg, Tim Russo, Curt Sandvig, Kyle
Shafer, Ethan Schwager, Ray Semiraglio, Matthew Sernett, the subject. I understood where they came from. They always come back.
Matthew Shaw, Jeremiah Shepersky, Eliot Sirota, Dan Betrayal is episodic, and everyone wants new
Slocum, Sleep Souther, Shane Steed, Matthew Stevens, John
Stone, Joe Teague, Amber Thiesen, Tyler Tinsley, Greg Tito, episodes of their favorite show. But actually making
Christina Usher, Christina White, Brian Wilson, Jonathan new episodes was unlikely to happen. In a practical
Wilson, Skylar Woodies sense, I put the thought out of my mind. I hoped I’d
Special Thanks: Stacey Clement, Nikolaus Davidson, Oliver get another shot at it, but the real world stands in
Davidson, Felicia Day, Marty Durham, Evon Fuerst, David
Gershman, Curt Gould, Nina Hess, JR Honeycutt, Jerome Lalin, the way of such things. So, I kept designing new
Mike Mearls, Nick Mitchell, Shelley Munnell, Paul and Storm, games.
Penny Arcade, Bill Rose, Patrick Rothfuss, Liz Schuh, Rich While making the Apocrypha Adventure Card
Sommer, Shane Steed, Sheila Tayebi, Greg Tito, Wil Wheaton,
the D&D and Magic teams, Geek & Sundry, the JoCo Cruise, Game, I described it as “the spiritual successor to Mike Selinker
and everyone who ever asked for an expansion to this game. Betrayal.” These were bold words. As we made our Lead Developer, Betrayal at House on the Hill
TRIGGERING THE HAUNT
When you trigger the haunt, use the new haunt chart below.
HAUNT TRAITOR NEW CARDS AND TILES THE ROOF The ? means you draw the top card of a stack
of your choice when you discover the room.
1–50 Refer to the haunt chart in 67 Peter Akimoto (Basketball) or 87 Youngest explorer At the start of the game, shuffle the new The roof is a new floor. When you start
the Traitor’s Tome book for highest Speed* 88 Haunt revealer event cards, item cards, omen cards, play, put the Roof Landing in play. As noted
the base game and room tiles in with the ones from the on that tile, when you discover a room on
EXPLORER TOKENS
68 Jenny LeClerc (Reading) or 89 Lowest Sanity*
base game. the roof, use the first room tile that has The 36 circular explorer tokens, 6 of each
51 Everyone except the haunt highest Knowledge*
revealer 90 Haunt revealer either the roof or the upper floor on the color, bearing each explorer’s face indicate
69 Haunt revealer
52 Haunt revealer 91 Lowest Sanity* GLOSSARY UPDATE back. The roof is not a second upper floor; possession or completion of something by
70 Oldest explorer Companion: The Cat, Dog, Girl, and for example, the Mystic Elevator only goes that explorer. When you use the Chapel,
53 Haunt revealer 92 None (see Secrets of Survival) Gymnasium, Larder, Library, Menagerie,
71 Left of the haunt revealer Madman are companions. to the roof when you roll a 4 and choose
54 Highest Knowledge* 93 Highest Knowledge* the roof. or Study’s power to gain a trait, leave your
72 Haunt revealer Outside: When a haunt references colored explorer token on the room tile.
55 Female explorer closest to the 94 Explorer with the most items
73 Ox Bellows (Shiny Objects) or that can be stolen or traded* outside rooms, this includes the Balcony, LANDINGS When you are in that room thereafter, you
right of the haunt revealer highest Might* Conservatory, Gardens, Graveyard, Patio, may not use that room’s power to gain a trait.
(or, if none, haunt revealer) 95 Oldest player (not necessarily Roof Landing, Solarium, Tower, Tree House, Several tiles are referred to as landings
74 Haunt revealer These tokens may be used in haunts as well.
56 Explorer with the most total oldest explorer) and Widow’s Walk. in this expansion. The landings are the
75 Left of the haunt revealer Basement Landing, Grand Staircase/Foyer/
items and omens* 96 Left of the haunt revealer
Weapon: The Axe, Blood Dagger, Entrance Hall (or any room of it), Upper
OBSTACLE AND LOCK TOKENS
57 None (see Secrets of Survival) 76 Oldest explorer 97 Hidden traitor (see Secrets of The Obstacle and Lock tokens represent
Boomstick, Chainsaw, Revolver, Sacrificial Landing, and Roof Landing.
58 Haunt revealer 77 Professor Longfellow (Gaelic Survival) Dagger, and Spear are weapons. barriers that explorers will need to do
Music) or highest Speed* 98 Haunt revealer NEW ROOM SYMBOLS certain actions to get through. Traitors and
59 Haunt revealer Window: The Bedroom, Chapel, Dining
78 Lowest Sanity* (except for the monsters ignore these tokens unless the
60 Haunt revealer 99 None (see Secrets of Survival) Room, Drawing Room, Grand Staircase, The symbol on a room tile means that
haunt revealer) haunt says otherwise.
100 None (see Secrets of Survival) Master Bedroom, and Sewing Room the room has a dumbwaiter. You can move
61 Haunt revealer 79 Left and right of the haunt from that room to the landing either one
have windows.
62 Darrin “Flash” Williams revealer Refer to the chart after haunt floor up or one floor down, assuming such OPTIONAL RULE: PLAYING
(Shakespearean Literature) or 100 in Secrets of Survival. a floor exists, by spending 1 additional ONLY NEW HAUNTS
80 Highest Knowledge*
highest Knowledge* If all of your explorers have space of movement. This requirement is in If you trigger a haunt with an omen from
81 Haunt revealer played haunts 57, 75, 86, the base game in a room from the base
63 Haunt revealer addition to any other such requirements,
82 Haunt revealer and 93, there is no traitor such as being in a room with an opponent. game, you will get a haunt from the base
64 Everyone except the highest in this scenario. Proceed to
83 None (see Secrets of Survival) So, if the Menagerie were on the basement, set. If you only want to play a haunt
Knowledge* the next page in Secrets of POSSIBLE you could move from it to the Foyer by from this expansion, you may discard
65 Haunt revealer 84 Left of the haunt revealer Survival, If they have not, FLOORS
spending 2 spaces of movement; if it the omen and draw and discard omens
85 Left of the haunt revealer ignore the haunt roll.
66 Oldest male explorer were on the ground floor, you could move until you get one from this expansion. Or
(or, if none, oldest explorer) 86 Haunt revealer from it to the Basement Landing or the you may discard the room tile and draw
Upper Landing by spending 2 spaces and discard rooms until you get an omen
* If two explorers tie, and one of them is the haunt revealer, choose the haunt revealer. of movement. If you don’t have enough room for this floor from this expansion. If
Speed to move that far, you can’t use the all of those omens or rooms are in play,
If neither player is the haunt revealer, choose the one who’s closest to the left of the haunt revealer.
dumbwaiter. choose the last one that entered play.
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