Lighting Manual Highlighted
Lighting Manual Highlighted
In this chapter you can check which values for rated illuminance, light colour, colour rendering and the
level of glare limitation are recommended for the most diverse lighting situations and visual tasks. [A-J]
[K-R] [S-U] [V-Z]
Please, look on the left in the content for a fitting or similar word description.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
Interiors / Activities Em[lx] F R G
Accessible underground conduits, conveyors,
50 ww, nw 3 3
cellars, etc.
Platforms 100 ww, nw 3 2
Sand moulding 200 ww, nw 3 3
Dressing room 300 ww, nw 3 2
Furnace and mixer workstations 200 ww, nw 3 2
Casting bays 300 ww, nw 3 2
Knocking out 200 ww, nw 3 2
Machine moulding 200 ww, nw 3 2
Hand moulding 300 ww, nw 3 2
Core moulding 300 ww, nw 3 2
Model workshop 500 ww, nw 3 1
Diecasting plants 300 ww, nw 3 2
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
Ward
Interiors / Activities Em[lx] F R G
Ambient lighting 100 ww 1 1
Reading light 200 ww 1 1
Examination lighting 300 ww 1 1
Night light, night observation lighting approx. 5 ww 1 1
Treatment rooms
Interiors / Activities Em[lx] F R G
Examination light >1000 ww, nw 1 -
Ophthalmic examination
Interiors / Activities Em[lx] F R G
Ambient lighting 500 - 1 1
Refractometry, skiascopy 50 ww, nw 1 1
Ophthalmoscopy, ophthalmometry 50 ww, nw 1 1
Perimety and adaptometry 5 ww, nw 1 1
Radiography
Interiors / Activities Em[lx] F R G
Ambient lighting 500 ww, nw 1 1
Workstation with display terminal 20 ww, nw 1 1
Dental examination
Interiors / Activities Em[lx] F R G
Ambient lighting 500 ww, nw 1 1
Illumination of the oral cavity >8000 ww, nw 1 1
Illumination of the patient zone 1000 ww, nw 1 1
Dermatological examination
Interiors / Activities Em[lx] F R G
Ambient lighting 500 ww, nw 1 1
Operating theaters
Interiors / Activities Em[lx] F R G
Ambient lighting 1000 ww, nw 1 1
20.000 bis
Operating field illumination ww, nw 1 1
100.000 W
2000 (min.
Operating zone illumination ww, nw 1 1
1000 lx)
Dialysis rooms
Interiors / Activities Em[lx] F R G
Ambient lighting in the room 100 ww 1 1
Ambient lighting at the bed 500 ww 1 1
Duty rooms
Interiors / Activities Em[lx] F R G
Ambient lighting 300 ww 1 1
Demanding visual tasks 500 ww 1 1
Post-mortem rooms
Interiors / Activities Em[lx] F R G
Ambient lighting 1000 nw 1 1
Task lighting >5000 nw 1 -
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
Standard Values for Laundries and Dry-cleaners
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
Standard Values for Smelting Plants, Steel Works, Rolling Mills and Foundries
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
Basketball, handball, volleyball, football, gymnastics, ice hockey, ice skating, roller skating,
cycling
Interiors / Activities Em[lx] F R G
Training, recreational sport 200 ww, nw 2 2
Competitions, competitive sport 500 ww, nw 2 2
Billiards
Interiors / Activities Em[lx] F R G
Recreational games 200 ww, nw 2 1
Competition games 500 ww, nw 2 1
Ambient lighting 100 ww, nw 2 1
Bowling, skittles
Interiors / Activities Em[lx] F R G
Run-up 200 ww, nw 2 1
Alley 100 ww, nw 2 1
Skittle board vertical 300 ww, nw 2 1
Fencing
Interiors / Activities Em[lx] F R G
Recreational sport 300 ww, nw 2 2
Competitive sport 500 ww, nw 2 2
Wrestling, judo
Interiors / Activities Em[lx] F R G
Training and amateurs 200 ww, nw 2 2
Professional matches 500 ww, nw, tw 2 2
International meetings 1000 ww, nw, tw 2 2
Shooting
Interiors / Activities Em[lx] F R G
Aiming point and ambient lighting 100 ww, nw 2 2
Targets vertical 500 ww, nw 2 2
Table-tennis
Interiors / Activities Em[lx] F R G
Recreational sport 200 ww, nw 2 2
Competitive sport 500 ww, nw 2 2
International meetings 1000 ww, nw 2 2
Tennis
Interiors / Activities Em[lx] F R G
Recreational sport 200 ww, nw, tw 2 2
Competitive sport 500 ww, nw, tw 2 2
International meetings 750 ww, nw, tw 2 2
Indoor riding
Interiors / Activities Em[lx] F R G
Riding 100 ww, nw 2 2
Jumping, dressage 200 - 500 ww, nw 2 2
Boxing
Interiors / Activities Em[lx] F R G
Training 300 ww, nw, tw 2 2
Amateur bouts 500 ww, nw, tw 2 2
Professional meetings 1500 ww, nw, tw 2 2
International meetings
Interiors / Activities Em[lx] F R G
Small arenas 2000 ww, nw, tw 2 2
Big arenas 5000 ww, nw, tw 2 2
Seating areas during the fight 20 ww, nw 2 2
Seating areas before/after the fight 50 ww, nw 2 2
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
The standard values for service illuminance (Em [Lux]), color appearance (F), color rendering group (R),
and direct glare restriction class (G) are listed in the table for the various types of interior or activity. The
ratings for service illuminance, color rendering group, and direct glare restriction class represent
minimum values to be met by the lighting system.
[A] [B] [D] [E] [G] [H] [I] [L] [M] [P] [R] [S] [T] [U] [V] [W]
Please, look on the left in the content for a fitting or similar word description.
Absorption
Light that falls on a surface can either be absorbed, transmitted or reflected, depending on the properties
of the material involved. Reflection factors (r), absorption factors (a) and transmission factors (t) can be
between 0 and 1 (0 -100%). The sum of the three factor is always 1. The transmitted or reflected
radiation can be regular (1), scattered (2) or completely diffuse (3).
Absorption factor α
The absorption factor is the ratio of absorbed light to incident light. A matt black solid absorbs almost all
incident light, while a white solid absorbs very little. Here are some typical absorption factors:
Material
clear glass 2 ... 4%
prismatic glass 5 ... 10%
plastic (white, opaque) 10 ... 20%
Accent Lighting
For many applications (sales areas, exhibition areas, prestigious interiors) effective use can be made of
accent lighting in addition to Ambient Lighting Spots, downlights and wallwashers are employed for this
purpose in order to
In all cases the highlighting must be designed to attract attention and guide the eye of the visitor or
customer. Differences in luminance (Contrast) and the distribution of luminance determine the degree of
highlighting.
Accommodation
The human eye is capable of focusing on objects at various distances and creating a sharp image on the
retina. This process of adjustment within the human eye is called accommodation. In the case of
inadequate lighting conditions (less than 100 lx or in thick mist or fog) accommodation of the human eye
is reduced. It also declines as people grow older starting at the age of about 40-45.
Adaptation
Adaptation is the ability of the human eye to adjust to average Luminance in the field of vision. The
human eye is capable of adapting within a luminance range of 10-6 cd/m² to about 105 cd/m².
If the field of vision includes significant areas of pronounced luminance contrast, a process of continual
re-adaptation takes place, which can soon cause fatigue. A lighting system offering optimum conditions
for both visual perception and subjective well-being must therefore create a balanced distribution of
luminance with the support of the appropriate choice of furnishings for the interior. (cf. Contrast)
Ambient Lighting
Ambient lighting is the term given to the uniform illumination (Uniformity) of an interior designed to create
roughly equal visual conditions throughout. This is mostly achieved with a regular luminaire
configuration, e.g. ceiling lighting systems.
For many applications (i.e. types of interior or activity involved) the required level of Illuminance is
defined in the standards with reference to the working plane (DIN 5035, ÖNorm 1040, SEV 8912).
In addition to an adequate level of illuminance, however, other criteria for a good lighting system apply
(Ten Guidelines for Right Light)
Angle of Diffusion
The plane angle of diffusion describes the rotation-symmetrical light distribution of a spot or flood (DIN
5037, Sheet 1). It is formed by two beam angles of equal Luminous Intensity within a plane. Luminous
intensity within this angle of diffusion must be higher than the luminous intensity selected.
In many cases the beam pattern of a spot or flood is described in terms of one-half peak or one-tenth
peak divergence. This is the term given to the aperture angle at which luminous intensity sinks to half or
one-tenth maximum (cf. Polar Curve, Illuminance Cone). In this context, DIN 5037, Part 4 describes one-
half-peak divergences of up to 5° as ultra-narrow beam, from 5° to 10° as narrow-beam, from 10° to 50°
as wide angle and above 50° as extra-wide angle.
The useful angle of diffusion is the plane angle characterised by the Luminous Intensity, Luminance or
Illuminance required for a defined task. (DIN 5037, Sheet 1).
After ignition High-pressure Discharge Lamps generally require a run-up time of up to 10 min. before
they develop full Luminous Flux and gas discharge is stabilised (cf. Igniter).
To bridge this period, in which neither illuminance nor Color Appearance conform to lamp rating, an
auxiliary lamp with instant start characteristics can be incorporated in the luminaire.
The auxiliary light source provides the minimum required illuminance. Once the primary lamp has
stabilised, the auxiliary is switched off. Should the high-pressure lamp be extinguished briefly, the
auxiliary circuit is again employed until Reignition occurs.
