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Olav sterb, Telenor CD (Corporate Development) ITC-23, September 6-8, 2011, San Francisco
Agenda
Introduction Obtainable bitrate as function of SINR Radio channel propagation model Radio signal fading model Analytical models for LTE radio network performance Numerical examples Conclusions
Introduction
LTE is the new, (following up of HSPA) mobile access technology specified by 3GPP: Flat all-IP architecture Flexible in frequency bands (700 MHz-2.6 GHz) Flexible carrier bandwidths (1.4, 3, 5, 10, 15 and 20 MHz) Increased spectrum efficiency based on OFDMA for uplink, SC-FDMA for downlink Typical cell capacity (20 MHz bandwidth), 20 40 Mbps for downlink link and 5 15 Mbps for uplink Momentum in the industry, building on current investments in the GSM/UMTS
efficiency
@D
No rm ali sed T hro ugh pu t b it s H z
5 4 3 2 1
1 0 SN d IR B
@ D
1 5
2 0
2 5
Signal-to-noise ratio:
Pw sending power
SINR =
PwG N
G = 10 L 10
L = C A log10 (r ) + X t
C and A constants, Xt shadowing usually assumed to be normal distributed with zero mean and given standard deviation Noise N = N int + N ext sum the internal (or own-cell) noise power and is the external (or other-cell) interference.
Xln
Xe
1 2
k 2 2 2
St :
~ S su ( x) =
e
t (ln(t x )) 2 2 2
t =0
xt
sln (t )dt =
t =0
(ln(t x )) 2 2 2
t
+
dt
Truncated version:
3
t =0
t
2 17 .5
1 (1) k k dt = x e 2 k =0 k!
Suzuki
erfc(
k 2
ln( x T )
Lognormal
25 .
= 5.0 = 2.0
= 0.2
= 5.0
s x
15 .
s x
15 .
= 2.0 =1.0
H L
H L
12 .5 1
07 .5 05 . 02 .5
05 .
= 0.6
1 2 x 3 4 5
Lognormal Shadowing with standard deviation Rayleigh fast fading Noise power at the receiver Total send power Radio signaling overhead
@D
0.7
0.6
Suzuki distributed fading, 2GHz frequency and =0dB, 2dB, 5dB, 8dB, 12dB from below.
0.5
0.4
0.3
0.2
0.1
2 Distance
@ D
3 Km
Throughput per RB drops for large cells. Approx 0.2 Mbit/s for 2km cell and 0.05 Mbit/s at cell edge with 8dB shadowing.
9 ITC-23, September 6-8, 2011, San Francisco
70
C el l ca pa ci ty M bi t s
@D
60
2GHz frequency, 100 RBs, fading Susuki distributed with shadowing =8 dB, number of users =1, 2, 3, 5, 10, 25, 100 from below.
50
40
30
-- PF -- Max-SINR
20
-- RR
10
Distance
Multiuser gain very large for Max-SINR. PF doubles cell throughput compare to RR for cell of 2 km and 25 users.
10 ITC-23, September 6-8, 2011, San Francisco
@ D
Km 3
Mean Bitrate for a user located at cell edge as function of cell radius.
40
@D
35 30 25 20 15
MaxSINR PF
2-users
@D
25 20 15
3-users
MaxSINR PF
10
10 5
RR
1 2 Distance
16
@ D
Km 3
RR
4 5
1
8
2 Distance
@ D
3 Km
@D
14 12 10 8 6 4 2
@D
7 6 5 4 3 2 1
5-users
MaxSINR
10-users
PF RR
1 2 Distance
@ D
Km 3
MaxSINR
1
PF
RR
2 Distance
@ D
Km 3
Scheduling: RR, PF and Max-SINR scheduling algorithm , 2GHz frequency and 100 RBs
Mean cell throughput for 10 users scheduled according to PF and a GBR user
80
80
@D
70 60 50 40 30 20 10
GBR=3 Mbit/s
@D
70 60 50 40 30 20 10
GBR=1 Mbit/s
0.5
1 Distance
80
@ D
1.5 Km
0.5
2.5 80
1 Distance
@ D
1.5 Km
2.5
@D
70 60 50 40 30 20 10
@D
70 60 50 40 30 20 10
GBR=0.3 Mbit/s
GBR=0.1 Mbit/s
0.5
1 Distance
GBR rates of less than 1 Mbit/s does not reduce the overall throughput very much. GBR rates larger than 1 Mbit/s is not recommended.
12 ITC-23, September 6-8, 2011, San Francisco
@ D
1.5 Km
2.5
0.5
1 Distance
@ D
1.5 Km
2.5
GBR of 3.0, 1.0, 0.3, 0.1 Mbit/s using non-persistent scheduling, for 2 GHz and 100 RB and Suzuki distributed fading with std. =8dB.
Conclusions
The two most important factors for the radio performance in LTE are fading and attenuation due to distance. Numerical examples for LTE downlink shows results which are reasonable;
In the range 25-50 Mbit/s for 1 km cell radius at 2GHz with 100 RBs . Multiuser gain is large for the Max-SINR algorithm but also the PF algorithm gives relative large gain relative to plain RR. The Max-SINR has the weakness that it is highly unfair in its behaviour. (Not recommended to use in real operation.)
The usage of GBR with high rates may cause problems in LTE due to the high demand for radio resources if users have low SINR i.e. at cell edge.
GBR rate limited to at most 1 Mbit/s per user?
13