"I wonder how much something like this is worth?" asks the journalist to my left, ignoring the sign underneath requesting visitors refrain from taking photographs.
It's a map of a world that doesn't exist: Vana'diel, the setting of the eleventh game in Japan's best-selling RPG series, Final Fantasy.
"I wonder how much something like this is worth?" asks the journalist to my left, ignoring the sign underneath requesting visitors refrain from taking photographs.
It's a map of a world that doesn't exist: Vana'diel, the setting of the eleventh game in Japan's best-selling RPG series, Final Fantasy.
"I wonder how much something like this is worth?" asks the journalist to my left, ignoring the sign underneath requesting visitors refrain from taking photographs.
It's a map of a world that doesn't exist: Vana'diel, the setting of the eleventh game in Japan's best-selling RPG series, Final Fantasy.