FELRAIDER RPG
PDF MAGIC SPELL CARDS
INSTRUCTIONS & HINTS
FIREBALL
1 Action 150 feet
V, S, M * Instantaneous
A bright streak flashes from your pointing
finger to a point you choose within range
and then blossoms with a low roar into an
explosion of flame. Each creature in a 20-
foot-radius sphere centered on that point
must make a Dexterity saving throw. A
target takes 8d6 fire damage on a failed
save, or half as much damage on a
successful one. The fire spreads around
corners. It ignites flammable objects in the
area that aren’t being worn or carried.
At Higher Levels: When you cast this
spell using a spell slot of 4th level or
higher, the damage increases by 1d6 for
each slot level above 3rd.
* (A tiny ball of bat guano and sulfur)
EVOCATION 3RD LEVEL
IMMERSE YOURSELF IN FANTASTIC WORLDS
INSTRUCTIONS PDF MAGIC SPELL CARDS FELRAIDER RPG © 2024
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CHANGE HISTORY
Version Date Change
V1 2022-11 Initial Version
V2 2023-02 Rework to allow configuration per card
V3 2023-09 Complete rework
INSTRUCTIONS PDF MAGIC SPELL CARDS
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INSTRUCTIONS PDF MAGIC SPELL CARDS
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