Ballasts
Ballasts are needed to operate Discharge Lamp such as Fluorescent Lamps, Compact Fluorescent
Lamps, High-pressure Mercury Lamps, Metal Halide Lamps, and High-pressure Sodium Lamps. They
serve to stabilise gas discharge by limiting the current during operation and they deliver the necessary
striking voltage for starting where necessary.
High-frequency operation
With high -frequency operation the lamp remains continuously lit and provides flicker-free light, which is a
significant improvement in terms of visual comfort. Luminous ripple also occurs at high frequency, which
greatly reduces the risks involved in working with rotating machinery (Stroboscopic Effect). With high-
frequency operation, power consumption at the lamp for the same light output is approx. 7 - 11% lower
than with conventional operation (higher system efficiency).
Electronic ballasts incorporate compensation and ignition gear (P.F. approx. 0.95), which ensures a
gentle lamp start without irritating flicker. The drop in luminous flux is reduced and lamp life is increased
by up to 30-50%. At the end of lamp life theelectronic ballast switches the system off after 1 - 3 min., and
thus puts a stop to the wasteful and annoying attempts at reignition. All together electronic ballasts offer
up to 30% energy savings compared with conventional ballasts.
Electronic ballasts can be dimmed by reducing the supply voltage (transformer) or by phase-angle
control Dimmer. Lamp start is possible from a dimming level of approx. 55%.
Auch Metal Halide Lamps can also be run with electronic ballasts. The advantages are similar to those
relating to fluorescent lamps. In addition a consistent color appearance can be maintained in spite of
fluctuations in the mains voltage.
Service life
With electronic ballasts, service life is much longer than lamp life. In principle all fluorescent lamps can
be operated with an electronic ballast, but only lamps without an integrated starter should be used
(Compact Fluorescent Lamps with 4-pin base).
The markings of the various national testing institutes (VDE, ÖVE, KEMA etc.) indicate that the product
meets the prescribed standards of engineering and safety.
A ballast is required to start and operate a fluorescent lamp. In combination with the starter the ballast
delivers the striking voltage needed to start the lamp. During lamp operation the ballast maintains the
required current for the lamp. Ballasts can be divided up into magnetic ballasts ( Conventional Magnetic
Ballasts, Low-loss Ballasts) and Electronic Ballasts. The required level of comfort and economy plus
technical requirements determine which ballasts are used for which application.
Ballasts are needed to run high pressure discharge Lamps with their various gas fillings (mercury vapour,
sodium vapour or metal halide).
They stabilise the lamp current and thus lamp power. The rating of the ballast is important to ensure
proper lamp operation.
In the case of low-power (150 W) metal halide lamps especially, an excessive temperature rise can occur
in the ballast at the end of lamp life. The ballast should therefore always be fitted with overtemperature
protection.
Whereas high pressure mercury lamps strike at mains voltage, most metal halide and high pressure
sodium lamps require an additional Igniter.
Magnetic ballasts are chokes which limit the current passing through a lamp connected in series on the
principle of selfinduction. The resultant current and power are decisive for the efficient operation of the
lamp. A specially designed ballast is required for every type of lamp so as to comply with lamp rating in
terms of Luminous Flux, Color Appearance and service life.
Low-loss ballasts have a higher efficiency, which means reduced ballast losses and a lower thermal
load.
Bibliography
The various subjects relating to modern lighting technology are dealt with in depth in the Handbuch für
Beleuchtung This is the standard reference work for everyone whose work involves questions of light and
lighting. The manual, which is now in its 5th edition, is published by the Lighting Engineering Societies of
Germany, Austria, Switzerland and the Netherlands (LiTG, LTAG, SLG, NSVV). This work has served as
a source for many of the explanations provided in the DIALux Help texts without acknowledgement in the
individual case.
The following is a list of the basic and commonly cited standards and regulations in the field of lighting
technology (D, A, CH, NL, international):
z DIN 5031
Radiation physics in the optical range and lighting technology
z DIN 5032
Light measurement
z DIN 5034
Daylight interior lighting
z DIN 5035
Artificial lighting of interiors
z DIN 5036
Radiometric and photometric properties of materials
z DIN 5037
Photometric evaluation of spotlights
z DIN 5039
Light, lamps, luminaires
z DIN 5040
Luminaires for lighting purposes
z DIN 6169
Color rendering
z DIN 66234
VDU workstations
z ASR 7/3
Artificial lighting
z ÖNORM 1040
Artificial lighting of interiors
z SEV 8910
Measurement and evaluation of lighting systems
z SEV 8911
Daylighting of interiors
z SEV 8912
Artificial lighting of interiors
z NEN 1890
Binnenverlichting
z CIE No. 55
Discomfort glare in the interior working environment
z IEC 598
Luminaires, General requirements and tests
Boundary Zone
If a room is not utilised right up to the walls, calculations for the lighting system can be limited to a
working plane reduced by a peripheral margin of 0.5 m for each wall. In such a case it is sufficient if the
requirements for mean illuminance and uniformity are met for this reduced area. A drop in illuminance
towards the boundary zones does not affect lighting conditions for the workstations.
N = working plane
R = boundary zone
Brightness
Although the effect of brightness emanating from an object depends primarily on its Luminance,
luminance cannot be treated as an absolute measure for the perception of brightness. Given different
levels of surrounding brightness, surfaces of identical luminance can in fact lead to varying subjective
assessments of brightness. Luminance is a quantifiable physical value, whereas brightness is an
expression of a subjective response. For photopic vision, brightness is roughly proportional to the
logarithm of luminance.
Capacitors
Capacitors are fitted to luminaires that operate with discharge lamps either to improve the power factor
Power Factor Correction (cf. Circuit Types) or to suppress radio noise voltage in the long and medium-
wave ranges.
It is a legal requirement that luminaires that operate with fluorescent and compact fluorescent lamps be
fitted with radio interference suppression for switch start operation. This is done by incorporating a radio
interference suppression capacitor, which is connected in parallel between the phase and the neutral.
The compensating capacitor provides the necessary radio interference suppression for luminaires with
parallel compensation.
Circuit Types
Starters and Ballasts are required to ignite and operate fluorescent lamps.
After ignition the operating current is regulated by the ballast. The inductance of a magnetic ballast not
only limits the current, however, it also causes a phase shift between current and voltage. As a result
both active power and reactive power are "consumed". Normal electricity metres do not measure this
reactive power, although it does place a load on the grid. That is why public utilities require customers to
use discharge lamps for compensation for their electrical systems (with a few exceptions).
Capacitors can be employed to correct the phase shift between current and voltage. This works on the
principle that a capacitor used for capacitance causes a phase shift in the opposing direction to that
deriving from inductance. Capacitive ballasts can also be used to compensate the inductance of a
corresponding number of magnetic ballasts.
In addition to power factor correction, Capacitors are also employed for radio interference suppression.
This normally takes the form of an anti-interference capacitor connected in parallel to the terminal block.
z Compensated Circuits
z Dual Circuits
z Tandem Circuits
In comparison with the single capacitive circuit, the compensated circuit has a parallel capacitor instead
of a series capacitor. It also includes the gear required to start and operate a fluorescent lamp, i.e. a
Starter and a Ballast. The power factor is almost completely corrected by the capacitor connected in
parallel to the mains. The parallel capacitor also provides radio interference suppression.
The combination of an inductive and a capacitive circuit for one lamp with two fluorescent lamps provides
almost complete power factor correction. Stroboscopic Effects are also largely eliminated with this type
of circuit.
cos j ~ 0,95
Type code : d
Two fluorescent lamps connected in series are operated with just one Ballast. Since each lamp only
receives half the voltage, a 110 V starter must be used with each lamp. This type of circuit is only
suitable for use with the following lamp-ballast combinations:
The circuit is not compensated. If ignition time for luminaires on a tandem circuit is too long, simply
reverse the polarity of one of the starters (turn the starter through 180° and replace).
Color appearance
Color appearance is the term given to the chromaticity of a primary radiator, i.e. a light source (in
contrast to the object color of a solid that derives from irradiation). Color appearance is a product of the
spectral composition spectrum of the radiated light. The chromaticity of a light source is compared with
the color of a black body or Planckian radiator and is expressed in terms of the nearest temperature (cf.
Color Temperature). Red chromaticity is in the low color temperature range, changing to white and then
blue with rising temperature. Color temperature is expressed in degrees Kelvin (K).
In both the DIN and CIE standards, artificial light sources are classified in terms of their color
appearance. To the human eye they all appear to be white; the difference can only be detected by direct
comparison. Visual performance is not directly affected by differences in color appearance.
DIN - Classification
Abbreviati Color temperature Philips T26 and TC lamp
on range Tn codes CIE - Classification
warm color 29, 33, 82, 83, 92, 9330, 31, Abbreviat
ww < 3300K on
appearance 32,41
intermediate
Group 1 warm
color nw 3300K ...5000K 84, 9420, 21, 22, 25
appearance Group 2 mittel
cool color 25, 76, 86, 95, 9610, 11, 12,
tw 5000K Group 3 kalp
appearance 72
Color rendition
Color rendition is the term used to describe the degree to which an object or surface color (walls, ceiling,
furniture, workpiece) seems "normal" when viewed under artificial light. It is an important quality criterion.
The concept of color rendition is based on the assumption that an object color appears normal when
illuminated by a thermal radiator or daylight (High Color Temperature).
The general color rendering index (Ra) expresses the sum of the differences measured for various test
colors when comparing a given illuminant with a reference light source . A simple overview is available in
the form of color rendition classes for light sources pursuant to DIN 5035, Part 1.
