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A.

A New Arrival
New Arrivals
Groups of 3. Imagine you are making your way through immigration. Use the conversation below as a model.
Agent: Next, please! Passport?

Youre Japanese? Emi: Yes, thats right. Agent: Is this you? Emi: Yes, thats me. Agent: Are you a student? Emi: Yes. Agent: OK. Good luck.

Information Gap: Find the Doubles


Pairs. Student A, look at this page. Student B, look at page 12. Some of these people have doubles. Ask and answer questions to find the doubles. Ask questions about Bob, Sumi, and Pedro. Use this language:
A: Is Bob British? A: Is he a doctor? Name Country B: Yes, he is. B: No. Hes a/an ________________. Occupation Double?

Bob Maria Sumi Brigitte Andrew Pedro

England Brazil Japan France Ireland Mexico

doctor programmer student travel agent actor designer

Yes Yes Yes Yes Yes Yes

No No No No No No

Who are the doubles?


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Board Game: Giving Commands


Groups of 3. Each student needs 1 marker. See appendix for complete instructions. Example Student A: Toss the coin. Move 2 spaces. Look at the picture, the cue (come here), and the symbol ( ). Say: Please come here.

:)
16 15 8 7

Symbols:

! = Come here! = Please come here. 17

X = Dont come here! X = Please dont come here.

eat there

talk in class

START
open come here wait for me
Level 1 Unit A.3 11

:)

:)

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FINISH
give me 14 look at 13 12

open

listen to her 9

close 10

eat in class 11

close

sit here 6

go there 5

give me 4

follow 1

sit down 2

open 3

Information Gap: Find the Doubles


Pairs. Student B, look at this page. Student A, look at page 10. Some of these people have doubles. Ask and answer questions to find the doubles. Ask questions about Brigitte, Maria, and Andrew. Use this language:
A: Is Bob British? A: Is he a doctor? Name Country B: Yes, he is. B: No. Hes a/an ________________. Occupation Double?

Bob Pedro Brigitte Maria Andrew Sumi Who are the doubles?

England Mexico France Brazil Ireland Japan

teacher designer travel agent nurse programmer student

Yes Yes Yes Yes Yes Yes

No No No No No No

Bingo!
Whole class. Here are 8 pairs of words. Choose 1 word from each pair and write it in a box. Use the words in any order. Use each word only once. beat / bit seat / sit feel / fill his / hes leave / live eat / it heat / hit these / this

BINGO

Now listen to your teacher say a word. Does it match one of your words? If it matches, put an X in the box. When you have an X in all 8 boxes, say Bingo!
12 Longman English Online Communication Companion

Hidden Conversations
Pairs. Cover your partners side of the page. There are 2 conversations. Listen carefully to your partner, then choose the next sentence. Student A, to begin, choose either Good afternoon. or Excuse me. Is this immigration?
Student A Student B

Good afternoon.
or

Hello. Is this Dr. Lins office?


or

Excuse me. Is this immigration? Yes, thats me.


or

Yes. Are you Max Holm? What do you do?


or

Yes, it is. Your name? OK, Ms. King. Please have a seat.
or

Im Ellie King. Please wait here.


or

Im an actor. Whats the problem?


or

Here? OK.
or

Yes, thats fine. Fill this out, please.

Just sit down here and wait.

Now practice the other conversation. This time Student B begins.

WebTalk
Groups of 4. Imagine you are taking a trip to Hawaii. Make a list of the items you need for your trip using the items you found on the web. Choose 1 student in your group to write the list on a piece of paper. Then talk about the items on your list. Which 3 do you think are the most important? Decide as a group and write them here.
1. _________________________________ 2. _________________________________ 3. _________________________________

Level 1 Unit A.3

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Appendix Instructions for Board Games


Use these instructions for the games on pages 7, 15, 19, 27, 35, 39, 43, 47, and 51. Groups of 4 (2 pairs). Use 1 book and 1 coin. Pairs compete against each other. Each pair needs 1 marker. Pairs 1 and 2: Put your markers on the Start square. To move forward on the board, toss the coin. One side of the coin = move 1 space; the other side of the coin = move 2 spaces. Pair 1: Begin playing. Toss the coin and move your market to the correct square. Use the cues and pictures in the square and/or in the middle of the board to ask and answer a question. Look at the example on the page for more information. Pair 2: Make sure Pair 1 asks and answers the question correctly. If you arent sure, ask your teacher. Pair 1: If you are correct, your marker stays on the square. If you are not correct, move the marker back to where you started. Pair 2: Toss the coin and move to the correct square. If you land on the square with Pair 1s marker on it, move to the next square. Ask and answer a question. Pairs 1 and 2: Take turns. Play until one pair gets to the Finish square.

Use these instructions for the game on page 11. Groups of 3. Use 1 book and 1 coin. Students A, B, and C will compete against each other. Each student needs 1 marker. Students A, B, and C: Put your markers on the Start square. To move forward on the board, toss the coin. One side of the coin = move 1 space; the other side of the coin = move 2 spaces. Student A: Begin playing. Toss the coin and move your marker to the correct square. Use the cues and pictures in the square to make up your sentence. Look at the example on the page for more information. Students B and C: Make sure Student A is correct. If you arent sure, ask your teacher. Student A: If you are correct, your marker stays on the square. If you are not correct, move the marker back to where you started. Students A, B, and C: Take turns. Toss the coin and move to the correct square. If you land on a square with another students marker on it, move to the next square. Play until one student gets to the Finish square.

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