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The document outlines the folder structure and file contents of a C# project related to a game entity editor. It includes various scripts and their metadata files organized into directories such as 'AttributeExtension', 'ComponentProxy', and 'NullPointerCore'. Each directory contains specific functionalities and components necessary for the game's development and editing processes.

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Imogen Claydon
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0% found this document useful (0 votes)
49 views1 page

Page 009

The document outlines the folder structure and file contents of a C# project related to a game entity editor. It includes various scripts and their metadata files organized into directories such as 'AttributeExtension', 'ComponentProxy', and 'NullPointerCore'. Each directory contains specific functionalities and components necessary for the game's development and editing processes.

Uploaded by

Imogen Claydon
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Folder Structure and C# File Contents

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AttributeExtension/
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ComponentProxy/
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NullPointerCore/
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AttributeExtension/
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Backend/
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JobScheduling/
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