The standard defines six color rendition classes, which can be matched with the general color rendering
index as follows:
Various levels of color rendition are prescribed in the standards (e.g. DIN 5035, Part 2) depending on the
type of the interior and the activities involved. In general, Color Rendition Class 1A indicates the best
possible quality of color rendition, as required for color testing and monitoring, for example, as well as in
critical areas in hospitals and clinics. For office interiors Class 2A is normally adequate.
The decisive factor in the quality of the color rendition available from a lighting system is the choice of
lamps. Thermal radiators such as incandescent lamps have very good color rendition characteristics,
while fluorescent lamps come in a variety of quality classes.
very not so
good
Color rendition class good good
1B 2B 3 4
1A 2A
Color rendering index Ra ≥ 90 80 ≤ Ra 70 ≤ Ra 60 ≤ Ra 40 ≤ Ra 20 ≤ Ra
Ra < 90 < 80 < 70 < 60 < 40
Incandescent lamps X X
X X
Compact-
fluorescent lamps
Fluorescent lamps X X X X X
High-pressure
X X X
mercury lamps
Halogen-
X X X X
Metal halide lamps
Color temperature
The color temperature of any source of radiation is defined as the temperature (in Kelvin) of a black body
or Planckian radiator whose radiation has the same chromaticity as the source of radiation. Often the
values are only approximative color temperatures as the black body radiator cannot emit radiation of
every chromaticity value.
The color of a solid is defined in terms of the CIE chromaticity coordinates X, Y and Z. The system is
illustrated graphically in the form of the color triangle representing the chromaticity cordinates of all the
colors. The sector of the spectral colors and the purple boundary delimit the area of all the real color
regions. The achromatic point is located in the middle of the triangle.
The color temperatures of the commonest artificial light sources range from less than 3000K (warm
white) to 4000K (intermediate) and over 5000K (daylight).
Contrast
It is through the perception of contrasts that we see the world around us. Discrimination between objects
and surfaces is the easier, the greater the contrast. If contrasts are weak, illuminance has to be
increased in order to ensure good discrimination.
z Contrast (C) is a measure of how clearly an object is set off (and therefore recognisable) against
its background. Contrast can be calculated from the Luminance of the illuminated object and that
of the background:
z The loss of contrast deriving from reflected glare can be quantified with the help of the Contrast
Rendering Factor (CRF) (LiTG Publication No. 13, CIE 29/2).
It is through the perception of contrasts that we see the world around us. Discrimination between objects
and surfaces is the easier, the greater the contrast. Reflections on glossy paper, for example, can cause
glare and greatly reduce contrast. This causes problems with discrimination.
A lighting system with good contrast rendition will present few if any problems with reflections. In addition
to the finish of the objects or surfaces in the visual field, reflections depend on the incident angle of the
light from the luminaires in the room, and on their luminous intensity und luminance.
The loss of contrast deriving from reflected glare can be quantified with the help of the contrast rendering
factor (CRF) (LiTG Publication No. 13, CIE 29/2). This is an expression of the relationship between
contrast (C) for a standard visual task in a given lighting situation and contrast (Cs) for the same visual
task under reference lighting conditions.
Rough analysis
The relevant procedure in the planning phase is to superimpose a grid on the room (0.3 m x 0.3 m) for a
rough analysis. The angle of vision is represented as a series of lines running parallel, transverse and at
45° to the axis of the room.
Detailed analysis
Once the most suitable areas for locating the workstations have been identified, they are subjected to a
detailed analysis using a smaller-scale evaluation grid.
Cool-beam reflector
Cool-beam reflectors are made of glass with a special multiple coating that makes them transparent for
infrared radiation but not for radiation at the wavelength of light. They are made of glass and multi-coated
in a special finish. In the case of cool-beam reflector lamps (dichroic lamps), a significant portion of the
thermal load (approx. 1/3) is therefore released though the back of the Reflector instead of radiating into
the room together with the light as in the case of normal reflectors made of aluminium, for example. This
characteristic makes these lamps ideally suited for illuminating objects that are sensitive to heat. On the
other hand, when they are incorporated in a luminaire due attention must be paid to temperature build-up
behind the lamp.
Daylight
Daylight derives mainly from the thermal radiation of the sun filtered through the atmosphere. It forms a
continuous spectrum comprising wavelengths from about 300 to 4500 nm with a mean color appearance
of 5000 K (for Central Europe).
Radiation
This radiation ranges from UV-B radiation (starting at 300 nm) to IR-B radiation (UV = ultraviolet;
IR =infrared). Daylight is a mixture of direct sunlight and the light of the sky. The blue of the sky is the
result of scatter in the molecules of air in the atmosphere. The spectral composition of the sky is
constantly changing, depending on the time of day, point of the compass and the weather. Most natural
functions of the Earth's flora and fauna are attuned to these changes and only achieve optimum
efficiency in daylight. Visible light (380 to 780 nm) is the basis for visual perception in man (1 nm = 10-9
m).
Daylight in interiors
Adequate daylight and visual contact with the outside world are key components for a sense of wellbeing
and motivation in people indoors. DIN 5034, Daylight in interiors describes how windows can be used to
ensure adequate brightness and contact with the outside world, and the conditions to be met to achieve
acceptable light conditions from natural daylight indoors.
The standard also includes provisions relating to protection from the sun and other planning measures.
Artificial lighting in interiors can never be viewed in isolation; it is to be seen as a system for
complementing natural daylight. The function of the interior and indoor working should not be hindered,
but rather supported through theprovision of artificial light that is or appears to be as natural as possible.
The design of the windows (shape, size, location, direction), and the reflective properties of window
ledges, ceilings, floors, walls and furnishings determine the amount of daylight penetrating the depths of
a room. To achieve the right light at the workplace, artificial lighting must be employed as a
complementary system. The proportion of daylight that penetrates the interior is expressed as daylight
factor D, which is the ratio of illuminance at a point in the interior Ep to outdoor illuminance Ea from an
unobstructed hemisphere of the same sky.
For lighting planning with daylight, the standard refers to typical skies as idealised conditions (cloudy,
clear and intermediate; DIN 5034 Part 2).
Design Factor
Loss of illuminance caused by ageing and contamination in a lighting system can be anticipated in the
planning phase with the help of design factor p. This means that more "light" is installed at the beginning
of the service life of a new system, so that required service illuminance can be guaranteed over a longer
period of time.
For interiors subject to normal levels of contamination, a design factor of 1.25 is usually applied. If above
average contamination is to be expected or maintenance costs will be high, the design factor can be
increased as required. The following design factors are listed in DIN 5035 Part 1:
Maintenance Design
factor factor
Reduction in illuminance due to
contamination and ageing in lamps, v p
luminaires and interiors
normal 0,8 1,25
high 0,7 1,43
very high 0,6 1,67
Economic reasons :
Ecological reasons :
User comfort :
Safety reasons :
z Easier adaptation for the human eye between different levels of illumination
The commonest types of lamp on the marketplace can be dimmed in a variety of ways:
Thermal radiators
Lamp Dimmable Range Technique Notes
100% - Phase-lead,
Incandescent lamp yes %
0% potentiometer
High voltage- 100% - Phase-lead,
yes %
tungsten halogen lamp 0% potentiometer
Phase-lead, Conv.
Low voltage-
100% - potentiometer transformer
Hungsten halogen yes
0% Phase-lead, Electronic
lamp
potentiometer transfomer
Low-pressure lamps
Lamp Dimmable Range Technique Notes
100% -
Phase-lead, Conv. ballast
0%
Fluorescent lamp yes wattless electronic
100 %
control ballast
- 1%
100% -
Phase-lead,
Compact fluorescent- 0%
yes wattless electronic
lamp (4-pin base only) 100% -
control ballast
10%
Only suitable
Low-pressure-
no for full-load
sodium lamp
operations
High-pressure lamps
Lamp Dimmable Range Technique Notes
Phase-lead
High-pressure- 100% -
partly amplitude %
sodium lamp 30%
regulation
Phase-lead
Mercury vapour- 100% -
partly amplitude %
lamp 30%
regulation
Metal halide- not
no % %
lamp recommended
Discharge Lamp
In gas-discharge lamps light is produced through the ionisation of a gas in the discharge tube. In the
process the gas becomes conductive. There are low-pressure, high-pressure and very high-pressure
discharge lamps. Discharge lamps offer a much higher luminous output than incandescent lamps. They
are operated with Ballasts (for current limitation) and usually with an Igniter.
Efficiency
In a lighting system electrical energy is converted into light. In the process of light generation, however,
there are certain losses in the lamp, and further losses are caused by the Material Properties of the
luminaire components. In addition, not all the light emitted by the luminaires reaches the working plane to
be illuminated, because of losses to reflected light at the room perimeters. The various losses are
expressed in terms of efficiency using the following parameters.
ηR room index
ηB utilisation factor
Luminous efficacy is a property of the lamps, while the light output ratio relates to the luminaires, and the
room index is determined by the room geometry and surface reflectances.
Emergency Lighting
Approx. 80 % of all information is received via the human eye. Without light (artificial light or daylight)
people feel helpless. In the extreme case the absence of light can cause panic. That is why an
emergency lighting system must be provided wherever people cometogether in any numbers.
z Illuminating obstacles, e.g. stairs, door sills, materials and equipment (safety lighting for escape
routes / standby lighting)
In the case of an acute danger it is assumed that people will respond to their feelings rather than to
reason. Emergency lighting systems should therefore be designed to guide people to safety
subconsciously (European Standard EN 60598-2-22, July 1990, and ÖVE - EN2 / draft 5/91).
