This document provides keyboard shortcuts for various operations in 3D modeling software, including:
1. Snapping, painting, display, animation, modeling, file, and editing operations. Shortcuts listed include commands for setting keys, inserting keys, toggling wireframe view, and undo/redo.
2. Navigation tools like tumble, track, and dolly accessible via alt-click mouse buttons. Keyboard shortcuts to move the view by pixel increments.
3. Selection tools for different object types like vertices and edges, accessible via function keys. Hierarchy navigation with arrow keys.
4. Shortcuts for operations on attributes, channels, the graph editor, menus and panels, playback controls, manipulators
This document provides keyboard shortcuts for various operations in 3D modeling software, including:
1. Snapping, painting, display, animation, modeling, file, and editing operations. Shortcuts listed include commands for setting keys, inserting keys, toggling wireframe view, and undo/redo.
2. Navigation tools like tumble, track, and dolly accessible via alt-click mouse buttons. Keyboard shortcuts to move the view by pixel increments.
3. Selection tools for different object types like vertices and edges, accessible via function keys. Hierarchy navigation with arrow keys.
4. Shortcuts for operations on attributes, channels, the graph editor, menus and panels, playback controls, manipulators
This document provides keyboard shortcuts for various operations in 3D modeling software, including:
1. Snapping, painting, display, animation, modeling, file, and editing operations. Shortcuts listed include commands for setting keys, inserting keys, toggling wireframe view, and undo/redo.
2. Navigation tools like tumble, track, and dolly accessible via alt-click mouse buttons. Keyboard shortcuts to move the view by pixel increments.
3. Selection tools for different object types like vertices and edges, accessible via function keys. Hierarchy navigation with arrow keys.
4. Shortcuts for operations on attributes, channels, the graph editor, menus and panels, playback controls, manipulators
Snap to grids x [4] For Graph Editor Repeat command at mouse position Shift+G Snap to points v Edit > Duplicate Ctrl+d Move, Rotate, Scale Tool snapping j Playback Control: Edit > Duplicate with Transform Shift+D Move, Rotate, Scale Tool relative snapping Move forward one frame Alt+. Edit > Group Crtl+g Shift+J Move backward one frame Alt+, Edit > Parent p Go to Next key . Edit > Unparent Shift+P Painting Operations: Go to previous key , Edit > Cut Crtl+x Flood with the current value Alt+f Turn Playback on/off Alt+v Edit > Copy Crtl+c Turn Show Wireframe on/off Alt+a Go to Min Frame Alt+Shift+v Edit > Paste Ctrl+v Turn Color Feedback on/off Alt+c Toggle Reflection on/off Alt+r Hotbox Display: Selecting Objects & Components: Artisan Paint Operation marking menu Hotbox Space Switching between Objevt and Component u+LMB Default Hotbox Style [5] Alt+m Editing F8 Modify upper brush radius b Select Polygon and Subdivision Surface Modify lower brush radius Shift+B [5] Zones and Menus Rows Vertices F9 Edit Paint Effects template brush settings Select Polygon and Subdivision Surface Edges Ctrl+b Window and View Operations: F10 Modify Artisan brush Stamp Depth i Toogle Attribute Editor and Channel Box Select Polygon and Subdivision Surface Faces Modify Max Displacement [1] m Crtl+a F11 Modify Value n Frame all in active panel a Select Polygon and Subdivision Surface UVs Switch to pick colour mode / History Operations marking menu a+LMB F12 Select cluster mode [2] ' Frame All in all views Shift+A Select next intermediate onject Ctrl+i Open Paint Effects panel 8 Frame selected in active panel f Select Polygon Vertex/Faces Alt+F9 Poly Brush Tool marking menu o+LMB Frame selected in all views Shift+F Shrink polygon selection region < Poly UV Tool marking menu o+MMB Redo view change ] Grow polygon selection region > Undo view change [ [1] Of Sculpt Surfaces and Sculpt Polygons Set keyboard focus to command line ` Traversing the Hierarchy: Tool Set keyboard focus to numeric input line Walk up the current hierarchy Up arrow [2] Of Paint Weights Tool Alt+` Walk down current hierarchy Down arrow Help > Contents and Search F1 Walk left current hierarchy Left arrow Tumble, Track or Dolly: Walk right current hierarchy Right arrow Tumble Tool Alt+LMB Moving Selected Objects: Track Tool Alt+MMB Move up one pixel Alt+Up arrow Tool Operations: Dolly Tool Alt+RMB Move down one pixel Alt+Down arrow Complete current tool Return Move left one pixel Alt+Left arrow Abort current tool ~ Display: Move right one pixel Alt+Right arrow Enter tool Edit mode Insert Shading > Wireframe 4 Select Tool Shift menu+Q Shaded display 5 Component marking Shift menu+Q+LMB Shaded and Textured display 6 Modeling Operations: Select tool Alt+q Lighting > Use All Lights 7 Display coarser Sub-d level Crtl+Up arrow Polygon marking menu Alt+q+LMB Display Quality marking menu d+LMB Select/refine Sub-d component Crtl+Down Mask marking menu q+LMB Low Quality Display setting 1 arrow Move tool w Medium Quality Display setting 2 Convert poly selection to Vertices Crtl+F9 Move tool marking menu w+LMB High Quality Display setting 3 Convert poly selction to Edges Crtl+F10 Rotate tool e Covert poly selection to Faces Crtl+F11 Rotate tool marking menu e+LMB Displaying Objects (show, hide): Convert poly selction to UVs Crtl+F12 Scale tool r Display > Hide > Hide Selection Ctrl+h Scale tool marking menu r+LMB Display > Show > Show Last Hidden File Operations: Show manipulator tool t Ctrl+Shift+H File > New Scene Ctrl+n Select last used tool [3] y Display > Hide > Hide Unselected Objects File > Open Scene Ctrl+o Snap Move, Rotate, Scale tool j Alt+h File > Save Scene Ctrl+s Increase manipulator size = or + Show > Isolate Select > View Selected File > Exit Ctrl+q Decrease manipulator size - Shift+I Selecting Menus: [3] Excluding Select, Move, Rotate and Scale Show/Hide main menu bar Ctrl+m Animation Operations: Show/Hide panel menu bar Shift+m Animate > Set key s Menu Set marking menu h+LMB Insert Keys tool [4] i Show Animationmenu set F2 Keyframe marking menu Shift+S+LMB Show Modeling menu set F3 Tangent marking menu Shift+S+MMB Show Dynamics menu set F4 Set key for Rotate Shift+E Show Rendering menu set F5 Ser key for Scale Shift+R Set key for Translate Shift+W Edit Operations: Cycle handle stiky state (for IK handles) Edit > Undo z or Ctrl+z