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Desert Blood - Game Design Document

Desert Blood - Game Design Document

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Published by Clinton Ma
Desert Blood, a detailed game design document by Clinton Ma of the VFS Game Design program, class GD17.
Desert Blood, a detailed game design document by Clinton Ma of the VFS Game Design program, class GD17.

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Published by: Clinton Ma on Feb 15, 2011
Copyright:Attribution Non-commercial

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08/20/2014

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Game Design Document for:
Dying of heat in the desert is bad. Being eaten by sand monsters is worse.
All work Copyright ©2010-2011 Vancouver Film SchoolWritten byClinton Ma Version # 1.30Last Update: Wednesday, February 09, 2011
 
Copyright (C) 2010-2011 Vancouver Film School – All rights reservedClinton Ma Page 2 2/9/2011
Desert Blood
Table of Contents
 DESIGN HISTORY __________________________________________________________________ 4
 
GAME OVERVIEW _________________________________________________________________ 6
 
H
IGH
C
ONCEPT
____________________________________________________________________ 6
 
P
HILOSOPHY
_______________________________________________________________________ 6
 
C
OMMON
Q
UESTIONS
_______________________________________________________________ 8
 
FEATURE SET _____________________________________________________________________ 10
 
F
EATURE
H
IGHLIGHTS
______________________________________________________________ 10
 
F
EATURE
D
ETAILS
_________________________________________________________________ 12
 
GAMEPLAY DETAILS ______________________________________________________________ 44
 
M
OVEMENT
 
N
AVIGATION
__________________________________________________________ 44
 
C
OMBAT
S
YSTEM
__________________________________________________________________ 46
 
U
SABLE
I
TEMS
____________________________________________________________________ 48
 
GAME MODES ____________________________________________________________________ 49
 
S
INGLE
P
LAYER
G
AME
______________________________________________________________ 49
 
GAMEPLAY WALKTHROUGH ______________________________________________________ 52
 
W
ALKTHROUGH
 
C
INEMATIC
D
ESCRIPTIONS
__________________________________________ 52
 
CAMERA _________________________________________________________________________ 61
 
H
EADS
U
P
D
ISPLAY
(HUD)
_________________________________________________________ 62
 
D
EFAULT
C
AMERA
V
IEW
____________________________________________________________ 62
 
A
IMING
T
HROUGH
G
UN
S
IGHTS
V
IEW
________________________________________________ 63
 
M
ELEE
A
TTACKS
V
IEW
_____________________________________________________________ 63
 
L
OOKING AT
O
NE
'
S
S
ELF
___________________________________________________________ 64
 
P
LAYER
D
EATH
V
IEW
_______________________________________________________________ 64
 
C
INEMATIC
V
IEW
__________________________________________________________________ 65
 
GAME CHARACTERS ______________________________________________________________ 66
 
ENEMIES & OBSTACLES ___________________________________________________________ 69
 
THE GAME WORLD _______________________________________________________________ 76
 
T
HE
W
ORLD
L
AYOUT
_______________________________________________________________ 78
 
T
HE
P
HYSICAL
W
ORLD
_____________________________________________________________ 79
 
USER INTERFACE - CONTROLS ____________________________________________________ 82
 
MUSICAL SCORES & SOUND EFFECTS ______________________________________________ 83
 
EXTRA MISCELLANEOUS STUFF ___________________________________________________ 84
 
APPENDICES ______________________________________________________________________ 85
 
O
VERVIEW
_______________________________________________________________________ 85
 
FAQ
 
A
PPENDIX
___________________________________________________________________ 85
 
G
AME
I
NTERFACE
 
M
ENUS
A
PPENDIX
________________________________________________ 86
 
G
AME
I
NTERFACE
 
W
IREFRAMES
A
PPENDIX
___________________________________________ 87
 
HUD/O
N
S
CREEN
D
ISPLAYS
A
PPENDIX
_______________________________________________ 92
 
O
BJECTS
A
PPENDIX
________________________________________________________________ 94
 
S
TORY
A
PPENDIX
__________________________________________________________________ 94
 
C
OMPETITIVE
A
NALYSIS
A
PPENDIX
___________________________________________________ 96
 
 
Copyright (C) 2010-2011 Vancouver Film School – All rights reservedClinton Ma Page 3 2/9/2011
Desert Blood
 “R
ESOURCE
 /R
ESEARCH
” 
 
A
PPENDIX
___________________________________________________ 98
 

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