Emergency lighting
Emergency lighting is designed to be available when the power supply to the regular lighting system
fails. Emergency lighting comprises safety lighting for escape routes and standby lighting.
Safety lighting
Safety lighting is installed separately from the regular lighting system and must operate for a certain
length of time, depending on the type of premises and activities involved, in the interest of general safety
and accident prevention. The safety lighting system takes over when the power supply to the regular
lighting system fails.
These safety lighting systems are needed to illuminate escape routes at a certain minimum illuminance
for a certain length of time, depending on the type of premises and activities involved, so as to ensure
safe and complete evacuation:
z 1 x at the weakest point on the midline of escape routes measured 0.2 m above the floor or steps
Safety lighting is also required to permit hazardous working to be terminated safely and the workstation
to be evacuated. Safety lighting for hazardous workstations is also required for escape routes which pass
through such zones:
Standby lighting
Standby lighting is the part of the emergency lighting system that permits normal activities to be
continued or safely terminated. Standby lighting is primarily provided for operational reasons to prevent
loss of production caused by a failure in the general lighting system.
The relevant document is DIN 5035 Part 5 (emergency lighting for interiors and outdoor areas similarly
employed). Observance of the standard largely ensures compliance with the lighting requirements laid
down in the relevant legislation relating to industrial safety, accident prevention, hazardous premises,
and construction law.
Glare
Glare is the word given to a problematical distribution of luminance and/or excessive luminance contrast
in the field of vision which causes disturbed vision. Glare is divided into two types depending on its effect:
Physiological glare
Glare that causes a loss of visual performance (e.g. reduced perception of shapes and capacity for
discrimination caused by glare from the headlights of an approaching car at night).
Direct glare
Glare originating directly at the light source. The degree of direct glare depends on the size and
luminance of the visible luminous areas of all the luminaires in the field of vision and also on background
luminance. Direct glare is considered adequately controlled where the mean luminance of the luminaires
at the critical emission angle of 45°-85° does not exceed the values of the luminance limiting curves.
Reflected glare
Glare and loss of contrast caused by reflections from luminous objects (e.g. on glossy paper or computer
screens). In general, reflections lead to reduced contrast perception, which hinders character recognition
on printed paper, for example. Reflected glare can be avoided or reduced by the following means:
z The use of luminaires with an appropriate luminance limit angle to avoid reflections in the working
surface or object
z Diffuse light control with systems offering a high proportion of indirect light or vertical illuminance
Glare - Direct Glare
Glare originating directly at the light source. The degree of direct glare depends on the size and
luminance of the visible luminous areas of all the luminaires in the field of vision and also on background
luminance. Direct glare is considered adequately controlled where the mean luminance of the luminaires
at the critical emission angle of 45° to 85° does not exceed the values of the luminance limiting curves.
Various methods have been developed in different countries for assessing the risk of direct glare from a
lighting system, e.g. Visual Comfort Probability, the Glare Index and the Luminance Limiting Curve
System.
In an attempt to achieve international harmonisation of the various glare classification systems, the CIE
(Commission International de l'Eclairage) has developed the UGR method (Unified Glare Rating), which
is to be introduced as part of the process of harmonisation for European standards (CEN).
The DIN standard is currently based on the Söllner limiting curve method.
Glare that is perceived solely as a subjective discomfort without causing any significant loss of visual
performance. If it persists, however, discomfort glare leads to fatigue, and a reduced feeling of wellbeing
and capacity for work.
Glare that causes a loss of visual performance (e.g. reduced perception of shapes and capacity for
discrimination caused by glare from the headlights of an approaching car at night).
Luminaire specifications generally include a luminance limiting diagram (Söllner) pursuant to DIN 5035 or
CIE 29/2. This shows the directly visible mean luminance as calculated from the luminous intensity of the
polar curve and the light emission area of the luminaire. The diagrams are normally plotted for 45° to 85°
for the planes C0/C180 and C90/C270.
Glare assessment
Glare is only measured along and transverse to the axis of the luminaire (the planes C0/C180 and
C90/C270). Two types of diagrams (A and B) - showing a slight relative displacement of the limiting
curves - are employed, depending on the type of luminaireand luminaire orientation. In addition to the
above glare classification system, a minimum cut-off angle is also required for open luminaires and
luminaires with clear, non-textured covers. The angle varies between 0° and 30° depending on the type
of light source, luminance and glare class. Where the cut-off angle requirement is not met, the luminance
of the light source itself is used as the basis for glare control calculations.
The Unified Glare Rating method (UGR) has been developed by the CIE (Commission International de
l'Eclairage) in order to harmonise glare classification procedures worldwide. The method is based on a
formula similar to that employed for the British Glare Index.
Unlike the Söllner Method, which simply evaluates Glare from a single luminaire, the UGR formula can
be used to assess the glare characteristics of a complete lighting system. The formula takes account of
every luminaire in a given interior and also background luminance (ceiling, walls) with reference to a
standard viewing point.
A standard table is available listing uncorrected UGR values for various room sizes and reflectance
combinations. These values have to be corrected to take account of such factors as the Luminous Flux of
the light sources.
The final UGR scores tend to lie between 10 ("no glare") and 30 ("pronounced physiological glare").
The higher the UGR score, the greater the probability of glare. Completely different results can be
achieved with luminaire locations that deviate from the standard configuration and for other viewing
points. An auxiliary table provides estimated scores for the variant viewing points.
There are plans to lay down maximum UGR scores for various requirements and activities on the line of
the glare quality classes used to date. The following table offers a rough conversion guide between the
conventional DIN glare classes and the future UGR system.
Glare and loss of contrast caused by reflections from luminous objects (e.g. on glossy paper or computer
screens). In general, reflections lead to reduced contrast perception, which hinders character recognition
on printed paper, for example. Reflected glare can be avoided or reduced by the following means:
z The use of luminaires with an appropriate luminance limit angle to avoid reflections in the working
surface or object
z Diffuse light control with systems offering a high proportion of indirect light or vertical illuminance
Height above the working plane is the distance between the Working Plane (usually 0.85 m from the
floor) and the radiating surface of a luminaire.
Ignition Systems
Discharge lamps require special gear to activate the discharge process and also to stabilise operating
current and power consumption, such as starters, igniters and ballasts. This type of lamp cannot be
operated direct from the mains either because they do not ignite at that voltage or because they would be
destroyed if operated at unlimited current.
Lamps with electronic ballasts do not require a separate ignition system, as it is integrated in the ballast.
In the case of fluorescent lamps with magnetic ballasts, a starter is used for ignition.
High-pressure lamps
High-pressure mercury lamps ignite at mains voltage, whereas high-pressure sodium lamps and metal-
halide lamps can only be ignited with the help of a suitable igniter.
Igniters
A distinction can be made between superimposed pulse igniters, in which the ignition voltage is
generated in an integrated high-voltage transformer, and impulsers, which deliver impulses to the ballast
to generate the high voltage required. Superimposed pulse igniters are subject to a maximum
permissible distance between the lamp and the igniter (e.g. 1.5 m).
Run-up period
Following ignition, high-pressure lamps take a few minutes (up to 10 min.) to reach full luminous flux
(run-up period). During this period a higher run-up current flows (up to twice rated current). Once
switched off, the lamps can only re-ignite after cooling down for a few minutes (cf. restriking). Immediate
restrike is possible with double-ended metal halide lamps and high-pressure sodium lamps fitted with a
suitable igniter.
Illuminance (E)
Illuminance is a measure of luminous flux striking a given surface, i.e. it is the quotient of lumens and
area. A luminous flux of 1000 lumens beamed uniformly on a surface measuring 5 sq. m., for example,
gives an illuminance of 200 lux.
The performance of the human eye is highly dependent on the level of illuminance within the field of
vision. But general performance and motivation also improve with increasing illuminance, while the
frequency of mistakes decreases.
In the individual case the level of Illuminance required will depend on the tasks involved and the
precision of visual performance required. Adequate illuminance at the workplace is dependent on the
choice of luminaires and lamps, correct calculation of the number of luminaires required, and installation
in an efficient configuration.
The required levels of illuminance are defined in the various national standards and guidelines (e.g. DIN
5035, ÖNorm 1040, SEV 8912).
The DIN standard, for example, prescribes mean illuminance as an average figure for both time and
place, and also defines minimum illuminance which must be maintained at all times and at all points
within the interior. The levels of illuminance quoted in the DIN standard are graded as follows: 3, 5, 10,
20, 30, 50, 100, 200, 300, 500, 750, 1000, and 1500 lx.
Service illuminance is always quoted relative to the position of the plane to be illuminated. Horizontal
illuminance, for example, is an expression of the level of illuminance on a horizontal work plane, while
vertical illuminance relates to a vertical plane. In the individual case the latter may also apply to such
planes as a drawing board placed at an angle of 70°.
Cylindrical illuminance s the average value for vertical illuminance beamed from all directions around a
single point (on a vertical axis).
A comparison between cylindrical and horizontal illuminance provides a rough assessment of the
relationship between diffuse light and directional light. Good shadow conditions, which are important for
three-dimensional vision and orientation, are the product of a reasonable balance between these two
forms of illuminance (between 30 and 70%). Direct light alone creates harsh shadows, whereas purely
diffuse lighting generates a flat and monotonous effect without any shadows at all (cf. contrast).
The following is a list of typical values for illuminance in our everyday lives:
Illuminance - Calculations
Calculations of illuminance for a given interior include the portions of Luminous Flux contributed by all
simultaneously illuminated luminaires plus the light reflected from the room perimeter (walls, ceiling,
floor). Illuminance can be calculated for any given point from the Luminous Intensity of a light source and
the Distance between the light source and the illuminated surface.
