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Embodied Intelligence Overview

Embodied Intelligence, artificial intelligence Embodied Intelligence, artificial intelligence Embodied Intelligence

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100% found this document useful (1 vote)
494 views31 pages

Embodied Intelligence Overview

Embodied Intelligence, artificial intelligence Embodied Intelligence, artificial intelligence Embodied Intelligence

Uploaded by

Nagendra Kumar
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd

EMBODIED INTELLIGENCE

Satpreet Arora (07d05003) Rachit Gupta (07d05008) Devendra Shelar (07d05010) Amrose Birani (07005003)

Father of Embodied Intelligence


Rodney Brooks suggested the

design of intelligent machines through interaction with the environment driven by perception and action, rather than by a pre-specified algorithm.
Brooks showed

that robots could be more effective if they 'thought' (planned or processed) and perceived as little as possible.

Precursors of Embodied Intelligence


In the early stages of robotics robots were built on cybernetic principles. Brooks proposed that vision and locomotion are the 2 primary needs of natural intelligence. He proposed that environment is best model and not representation These propositions revolutionized the way of thinking !!

Goal seeking behavior

Homeostasis

Learning abilities

The Rationale and Objectives


New Technologies and design approaches for building physically embodied intelligent agents and artefacts, with emphasis on the relationship between shape, function and the physical and social environment

What is Embodied Intelligence


Embodied Intelligence (EI) is a mechanism that learns

how to survive in a hostile environment Mechanism: biological, mechanical or virtual agent with embodied sensors and actuators EI acts on environment and perceives its actions Hostility: direct aggression, pain, anxiety or scarcity of resources EI learns so it must have associative self-organizing memory

Source: Ohio Univ CSE

Continued ...
It should have a purpose of being
it should maintain and pursue multiple goals, choosing

which goal to implement based on the environmental conditions. In addition, the complexity of a creatures behavior would reflect the complexity of the environment in which it operates rather than its own.

Source: Ohio Univ CSE

Waste Allocation Load Lifter Earth Class


He is better known as Wall-e He stays in a very hostile

environment
reflects the complexity of the

environment it stays in !
Has an excellent purpose of

being
Can collect garbage, repair his

own tire and perform a lot more stuff multiple goals !!


In nutshell excellent example

of embodied intelligence

Source : Pixar Animations

How to create machine intelligence?


Specialized Problems in AI
Knowledge Representation Natural language and scene understanding

Semantic Cognition
Reinforcement Learning

Nature Vs Machines

It took nature over 3 billion years to create insects 200 million more years to create mammals 15 million years for the transformation of great apes to modern man about 3 million years ago

Major developments of the civilized world within the last 10,000 years.
It seems that in nature it is easier to append a primitive brain to create a complex brain. While this may justify an approach in which a machines reflexes are developed first, the lack of a mechanism to add complexity at a low design cost is a major problem that cannot be left to chance.

Challenges of Embodied Intelligence

Outline
Traditional Artificial Intelligence Embodied Intelligence (EI) Challenges of EI
We need to know how We need means to implement it We need resources to build and sustain its operation

Promises of EI
To economy To society

Intelligence

Evolve

Solve
Plan Comprehend Reason Learn Think

Traditional AI
Attempt to simulate highest

Embodied Intelligence
knowledge is implicit in the fact

human faculties like language, reasoning, problem solving

that we have a body


Embodiment is a foundation for

Brain is taken to be an abstract problem solver

brain development
Intelligence develops through

Environment model based

approach. Note that environment is extremely difficult to model.


Pre-specified problems are

constant interaction with environment


Problems are identified and

solved by goal seeking behavior solved using abstract ways


Source : Ohio Univ

Design principles of intelligent systems


Interaction with complex environment

cheap design
ecological balance redundancy principle

asynchronous
parallel, loosely coupled processes sensory-motor coordination value principle
Source : Design Principles for Intelligent Systems Department of Information Technology, University of Zurich

Agent

Embodiment of Mind
Necessary for development of

intelligence
Hosts brains interfaces that

interact with environment


Not necessarily constant or in

Embodiment Intelligence core

the form of a physical body


Boundary transforms modifying

brains self-determination
Environment

Continued ...
Brain learns own bodys dynamic Self-awareness results from

identification with own embodiment


Embodiment can be extended

by using tools and machines


Successful operation depends on

correct perception of environment and own embodiment

The Brain

While we learn its functions can

we emulate its operation ?

