3D_ Kinematics with Moving Reference Frames O
Peevieusly , we Savothed tie planar kinemadies
oF a rigid bedly could) be described with the
Use ofa moving reference Frame by iaveleing
the equations :
\Vg~ Vat (aa) rey $23 Tera
Gg= Ba* Aoia)ral +X * Fey + 205 x @aya)re\
+a ¥(Bx Fp ip) 5
We now want to extend these results sa thet
we can cheracterize full 3D rigid bay
Kinematics with meving reference Frames.Angular Velocity of the Restating Frame @
For planac problems we typically noted thet
f= WE. /n 3D problems though the
beady Srequertly tohedes about a vawiely f
ares, NON| of which have to be
Stottonary with Hme.
DB.
ay Be
Ws
oy
2 WwW,
The totel angvloc velecity of the observer
ja situations like Lhis is written ta vector
Poem 25 Follows
w= 1, ride + Ws...
Note? Some of the angular velocity components
will be about Lixed axes and others
tating OES. When solving
abe cats Oe able te dihagush
behueen these.Angulac Acceleration of the Retating Frame. Q@
We previously Saw
ae
B= 65,4 Wet dgr..
Freon this .
R= Bah, +Wit st...
-s A
IF we let Wi Wje;, then
Boe ag
Bi, = ws; By + wy;
“\E i; is a rotation about a Fixed axis,
then a,-3> aa, = 03; 8;
“if a; is a rotation about a catating axis,
then a3; = Loj,es +d;
Fear, before we know
aj =x ej
Thos
A
is
oA =
= -er ws (B x8;
ia Wye; + 4 ¢ i)
. = 2.
2 Wjej + WUE;
eA aS
= Wj ej > Bay