Horizontal or vertical Illuminance at a given point (point illuminance) can be calculated from Luminous
Intensity and the relevant geometrical conditions from the following formulae:
Horizontal illuminance Eh
Vertical illuminance Ev
Cylindrical illuminance Ez
Cylindrical Illuminance Ez is the average of vertical illuminance in all directions (usually 4) around a point
(on a vertical axis).
Illuminance Cone
The illuminance cone is used to illustrate the beam patterns of rotation-symmetrical luminaires (OPTOS
downlights and spots). It represents the light bundle emitted at One-half-peak Divergence or Half-value
Angle. This is the term used for the aperture angle at which maximum Luminance is halved (cf. Polar
Diagram). In general the maximum value is achieved at a beam angle of 0°. In this context, DIN 5037,
Part 4 describes one-half-peak divergences of up to 5° as ultra-narrow beam, from 5° to 10° as narrow-
beam, from 10° to 50° as wide angle and above 50° as extra-wide angle.
The illuminance cone diagram also shows mean illuminance available within an area delimited by the
half-value angle (light cone diameter) for various mounting heights (cf. Height above Working Plane).
These data are used for approximative lighting planning calculations.
Illuminance Photometry
Illuminance can be measured with the help of a photometer, which comprises a photo-electric sensor or
cell and a display unit. The sensor is designed to filter the incident rays of light so that the sensitivity of
the photometer corresponds to that of the human eye (Vλ-Vl analysis; spectral luminous efficiency of the
human eye).
Illuminance photometers are categorised according to the quality classes L, A, B and C pursuant to DIN
5032, Part 7. Illuminance photometry can also be used to measure luminous intensity (luminous intensity
distribution curves) and luminance.
When using such equipment it is important to ensure that the reading is corrected to take account of the
angle of incidence of the light, as illuminance is a factor of the cosine of that angle (cosine-corrected
reading) or that the angle of incidence is always 90°.
The inverse square law relates Illuminance Ep on the Working Plane (point illuminance) to light emission
from a light source (Luminous Intensity I) at a distance r:
here ε is the angle of incidence of the light, i.e. the angle formed between the incident ray of light and the
vertical to the illuminated plane.
According to the inverse square law, illuminance on a surface decreases inversely proportionally to the
square of the distance between the light source and the illuminated surface, i.e. if the distance between
the light source and the surface is doubled,illuminance is reduced to a quarter.
Strictly speaking, however, this law applies only to point sources of light and receptors, and adequate
accuracy is not achieved below a certain limit distance. This distance depends on:
z luminance distribution on the surface of the light source in the direction of vision
z the size of the light aperture on the head of the illuminance photometer
In Illuminance Photometry especially, it is important to observe the inverse square law. In this context
illuminance is measured and the inverse square law applied to obtain luminous intensity and thus
establish the luminous intensity distribution of a luminaire.
Isolux Lines
The distribution of illuminance on a plane can be represented by isolux lines, i.e. points of equal
Illuminance oined together to form a curve. The areas between the curves relate to intermediate values
of illuminance. The increments selected for the individual isolux lines must offer a meaningful picture for
the whole range of illuminance (e.g. increments of 100 lx). A sector with very dense curves represents an
area with pronounced differences in illuminance, whereas ample spacing between the isolux lines
indicates a high degree of Uniformity in the pattern of illuminance.
Lamps
The lighting industry today offers a wide range of light sources for a variety of lighting situations and
requirements. The various lamp types differ not only in size and shape but above all with regard to the
light generation processes involved, and to such factors as power, luminous flux, color of the light, base
system, etc. The commonest types of lamps in use today can be divided into two main groups, namely
discharge lamps and fluorescent lamps and thermal radiators.
z Incandescent Lamps
z Fluorescent Lamps
The various properties of the different lamp types play an important role in modern lighting engineering
and greatly influence the visual atmosphere created by a lighting system.
Lamps - Compact fluorescent lamps
Compact fluorescent lamps work on the same principle as Tubular Fluorescent Lamps. Theyare
particularly suitable for incorporation in small luminaire housings. The use of compact fluorescent lamps
greatly extends the range of applications for fluorescent lamps. Compact fluorescent lamps require a
ballast for starting and current limitation when operating (2-pin base) and also a starter (4-pin base). The
latest developments in the field of ultra-compact energy-saving lamps with screw caps (E14, E27) permit
them to be used in place of conventional incandescent lamps, but this type is not dimmable.
Advantages
z Small size
Disadvantages
z Higher price
The fluorescent lamp is a low-pressure discharge lamp comprising a glass tube with electrodes at both
ends. The tube is filled with argon or krypton gas plus a small amount of mercury. The tube also contains
a quantity of inert air for faster starting. On the inside the glass tube is coated with a thin layer of
fluorescent powder. When a current is passed through the tube, the gas discharge produces mainly
invisible ultraviolet light, which is only converted to visible light when it penetrates the powder coating.
Fluorescent lamps offer long service life, high luminous output and good colour rendition, and are
therefore used for a wide range of lighting requirements. They are operated with a ballast and starter.
Advantages
Disadvantages
z Size
Conventional types
Advantages
z Small size
Disadvantages
New types
More modern types of high-pressure sodium lamp are also suitable for interior lighting systems. Although
luminous output is lower, colour rendition is good to very good and restriking time is short.
Advantages
z Small size
Disadvantages
High-pressure mercury lamps combine high luminous output and long lamp life with small size. In view of
their poor color rendition properties and long starting time, they are employed mainly for industrial plant
and outdoor locations. High-pressure mercury lamps are operated with a ballast. Additional ignition gear
is not required.
Advantages
z No igniter required
Disadvantages
z High price
Incandescent lamps or general service lamps are thermal radiators. Light is produced as a result of the
high temperature of the filament when a current is passed through it. Although incandescent lamps have
a low luminous output and short service life, they are commonly used because of the pleasant color of
the light and good color rendition characteristics and above all because of the low price. They are mainly
employed in the home, restaurants and store windows.
Advantages
z Small size
z Immediate switching
z Easy to dim
Disadvantages
As point light sources, low voltage halogen capsule lamps permit accurate focusing and optimum beam
control. They are particularly suitable for incorporation in very small luminaires used for highlighting with
strong light points. Low voltage halogen capsule lamps are operated with conventional (magnetic)
transformers or electronic transformers.
Advantages
z Immediate "ignition"
z Low price
z Wide range of wattage
Disadvantages
The bulb of a tungsten halogen lamp contains a gas and free halogens. Tungsten molecules migrate
from the filament to the halogens and back to the filament (halogen cycle). This increases lamp life in
comparison with ordinary incandescent lamps and also avoids bulb blackening.
Advantages
z Immediate "ignition"
z Low price
Disadvantages
Metal halide lamps combine high luminous output and long lamp life with compact dimensions. Although
these lamps have a long starting time, their good colour rendition properties make them a common
choice for office lighting systems. The lamps are designed for full-load operation andare not suitable for
dimming.
Advantages
z Small size
Disadvantages
z Long starting and restriking times
z High price
Light
Light is visible radiation as perceived by the human eye. As such it constitutes only a small segment of
the total spectrum of electromagnetic radiation, which comprises not only visible light but also gamma
radiation, x-rays, infrared and UV radiation, and radio waves, etc. The spectral range of light is 380 -780
nm. Within this range of wavelengths the colors of the spectrum can be distinguished, i.e. red, orange,
yellow, green, blue, indigo and violet. Radiation outside of this range cannot be seen by the human eye.
Although radiation at many wavelengths cannot be perceived by the human eye, the human organism
does react to some of them. Infrared radiation, for example, is perceived as heat, while UV-A radiation
tans the skin.
Lumen method
The lumen method serves to provide approximate calculations for planning indoor lighting systems. The
method is used to determine the number of luminaires and lamps required to achieve a given
Illuminance. This first step is usually followed by more accurate calculations to determine whether the
requirements of Uniformity and other conditions for a good interior lighting system have been met (cf.
Ten Guidelines for Right Light).
Comparable methods for calculating mean illuminance have been developed and published by other
national and international bodies. All these methods are based on the same assumptions as far as
calculations of the indirect portion of light are concerned, but they differ in the methods used to calculate
direct utilised flux and in their tabular form of presentation of calculated efficiency.
The results depend on room geometry and reflectance, the Luminous Intensity Distribution of the
luminaires and their configuration in the room. The accuracy of the luminaire data used is also critical.
Apart from that, the lumen methodis based on a number of assumptions made to ensure that the method
is easy to use. The more actual conditions deviate from these assumptions in the individual case, the
less accurate the calculations.
z rectangular room,
z uniform reflectance and completely diffuse reflection properties of the perimeter surfaces,
Procedure :
a length of room [in m],b width of room [in m],h height above the working plane.
z Read off the utilisation factor ηB from the table of photometric data supplied with the luminaires
(listed as %, i.e. 68% = 0.68).
2. Calculating the number of luminaires needed to achieve a given mean illuminance at the work plane :
z Derive Mean Illuminance En from the requirements to be met for the planned activity or type of
interior (DIN 5035 Part 2).
z Select a luminaire.
z Determine the Design Factor p to take account of dirt accumulation in the room and the luminaires
plus lamp ageing. The factor is usually 1.25, but this figure can be increased to take account of
dirty or dusty environments.