How can we design intelligence?

We need to know how We need means to implement it We need resources to build and sustain its

operation

Name: Dav Source: MSU Univ CSE

Requirements for Embodied Intelligence

State oriented

Learns spatio-temporal patterns Situated in time and space

Learning

Perpetual learning Screening for novelty

Value driven

Goal creation Competing goals Artificial evolution Self-organization

Emergence

EI Interaction with Environment


Agent Architecture Reason
Short-term Memory

Perceive
RETRIEVAL LEARNING

Act
Long-term Memory

INPUT

OUTPUT

Task Environment
Simulation or

Real-World System

We need to develop ..
Sensory Interfaces

Active Vision Speech Processing Tactile, Smell, Taste, Temperature, Pressure Sensing Additional Sensing Infrared, Radar, Ultrasound, GPS, Etc. Can Too Many Senses Be Less Useful? Reinforcement Interfaces Energy, Temperature, Pressure, Acceleration Level Teacher Input Motor Interfaces Arms, Legs, Fingers, Eye Movement

Continued ...
Algorithmic Solutions For
Association, Memory, Sequence Learning, Invariance Building,

Representation, Anticipation, Value Learning (Pain Reduction), Goal Creation, Planning


Circuits For Neural Computing
Determine Organization Of Artificial Minicolumn Self-organized Hierarchy Of Minicolumns For Sensing And Motor

Control Self-organization Of Goal Creation Pathway

Source : Univ. of Sussex Alastair Channon

Goal Driven Behavior


Goal driven behavior is one of the

required elements of intelligence Perceptions and actions are activated selectively to serve the machines objectives In the existing EI models, the goal is defined by designers and is given to the learning agent Humans and animals create their own goals The goal creation may be one of the most important elements of EI mechanism

Source: Janusz A. Starzyk -- Challenges of EI

Goal Creation
Goals must be built and understood in a

similar way to building perceptions


complex goals can be understood only if

representations are build


It should result from EI interaction with

environment, by perceiving successes or failures of its actions


essential for developing intelligence

We will create goals based on simple

structures interacting with sensory and motor pathways


Source: Janusz A. Starzyk -- Challenges of EI

How can we design intelligence?

We need to know how


We need means to implement it We need resources to build and sustain its operation

Doubling (or Halving) times


Clock speed Dynamic RAM Memory Half Pitch Feature Size Dynamic RAM Memory (bits per dollar) Average Transistor Price Microprocessor Cost per Transistor Cycle Total Bits Shipped Processor Performance in MIPS

2.7 years 5.4 years 1.5 years 1.6 years 1.1 years 1.1 years 1.8 years

Transistors in Intel Microprocessors


Microprocessor Clock Speed

2.0 years
2.7 years

Source: Chemheritage.org, IEEE Explore IITB

Is It Possible ?
the area occupied by the new logic must be gradually reduced from

over 60% in 1999 to less than 5% in 2010.


It is a way to shorten the design time, but it doesnt create high-value

designs !!!
Yet the structure of interconnections in human brain is very complex.
Thus a design of EI could be tremendously costly even if we know how

to build it.

Promises of embodied intelligence


To society
Advanced use of technology Robots Tutors Intelligent gadgets Society of minds Superhuman intelligence Progress in science Solution to societies ills

To industry
Technological development New markets Economical growth
Name : Sail Source: MSU Univ CSE

Sounds like science fiction

If youre trying to look far

ahead, and what you see seems like science fiction, it might be wrong. But if it doesnt seem like science fiction, its definitely wrong.
Name : Wall-E Source: Pixar Animations

THANK YOU

References

Motivation in Embodied Intelligence (2005) janusz Starzyk (Ohio Univ. USA) Challenges of Embodied Intelligence (2001) - Janusz A. Starzyk, Yinyin Liu, and Haibo He (Ohio Univ. USA) Moravec, H.P. (1999) -- Rise of the Robots Pixar Animations http://www.pixar.com/featurefilms/walle/ The Evolutionary Emergence route to Artificial Intelligence -- Alastair Channon (UNIVERSITY OF SUSSEX 1995-96) Design Principles for Intelligent Systems (2003) Rolf Pfeifer1, Fumiya Iida1, Josh Bongard2 Department of Information Technology, University of Zurich Michigan State Univ. http://www.cse.msu.edu/ei/ Chemheritage.org & IEEE Explore IITB Wikipedia

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