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STICKMAN WARFARE

Dokumentci
Overview
Stickman Warfare is an online multiplayer FPS. This game is about stickmen killing eachother-and themselves. It needs DirectX 9 and fully compatible hardware. Everyone connect to the main server (my computer), and play on a huge island I meant it to be an MMO but 500 players have played with it since i started to develop it. Not Massive, eh?

Background story
A long time ago, far far away there was an island. It was populated by peaceful stickmen (and stickwomen stickpeople). They had everything, they just had to be happy. But they werent. Why? They were bored. After so much time of boredness, two stickmen got an idea. Lets shoot eachother one took a plasma weapon, the other took a rifle and started to shoot eachother. Soon, the whole stickpopulation heard about it, quickly divided in teams, and the slaughter begun. It was a long time ago. Nothing left from the ancient, peaceful (and boring) civilization. Noone knows, why they war. Their only aim is to win the war.

Level
The gaming zone is a 0.4 km2 grassy island. In the middle, there is the main valley, packed with buildings. There are rocky places too, where the terrain is too steep for grass to grow, and stickmen cant climb. The bunkers are thwe spawn points, dont stay there for long or you may be shot int he back. Naturally, the island is in the middle of the ocean, and there are lakes too. Stickmen cant swim. What a pity. It is a young vulcanic island, so there arent individual boulders (erosion), but there arent any thees yet.

Teams
Tech. The blue team. They are the remnant of the technically advanced people. Gun. The black team. They like firearms.

Controls
W,A,S,D : Movement Mouse left button (or E): Shoot or get out of the vehicle Mouse right button: Aim Shift: Walk. You can only run while not aiming

K: Suicide (if you get lost or want to see the ragdoll-effect) T: Chat F: Get into a vehicle R: Recover the vehicle

Possible multiplayer issues


It is only playable through the internet, and only when the server is online. Server uptime: 13-20 GMT weekdays and 8-21 GMT weekends

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