3. Calculating mean illuminance E available at the work plane in the long term with the planned lighting
system :
Interior lighting systems often provide levels of illumination that deviate slightly from given or available
levels of illuminance without causing any physiological problems. If a higher degree of accuracy is
considered desirable in planning a lighting system, however, it should be borne in mind that the various
national standards, recommendations and guidelines usually lay down minimum values for illuminance
which must be met. On the other hand, exceeding such minimum values to a significant degree in the
installation of a lighting system causes higher costs which are almost proportional to the excess
illuminance.
For practical reasons (tolerances in the photometric data of lamps and luminaires, deviations from the
operating conditions assumed for the calculations, e.g. temperature, mains voltage etc., or from the
reflectance values for the room perimeters, plus measuring inaccuracies), deviations in the range of
±10% constitute a good result in terms of agreement between the calculations and the actual values
measured for the finished system. Better results can only be achieved by employing more complicated
procedures - and thus incurring unduly high costs - to quantify the individual parameters within the
system.
A greater degree of accuracy, especially in terms of more detail with regard to the distribution of
illuminance at the work plane and room surfaces, plus realistic visualisation of the expected lighting
effects on the interior, are available with the DIALux computer program.
Luminaire classification
Pursuant to DIN 5040, Parts 1 and 2, luminaires can be classified by their luminous flux distribution,
among other things, for various lighting applications. This luminaire classification gives a rough guide to
the Beam Pattern of a given luminaire. The code used comprises a letter and two numbers. The letter
relates to the proportion of luminous flux beamed downwards and/or upwards in the interior. The
numbers indicate the percentage of lower and upper hemispherical luminous flux.
B Primarily direct light with 60-90% lower and 10-40% upper hemispherical luminous flux
Luminance is a basic parameter of radiating or reflected light as perceived by the human eye. It is a
measure of the impression of brightness of a surface and is defined photometrically as the ratio of
luminous intensity to unit area.
Luminance is determined by surface illuminance, the reflectance of the luminous surface, and the
direction of the reflected light. The angle of vision determines the size of the visible luminous area.
The distribution of luminance between various surfaces in an illuminated interior is an important criterion
for the quality of the visual experience. A balanced and harmonious distribution of brightness makes a
room pleasant and visually interesting (cf. Brightness, Contrast, Uniformity).
An unshielded lamp in the direct line of vision is a potential source of direct glare caused by excessive
luminance. There are two ways of avoiding direct glare: either the lamp is shielded, e.g. by the housing
itself or by fitting solid vanes or louvres, or the high level of luminance is reduced through the use of opal
or prismatic diffusers.
The luminance limit angle a of a luminaire as measured from the horizontal plane is the maximum angle
at which the lamp is not yet in the direct line of vision.
In the simplest case reflector luminaires are shielded by vanes made of metal or plastic placed parallel
and at right angles to the axis of the lamp. The luminance limit angle is dependent on the combination of
vane height h and vane spacing a.
In DIN 5035, Part 1 minimum luminance limit angle amin is specified per lamp type and glare cut-off
class :
Range of mean
Direct glare cut-off class
luminance cm/m2
A 1 2 3
Fluorescent lamps L= 2·104 20° 10° 0° 0°
Compact fluorescent lamps 20° 15° 5° 0°
2·104 < L = 4·104
High pressure discharge lamps
with fluorescent or matt bulbs, 4·104 < L = 50·104 30° 20° 10° 0°
low-pressure sodium lamps
High pressure discharge lamps
with clear bulbs or tubular types,
incandescent lamps with clear L = 50·104 30° 30° 15° 10°
bulbs
Luminiscence
Luminescence is the term used for all light radiation that is not thermal radiation. The most important light
generation process involving luminescence is gas discharge on passage of an electric current through a
gas or metal vapour (gas discharge lamp). Such lamps take advantage of the phenomenon of
photoluminescence in the form of fluorescence or phosphorescence, in which invisible short-wave
radiation is converted into visible light through processes within the fluorescent material. Fluorescence
persists only for a fraction of a second after excitation, whereas phosphorescence persists for some time
as a visible afterglow.
Luminous flux is a photometric measure of radiant flux, i.e. the volume of light emitted from a light
source. Luminous flux is measured either for the interior as a whole or for a part of the interior (partial
luminous flux for a solid angle). All other photometric parameters are derivatives of luminous flux.
Luminous flux is measured in lumens (lm).
The precise values depend on the brand involved, although the figures are always very similar.
The ratio between luminous flux and the power consumed is known as Luminous Efficacy.
Not all the luminous flux emitted by the lamp reaches the work plane. There are losses in the luminaire
(absorption, transmission, reflection losses) and at the room perimeters (reflectance). In the normal case
about 60-70% of luminous flux will reach the work plane (light output ratio).
Luminous intensity is an expression of the amount of light beamed in a certain direction within the
interior. It is calculated as the ratio of luminous flux to the relevant element of solid angle. The luminous
intensity of a lamp or luminaire is not equal in all directions. By plotting luminous intensity in the room (or
in planes) around the lamp or luminaire, luminous intensity distribution can be defined. This offers a
precise description of the photometric characteristics of the lamp or luminaire. Luminous intensity
distribution is normally represented in the form of either a polar or linear diagram.
The luminous intensity distribution pattern for a light source shows in which direction and with what
intensity the light is emitted. The individual values can be presented in tabular or graphic form, and a
number of diagrams are normally employed for this purpose. Luminous intensity is usually based on a
1000 lm light source.
C Plane System
The interior around the light source is treated as comprising a large
number of planes, which can be divided up into the A, B and C plane systems. The most frequent
procedure is to use the C plane system, with the common axis represented by a vertical line passing
through the centre of the luminaire. Every plane is then defined in terms of the angle formed with a
defined line of reference, e.g. the axis of the luminaire. Luminous intensity is usually measured in the C-
plane at 15° intervals and for emission angles in 5° increments.
Polar Curve
Linear Diagram
Material: (Reflection,Transmission,Absorption)
Light that falls on a surface can either be absorbed, transmitted or reflected, depending on the properties
of the material involved. Reflection factors (r), absorption factors (a) and transmission factors (t) can be
between 0 and 1 (0 -100%). The sum of the three factor is always 1. The transmitted or reflected
radiation can be regular (1), scattered (2) or completely diffuse (3).
Absorption factor α
The absorption factor is the ratio of absorbed light to incident light. A matt black solid absorbs almost all
incident light, while a white solid absorbs very little. Here are some typical absorption factors:
Material
clear glass 2 ... 4%
prismatic glass 5 ... 10%
plastic (white, opaque) 10 ... 20%
Reflection factor ρ
The reflection factor is the ratio of reflected light to incident light. Here are some typical reflection factors:
Material
clear glass 6 ... 8%
prismatic glass 5 ... 20%
plaster 70 ... 80%
Zbrick, red, new 10 ... 15%
cement/concrete,
20 ... 30%
untreated
wood, light 30 ... 60%
wood, dark 10 ... 15%
Transmission factor τ
The transmission factor is the ratio of transmitted light to incident light. Here are some typical
transmission factors :
Material
clear glass 90 ...92%
prismatic glass 70 ...90%
plastic (white, opaque) 40 ...60%
Protection Class
The mechanical, thermal and safety requirements to be met by luminaires are laid down in the various
international and European standards. The provisions of EN IEC 598 (Luminaires - General
requirements and tests) are of particular relevance. Comformance with this standard guarantees that a
luminaire is designed and manufactured in such a way that it will not represent a hazard to life and limb,
property or pets as long as it is properly installed, used and serviced. The provisions of the standard are
designed to prevent :
Conformance with the standard is indicated by the appropriate markings (VDE, SEV,ÖVE, KEMA).
The protection class indicates to what extent the luminaire offers protection against electric shock (short
circuit). The protection class may be indicated with Roman numerals or with the help of pictograms. The
following classification is in use :
Protection Class
Basic insulation and protective earthing for all exposed live parts
Most luminaires are designed to be connected to a protective earth conductor (unless otherwise
indicated).
Reflection
Light that falls on a surface can either be absorbed, transmitted or reflected, depending on the properties
of the material involved. Reflection factors (r), absorption factors (a) and transmission factors (t) can be
between 0 and 1 (0 -100%). The sum of the three factor is always 1. The transmitted or reflected
radiation can be regular (1), scattered (2) or completely diffuse (3).
Reflection factor ρ
The reflection factor is the ratio of reflected light to incident light. Here are some typical reflection factors:
Material
clear glass 6 ... 8%
prismatic glass 5 ... 20%
plaster 70 ... 80%
Zbrick, red, new 10 ... 15%
cement/concrete,
20 ... 30%
untreated
wood, light 30 ... 60%
wood, dark 10 ... 15%
Refraction
Refraction is the change of direction of a propagating wave or radiation on passing into a medium of
different density (e.g. air - glass, glass- air). The degree of deflection depends on the ratio of the
refractive indices n(i) of the two media. In general they depend on the wave length of the radiation. The
phenomenon of refraction is employed in optical equipment to guide the light rays. In the case of the
prism, on the other hand, it can be used to break down the incident light into the colours of the spectrum.
Restriking
Gas discharge in high-pressure discharge lamps is a highly critical process requiring exactly the right
conditions for activation and continued running. Switching alone takes quite a long time (2 -10 min.)
before the full luminous flux needed for stable operation is reached.
Restrike after switching off is only possible after a cool-down period lasting several minutes because
ignition voltage for a hot discharge lamp is higher than supply voltage or the voltage surge from the
igniter. In the case of metal halide lamps, high-pressure mercury lamps and high-pressure sodium lamps
it takes a few minutes before the lamp can be ignited again. The run-up period for restriking is shorter
than at first ignition.
