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Contents

PREFACE
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A Survey of Computer Graphics


Computer-Aided Design Presentation Graphics Computer Art Entertainment Education and Training Visualization Image Processing Graphical User Interfaces

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Stereoscopic and Virtual-Reality Systems Raster-Scan System!; Video Controller Raster-Scan Display Processor Random-Scan Systems Graphics Monitors and Workstations Input Devices Keyboards
Mouse

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Overview of Graphics systems


VideoDisplayDevices Refresh Cathode-Ray Tubes Raster-Scan Displays Random-Scan Displays Color CRT Monitors Direct-View Storage Tubes Flat-Panel Displays Three-Dimensional Viewing Devices

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Trackball and Spaceball Joysticks Data Glove Digitizers Image Scanners Touch Panels Light Pens Voice Systems Hard-Copy Devices Graphics Software Coordinate Representations Graphics Functions Software Standards PHIGS Workstations Summary References Exercises

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