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Premise, Logline, Step-Outline and (Revised)

Premise
A middle aged butler battles in a comical feud with a mouse around an artefact room and has to capture it before the owner returns

Logline
Jeeves Phipling, the head butler of a palace is on duty at the mansion of Sir. Ernest Gaffney Mercer, a noted archeologist, and notices a mouse chewing on parts of his trophies. As the butler runs around chasing the mouse, the latter starts throwing the butler off his trail until the final showdown when the owner catches the butler and all hell breaks loose.

Step Outline
Scene 1 Entrance
Jeeves opens the main door and goes into his office, sits down and starts to do some paperwork before carrying out the usual checks on the artefacts.

Scene 2 The Square Up


Jeeves proceeds to get his first set of checks on the artefacts done so that he can rest for a while. He sees the bite marks on them and is shocked to see a small mouse looking slyly back at him. There will then be a series of insert shots showing the carnage the mouse has caused using different camera angles and at a high speed and zooming in quickly to the butlers face in horror and the mouses face looking pleased before it runs off.

Scene 3 The Face-off


Jeeves starts to lay down mouse traps and when he hears one being set off, he rushes to it with delight, but sees that the bait has gone and the mouse is in the corner smirking at him. The mouse then starts running away, knocking some of the artefacts off their podiums, Jeeves catches them all while still running after the mouse, however, getting cocky, the mouse looks back at the butler but fails to realize where he is running and corners himself by one of the rarest possession of Mercers, a vase from early biblical times.

Scene 4 The End


At this point, Mercer walks in, with a look of horror and anguish on his face, the mouse, seeking its opportunity runs through the Jeeves legs, and in the haste Jeeves knocks the vase over. Furious, Mercer signals Jeeves to leave and as we see him walking away down the front path of the house, the mouse follows him and snaps at his heels before climbing onto his suitcase nibbling more on his things. The scene then fades out to black as the camera rises upwards.

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