Metal halide lamps and high-pressure sodium lamps are also available in double-ended versions, which
can be fitted with special igniters to permit immediate hot restriking at a much higher ignition voltage.
Shadow conditions
Shadows play an important role for the perception of spatial structures and perspective, and for general
orientation. Good shadow conditions are created through an appropriate mix of diffuse (non-directional)
and directed light (Ten Guidelines for Right Light). This ensures a gradual transition from dark to light
areas. The actual mix depends on the visual tasks and activities involved. Completely diffuse light
without any shadowing causes a loss of plasticity and creates an impression of monotony. Equally,
shadows that are too harsh restrict visual performance because of the pronounced differences in
luminance and thus limit the assimilation of visual information, too. It may alsobe the case that significant
areas of the visual field receive no light at all, with all the attendant safety risks that implies. As yet no
satisfactory parameter has been devised to evaluate shadow conditions.
In the case of ambient lighting, shadow conditions can be assessed as the ratio of cylindrical to
horizontal illuminance (Ez / Eh).
Excessively harsh shadowing can be avoided by ensuring that the ratio is no lower than 1:3 at 1.2 m
above the floor (DIN 5035 Part 1). Shadows that are too deep can be softened through the appropriate
arrangement of luminaires with a wide-angle Intensity Distribution Curve and the use of bright finishes for
walls and furniture.
Solid Angle
Plane Angle
The plane angle a is determined by the length of the arc a and the radius r. The biggest plane angle
obtains for a full circle (2πr) over 2π.
Solid Angle
Analogously, the solid angle Ω describes the size of a sector in three-dimensional space. It is the product
of area A and the square of radius r². The biggest solid angle obtains for a spherical surface (4πr²) over
4π.
Luminous efficiency depends not only on radiant energy, i.e. the amount of light that enters the human
eye, but also on its spectral properties. The human eye is not equally sensitive to all sectors of the
Spectrum.
Light stimuli at different wavelengths have different degrees of luminous efficiency for the human eye.
Maximum sensitivity for photopic vision is at a wavelength of 555 nm (green), declining to both the longer
wavelengths (yellow, orange, red) and the shorter wavelengths (blue, violet). Beyond approx. 380 and
780 nm it is almost zero. The sensitivity functions [V(l)] of the eye differ considerably between day and
night "Photopic Vision = Light Adaptation" and "Scotopic Vision = Dark Adaptation".
In the night, maximum sensitivity shifts to the shorter wavelengths (blue, violet) so that superior
perception is available for the blue portions of light that predominate atnight [maximum at 507 nm (blue-
green)]. The "warm" long-wave red portion of light is hardly present and is also very weak in terms of
luminous efficiency. The explanation for these facts is to be found in the evolution of man and his need to
adapt to daylight conditions.
The process can be observed in the field of artificial lighting, in which human beings prefer a daylight
white light color appearance with a high level of blue when illuminance is high, but a warm white light
when illuminance is low. Regardless of sensitivity, radiant energy outside of the range of spectral
luminous efficiency for the human eye can still cause damage to the eye (UV radiation).
In addition the human organism is capable of adjusting to different spectral compositions of available
light. A white surface, for example, is perceived as white both in daylight and under artificial light. This is
explained by psychological processes relating to visual perception, including memory and natural
protective functions.
Photometers illuminance and luminance photometry are nearly always set for phototopic vision, and the
various photometric parameters are also based on the V(Λ) evaluation.
Spectrum
The spectrum of radiation describes its composition with regard to wavelength. Licht, for example, as the
portion of electromagnetic radiation that is visible to the human eye, is radiation with wavelengths in the
range of approx. 380 to 780 nm (1 nm = 10-9m). The corresponding range of colours varies from violet to
indigo, blue, green, yellow, orange, and red. These colours form a continuous spectrum, in which the
various spectral sectors merge into each other.
A graphic presentation takes the form of a smooth curve. Thermal radiators, like incandescent lamps and
the sun have such a continuous spectrum. Discontinuous radiation, on the other hand, has breaks in the
spectrum. In the individual case it is comprised only of spectrum lines (discontinuous spectrum). Laser
light is monochromatic light radiating at just one single wavelength.
The Lamps in common use today emit portions of light from almost all sectors of the spectrum, but the
actual composition differs considerably. In some cases there is a preponderance of blue (daylight white)
and in other cases red (warm white). On the one hand theactual composition is determined by the colour
appearance of the light source (Color appearance), and on the other hand an object can only reflect
those colours that are present in the light (Color rendition).
In addition to light, thermal radiators also emit significant portions of IR radiation in the form of heat. (It
would be more accurate to say that they produce a little bit of visible light in addition to heat radiation). In
the case of discharge lamps without fluorescent materials, on the other hand, the spectrum extends into
the UV sector. For both cases of invisible light, it can be said that excessive exposure can cause damage
to the human eye and also to objects, although it should be borne in mind that UV and IR wavelengths
are natural components of daylight and contribute to man's natural response to light, because light is
perceived not only by the human eye but also by the skin.
Starters
In addition to Ballast, fluorescent lamps (and compact fluorescent lamps) also require a starter for the
ignition process.
The starter closes a circuit to preheat the lamp electrodes andopens it again at the end of the preheating
time (approx. 0.5 - 2 s depending on the type of lamp), thus creating the voltage surge required to ignite
the lamp even at low ambient temperatures and mains undervoltage. The average make time of the
starter contacts (preheat time) and the surge voltage level are important factors for the service life of
fluorescent lamps.
z glow starters
The main differences relate to flicker during starting and at the end of lamp life. In the case of the simple
glow starter, lamp start may only succeed after several attempts, whereas the other types provide more
or less flicker-free starting.
At the end of lamp life, a glow starter will make repeated attempts to achieve re-ignition (flicker). The
more sophisticated starters incorporating a thermoswitch or electronic components interrupt the current
after 1-3 min. (no flicker). Once the lamp has ignited, the voltage in the glow starter is reduced to lamp
voltage, which is not enough to re-ignite the glow discharge in the starter.
In the case of simple capacitive ballasts, contact make time is too short. This leads to repeated attempts
at ignition without adequate preheating in the electrodes, which reduces lamp life.
Stroboscopic Effect
Light emission from gas discharge lamps without fluorescent materials is an almost inertia-free
reproduction of the time response of alternating current (50 Hz mains frequency). Luminous flux pulsates
at twice the mains frequency. Normally this 100 Hz flicker is not perceived by the human eye, but in the
case of fast moving or rotating objects (e.g. a lathe) its can cause an optical illusion, creating the
impression of slower or even reverse movement. Such situations can be dangerous.
Stroboscopic effects can be minimised or avoided through the use of a Dual Circuit, 3-phase wiring or
electronic Ballasts.
Task Lighting
Where the ambient lighting is inadequate for the visual tasks to be performed at a workstation, task
lighting can be installed in addition to the ambient lighting (DIN 5035, Part 1) for such cases as the
following:
z special lighting requirements for individual workstations (extra illuminance, specific angle of
incidence, color of light or luminance requirements)
z problematical positioning of the workstation with inadequate illuminance available from the
ambient lighting system
z working with dark materials on a work surface with a high level of reflectance
The task lighting can be provided by table lights or free-standing luminaires positioned to beam light onto
the work surface. Due attention must be paid to a uniform distributionof luminance within the interior and
on the work surface as well as correct coordination of the color of light between ambient lighting and
workstation lighting.
DIN 5035, Part 8 lists the special requirements to be metby workstation lighting to meet the needs of the
user while avoiding detrimental effects at the workstation and adjoining workstations, e.g. through direct
glare. The DIN standard applies to offices and similar interiors.
In the interest of a uniform distribution of luminance at the workstation, the following Illuminance limits
apply to additional workstation lighting as a factor of work surface Reflectance :
The standard also lists further requirements to be met relating to the luminance limit angle, color
appearance and color rendition characteristics.
Thermal radiators
Solid bodies, liquids and gases radiate energy on the basis of their temperature. The higher the
temperature (in Kelvin), the greater the amount of energy emitted.
Thermal radiation is a form of Continuous Radiation, ranging from the shortest to the longest
wavelengths. The first weak shine of a glowing solid is visible in the dark at about 800 K (approx. 527°C).
As the temperature rises the solid reaches red heat, yellow heat and finally white heat. In addition, a
certain amount of irradiation is also reflected, depending on the surface properties of the solid.
Full radiator
In the case of a full radiator, i.e. a primary radiator that absorbs all incident radiation (also called a black
body or Planckian radiator), the spectral composition of the radiation is determined by temperature alone.
The temperatures of full radiators can therefore be used to define the spectral composition (color
appearance, color temperature) of any light source. In the standard chromaticity diagram the chromaticity
of the full radiator lies on a curve.
The spectral properties of thermal radiators for artificial lighting (incandescent lamps, mains voltage
tungsten halogen lamps, Low Voltage Tungsten Halogen Lamps) are very close to those of a full
radiator, and very good color points can therefore be assigned to them.
The chromaticity of other light sources discharge lamps, on the other hand, only lies near the curve.
Such chromaticity can be assigned to the nearest color temperature.
Transformers
Transformers are electronic components used to convert currents, voltages or frequencies. In the field of
lighting engineering they are mostly used as voltage transformers to supply low voltage halogen capsule
lamps with the appropriate voltage (6V, 12V, 24V).
Transformers generate this low voltage either via induction with two separate windings (conventional
transformers) or electronically (electronic transformers).
In both cases it is essential to ensure that no voltage can pass into the low-voltage system (safety
transformers pursuant to VDE 0551). Transformer fuse protection is provided in the primary circuit.
