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The document outlines ten usability principles for software design, emphasizing the importance of clear communication, user control, consistency, error prevention, and minimalism. Each principle is accompanied by examples that illustrate how to implement them effectively. The goal is to enhance user experience by making systems intuitive and user-friendly.

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micegi5176
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0% found this document useful (0 votes)
11 views2 pages

Untitled Document

The document outlines ten usability principles for software design, emphasizing the importance of clear communication, user control, consistency, error prevention, and minimalism. Each principle is accompanied by examples that illustrate how to implement them effectively. The goal is to enhance user experience by making systems intuitive and user-friendly.

Uploaded by

micegi5176
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

🧠 1.

Visibility of System Status


Tell me what’s going on.​


When you press "Start Game," the screen should say “Loading…” so you know it’s working.​
Example: A progress bar when your game is loading.

🧭 2. Match Between System and the Real World


Talk to me in my language.​


Use words I understand — not weird computer stuff.​
Example: Say “Save Game” instead of “Write Data to Disk.”

🖱️ 3. User Control and Freedom


Let me undo my mistakes.​


If I press the wrong button, I should be able to go back.​
Example: A back button or an “Undo” in paint.

🧼 4. Consistency and Standards


Keep it the same everywhere.​


Don’t change button names. “Exit” means leave — always.​
Example: If X means close, don’t suddenly make it open something!

💬 5. Error Prevention
Stop me from messing up.​


Warn me if I’m about to delete my saved game!​
Example: “Are you sure you want to delete?” pop-up.

🕵️ 6. Recognition Rather Than Recall


Show me the options.​


Don’t make me remember stuff — just let me choose.​
Example: A list of emojis to pick from instead of typing names.

🚑 7. Flexibility and Efficiency of Use


Let me go faster if I know how.​


Let pros use shortcuts, but don’t confuse beginners.​
Example: Ctrl + S to save, but also a Save button.

🐛 8. Aesthetic and Minimalist Design


Don’t crowd the screen.​


Keep it clean and only show what’s needed.​
Example: No need for 10 buttons if you only use 3!

😵 9. Help Users Recognize, Diagnose, and Recover from Errors


If there’s a problem, tell me how to fix it.​


Say “Password too short” instead of “Error 43.”​
Example: “Your email is missing @” helps more than “Invalid.”

📚 10. Help and Documentation


Give me help if I need it.​


A little guide or help button is nice when I’m stuck.​
Example: “How to Play” screen in your game.

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