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PhD Student - Information Society Technologies Usability Specialist - Estonian Information Systems Authority
Topics
Introduction to interaction design Concept maps in interaction design State transition diagrams in interaction design
Interaction Design
The practice of designing interactive digital products, environments, systems, and services. Focuses on understanding the goals and needs of users and trying to design tools for users to achieve those goals. Taking into account a user's environment and technological limitations. Dening the structure and behavior of interactive systems.
Research
Design
Development
Baking
Promotion
Deliverables
Research
Initial Concept
Design
Content Map
Sketch
Wireframe
Mockup
Development
Alpha
Beta
Product
Baking - Promotion
Product
Marketing Materials
Concept Mapping
Created in 1970s at Cornell University. Support for meaningful learning - a student is able to not only receive new information but also effectively incorporate it into the previously established cognitive structure.
A collection of boxes and arrows. A diagram showing relationships between concepts. Represents relationships between ideas.
Successfully applied in education, government and business. Easily understood by both school children and researchers. Presents information in a visual and structured way. Surfaces strengths and weaknesses of ideas.
Example
Drawbacks
Concept maps do not easily scale. A lot of nodes make a concept map difcult to read.
Stakeholders
Stakeholders
Stakeholders
Stakeholders
Stakeholders
Reports
Users
Users
Users
Users
Users
Developers
Developers
Developers
Developers
Developers
Actors
Illustrators Illustrators Illustrators Illustrators Illustrators
Graphical illustrations
Interaction Designers
Interaction Designers
Interaction Designers
Interaction Designers
Interaction Designers
Stages
Baking Stage
Promotion Stage
Activities
Writing code
Concept maps can be used to support the interaction design process through various stages.
Stakeholders
Stakeholders
Stakeholders
Stakeholders
Stakeholders
Reports
Users
Users
Users
Users
Users
Concept Maps
Developers
Developers
Developers
Developers
Developers
Actors
Illustrators Illustrators Illustrators Illustrators Illustrators
Graphical illustrations
Interaction Designers
Interaction Designers
Interaction Designers
Interaction Designers
Interaction Designers
Stages
Baking Stage
Promotion Stage
Activities
Writing code
A Practical Example
mTLU
A mobile application for integrating various information sources of Tallinn University and making them accessible through a mobile interface.
Application Concept
MOBILE TLU
Is a
NATIVE APPLICATION
QR-CODE
And see the Which is located near a WEB-SERVICE Which integrates And a ASIO Of an WEB INTERFACE As well as IS For additional AUDITORIUM COURSE DESCRIPTIONS A LIST OF LECTURES For For the Such as SPECIFIC LECTURES WINDOWS PHONE NEXT AND PREVIOUS DAY For the specic ROOM NUMBER LECTURE SCHEDULE
PLATFORMS
ANDROID
SYMBIAN
UNIVERSITY
STUDENTS
HEAD OF LEARNING
Includes OTHER
ACADEMIC STAFF
HEAD OF RESEARCH
RESEARCHER
TEACHING STAFF
Includes
LECTOR
Expected Functionalities
CHOOSING Such as
PREPARATION
REGISTRATION COMPOSING VIEWING A LIST Of PERSONAL TIMETABLE Which can be Which SYNCHRONIZED CURRICULA For SHOWS With the Of COMPLETION CALENDAR The ROOM DESCRIPTION For VALUE Of MODULES Of SUBJECTS Which can be added to CARDS Which depend on EXAMS The POINTS Can be added to the Which are For the MISSING Which lets check the
For
ATTENDING SEARCHING
OCCURING
User Expectations
MOBILE TLU Is Is
SIMPLE LOGICAL
Can provide
LIGHT
a WAY
ACCESS
To
IS
To
EASILY SEARCH
CHECK
CURRICULA
The
INFORMATION REMINDERS
SUBJECTS
CALENDAR Of the
Of upcoming
EXAMS
DEVICE
Identify a focus question. Identify 10 to 20 concepts that are related to the focus question. Begin to build your map by placing the most inclusive, most general concept(s) at the top.
