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The Technology Behind the Elemental Demo 16x9 (2)

The Technology Behind the Elemental Demo 16x9 (2)

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Published by NEKRO

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Published by: NEKRO on May 17, 2013
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06/01/2014

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Advances in Real-Time Rendering in3D Graphics and Games Course
 
Advances in Real-Time Rendering in3D Graphics and Games Course
 
The Technology Behind the
“Unreal Engine
4
Elemental demo”
 
Advances in Real-Time Rendering in3D Graphics and Games Course
Martin MittringSenior Graphics ArchitectMartin.Mittring@EpicGames.comEpic Games, Inc.
 
Advances in Real-Time Rendering in3D Graphics and Games Course
Overview
Real-time Demo
Graphical Features
Indirect Lighting
Shading
Post Processing
Particles
Questions

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