As a transformer delivers electric power at relatively low voltages, the system has to carry high currents,
and this must be borne in mind with regard to the correct rating for conducting parts. The transformer
itself must also have the appropriate rating for the system on the secondary circuit.
Overheating protection for the transformer is not a luxury; it is essential for the safe operation of the
system. In the case of overloading (too many lamps at too much power, or a short circuit) the transformer
can quickly become too hot, and that is a serious fire hazard.
If the load is too low (too few lamps at too little power), on the other hand, secondary voltage in the lamps
rises, and that can burn out the filament causing premature lamp failure. This process can then
"snowball".
Transmission
Light that falls on a surface can either be absorbed, transmitted or reflected, depending on the properties
of the material involved. Reflection factors (r), absorption factors (a) and transmission factors (t) can be
between 0 and 1 (0 -100%). The sum of the three factor is always 1. The transmitted or reflected
radiation can be regular (1), scattered (2) or completely diffuse (3).
Transmission factor τ
The transmission factor is the ratio of transmitted light to incident light. Here are some typical
transmission factors :
Material
clear glass 90 ...92%
prismatic glass 70 ...90%
plastic (white, opaque) 40 ...60%
Type of Protection
The mechanical, thermal and safety requirements to be met by luminaires are laid down in the various
international and European standards. The provisions of EN IEC 598 (Luminaires - General
requirements and tests) are of particular relevance. Conformance with this standard guarantees that a
luminaire is designed and manufactured in such a way that it will not represent a hazard to life and limb,
property or pets as long as it is properly installed, used and serviced. The provisions of the standard are
designed to prevent
Conformance with the standard is indicated by the appropriate markings (VDE, SEV, ÖVE, KEMA).
The type of protection of a luminaire defines the degree of protection against the ingress of damp, water
and dust. The type of protection is expressed as a two-digit IP code. The first digit relates to protection
against the ingress of foreign bodies, while the second defines the level of protection against moisture.
Every extra-protection luminaire must be marked with both digits of the IP code. Ordinary luminaires (=
IP20) do not have to carry the code markings.
Pursuant to IEC 598 symbols may also be used for some of the codes. For special applications, the
provisions of a additional (national) standards may apply.
The Unified Glare Rating method (UGR) has been developed by the CIE (Commission International de
l'Eclairage) in order to harmonise glare classification procedures worldwide. The method is based on a
formula similar to that employed for the British Glare Index.
Unlike the Söllner Method, which simply evaluates glare from a single luminaire, the UGR formula can be
used to assess the glare characteristics of a complete lighting system. The formula takes account of
every luminaire in a given interior and also background luminance (ceiling, walls) with reference to a
standard viewing point.
A standard table is available listing uncorrected UGR values for various room sizes and reflectance
combinations. These values have to be corrected to take account of such factors as the luminous flux of
the light sources.
The final UGR scores tend to lie between 10 ("no glare") and 30 ("pronounced physiological glare").
The higher the UGR score, the greater the probability of glare. Completely different results can be
achieved with luminaire locations that deviate from the standard configuration and for other viewing
points. An auxiliary table provides estimated scores for the variant viewing points.
There are plans to lay down maximum UGR scores for various requirements and activities on the line of
the glare quality classes used to date. The following table offers a rough conversion guide between the
conventional DIN glare classes and the future UGR system.
Uniform diffuser
A uniform diffuser is a completely matt surface with equal diffusion properties throughout. Its luminance
is the same from all angles of vision. Luminous intensity decreases with the cosine of the emission angle
with the normal to the surface.
Uniformity
In order to avoid problems of fatigue and to generate a feeling of wellbeing in an interior it is important to
create a uniform distribution of luminance. This involves maintaining a certain uniformity of illuminance at
the work plane, expressed as the ratio of minimum to mean illuminance. For the ambient lighting in office
interiors, this ratio should be greater than 1:1.5 (DIN 5035, Part 1).
VDU Workstations
Computer-supported workstations make special demands of the office lighting system with regard to both
the distribution of luminance within the room and the need to limit direct glare and reflected glare.
The distribution of luminance involves such factors as the reflectance, shine and color of the surfaces at
the workstation and within the interior. Surface finishes should be selected to avoid excessive differences
in luminance (cf. Contrast) and irritating reflections in light-colored surfaces.
With regard to the risk of direct glare from luminaires, it should be borne in mind that the line of vision
when working at a VDU is normally almost horizontal, whereas it is often angled downwards during other
forms of office work. For that reason, Class A glare cut-off characteristics are required for such
workstations pursuant to DIN 5035, Part 7.
Reflected glare is caused by bright objects or areas reflecting in smooth or glossy surfaces, including
computer screens. As such reflections depend on the angle of vision or incident light, the relative location
of the workstations, VDU's and luminaires is a decisive factor in avoiding the problem, which can often be
solved by simply changing the angle of tilt or swivel of the screen.
In accordance with DIN 5035, Part 7, the Mean Luminance of surfaces that reflect in a VDU - including
furnishings and windows - must be no higher than 200 cd/m², while maximum luminance must be limited
to 400 cd/m². In the case of luminaires that reflect in a VDU, the provisions of DIN 5035 are as follows.
Beyond the luminance limit angle, i.e. the angle at which a luminaire starts to become visible to the
operator in a VDU, mean luminance of the luminous surfaces in the planes C0-C180 and C90-C270 must
not exceed 200 cd/m².
The use of special VDU luminaires , however, with a luminance limit angle of 50°, only makes real sense
for large offices. In smaller rooms luminance at the emission angle provided with such sophisticated
glare protection would not in any case be visible in the computer screen. In the case of computer-
supported workstations, therefore, the use of luminaires with a 60° luminance limit angle (specular
darklight reflector optics) is to be recommended.
In the modern office computer screens are now often viewed at an angle of more than the 20° on which
the standard is based. Notebook and other displays may even be used lying almost flat, which makes
them susceptible to reflected glare from almost every direction. Picture tube technology has also made
further progress in recent years, including antireflection coatings and the use of black lettering on a light
background (positive contrast), so that there are now far fewer problems with irritating reflections. Where
such modern equipment is in use, the standard explicitly permits higher luminance levelsthan the figures
quoted, without specifying any maximum limits, however.
Visual Acuity
Visual acuity is the ability of the human eye to discriminate between adjacent objects. It depends to a
significant degree on the levels of contrast and luminance in the field of vision. Optimum conditions start
at around 100 cd/m2 with a contrast difference of over 90%. At average reflectance this corresponds to
an illuminance of 1000 lx. In the case of moving objects visual acuity increases slightly, reaching a
maximum at angular velocities of 2-3 degrees of angle per second.
Visual Performance
Given a balanced distribution of luminance in the Visual Field (cf. Ten Guidelines for Right Light), the
human eye adapts to a mean luminance for optimum visual discrimination.
The difference in luminance needed between a visual object and its surroundings to permit the former to
be perceived is then lowest. Where the distribution of luminance includes very high luminance peaks
([Link] lamps, direct sunshine) the human eye adapts at a higher level and is then less capable
of perceiving visual objects in the darker zones (equivalent veiling luminance). This state is known as
physiological glare. It has a significant impact on the performance of the human eye, and represents a
quantifiable restriction on powers of vision.
In his standard work written on the subject in the Fifties, H. C. Weston describes the relationship
between visual performance and the size of the visual object for different contrast conditions. His
research shows that 500 lx is enough for optimum visual performance to be achieved with large objects
(visual angle 4.5') and high levels of contrast, whereas with small objects (visual angle 1.5') and reduced
contrast, visual performance continues to increase even beyond the 10,000 lx mark, although it can
never reach the same level as with large objects and pronounced contrast.
Most of the provisions in the standards relating to Illuminance are based on the results of the above
study.
Visual Task
Visual task is the term given to an activity requiring visual perception and located in a certain place (e.g.
reading, writing, drawing, computer working). The activity involved can change in the course of the day or
from day to day. For that reason a variety of visual tasks must be taken into account when planning a
lighting system.
The visual task involves certain requirements to be met by the lighting system relating to such factors as
Illuminance, Glare Control, Contrast, Uniformity and so on, so that the task can be completed without
discomfort or physical hindrance.
Parts 1 and 2 of DIN 5035 describe the criteria to be observed for task-related artificial indoor lighting
systems. They also contain provisions for the requirements to be met by artificial lighting systems for
specific interiors and activities (service illuminance, color appearance, color rendition class, glare control
class).
Working Plane
The working plane is the theoretical plane to which service illuminance En relates. In the normal case the
working plane is treated as a horizontal plane 0.85 m above the floor. Service illuminance can also relate
to work surfaces lying in other planes (e.g. switchgear cubicle assembly, drawing boards, desks). In the
case of indoor circulation areas, service illuminance relates to the midline at a max. height of 0.2 m
above the floor (DIN 5035 Part 1).
DIALux 2.0 - Hints
In this chapter you can find hints about DIALux 2.0 and lighting planning.
DIALux
Lighting Planning
Good light is needed to create optimum visual conditions indoors. When planning a lighting installation a
number of factors have to be taken into consideration which interact to determine the quality of the
system as a whole. DIAL has listed these factors as Ten Guidelines for Right Light. This is a useful
source of information for creating lighting solutions that meet the needs of the user to the full and provide
efficient working conditions.
1. Adequate illuminance
The performance of the human eye largely depends on the level of illuminance in the visual
field. As illuminance increases, motivation and overall performance are also enhanced, while
the tendency to make mistakes declines. (Cf. Ambient Lighting, Illuminance)