Select two, three, or four subconcepts to place under each general concept. Connect the concepts by lines. Label the lines with linking words. Look for crosslinks between concepts in different sections of the map and label these lines.
Tools Used
Give an abstract description of the behavior of a system. Behavior is analyzed and represented in a series of events that could occur in one or more possible states. Help dene the structure of a systems interface.
Content Maps
A hierarchy of views in a web site or an application. Are used as a planning tool for interaction design.
Example
CAMERA VIEW
LECTURE DETAILS
Tools Used
OmniGrafe Visio
Sketches
Rough or unnished drawings. Are often created to assist in making a more nished picture.
Things to Remember
Sketches are disposable. Draw as many variations as possible. Dont go into too much detail.
Example
Tools Used
Wireframes
Visual guides that represent the skeletal framework of a website or an application. Usually lack typographic style, color, or graphics. The main focus lies in functionality, behavior, and priority of content.
Example
4:20PM
mTLU
mTLU
Done
16:15 - 19:45
21. sajandi ksitlusi informatsioonist ja th... Lorem ipsum Nullam id dolor id nibh ultricies vehicula ut id elit. Duis mollis, est non commodo luctus, nisi erat porttitor ligula, eget lacinia odio sem nec elit. Maecenas faucibus mollis interdum. Morbi leo risus, porta ac consectetur ac, vestibulum at eros. Integer posuere erat a ante venenatis dapibus posuere velit aliquet. Donec id elit non mi porta gravida at eget metus. Lorem ipsum Nullam id dolor id nibh ultricies vehicula ut id elit. Duis mollis, est non commodo luctus, nisi erat porttitor ligula, eget lacinia odio sem nec elit. Maecenas faucibus mollis interdum. Morbi leo risus, porta ac consectetur ac, vestibulum at eros. Integer posuere erat a ante venenatis dapibus posuere velit aliquet. Donec id elit non mi porta gravida at eget metus.
Thu
Fri
Sat
4:20PM
4:20PM
mTLU
mTLU
Done
IFI7038
21. sajandi ksitlusi informatsioonist ja th... Lorem ipsum Nullam id dolor id nibh ultricies vehicula ut id elit. Duis mollis, est non commodo luctus, nisi erat porttitor ligula, eget lacinia odio sem nec elit. Maecenas faucibus mollis interdum. Morbi leo risus, porta ac consectetur ac, vestibulum at eros. Integer posuere erat a ante venenatis dapibus posuere velit aliquet. Donec id elit non mi porta gravida at eget metus. Lorem ipsum Nullam id dolor id nibh ultricies vehicula ut id elit. Duis mollis, est non commodo luctus, nisi erat porttitor ligula, eget lacinia odio sem nec elit. Maecenas faucibus mollis interdum. Morbi leo risus, porta ac consectetur ac, vestibulum at eros. Integer posuere erat a ante venenatis dapibus posuere velit aliquet. Donec id elit non mi porta gravida at eget metus.
Start
Thu
Fri
Sat
mTLU
mTLU
Done
No lectures today
Tools Used
Mockups
A pixel-perfect representation of a systems user interface. Colors, graphics, UI elements and their dimensions are set. The foundation for developing a code-based prototype.
Example
Tap the Previous tab Tap the Done button Tap the Fri button
Tools Used
Code-Based Prototypes
Initial versions of the product built in code using appropriate development tools and technologies. Do not need to be fully functional or have the quality of a nal product.
Example
Tools Used
Initial Concept
List of views
Sketch
Wireframe
Mockup
Alpha
Beta
Product
Concept Map
Content Map
CodeBased Prototype
Production Code
State transition diagrams can be used for usability evaluation. A web site or an application can be analyzed based on tasks a user can accomplish in the system or based on templates. Comments about usability issues can be overlaid on top of the diagram.
Example
Topics Covered
Introduction to interaction design Concept maps in interaction design State transition diagrams in interaction design
ilja.shmorgun@tlu.ee