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Table of Contents
Table of Contents
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3. Transfers and Transaction 3.1 Types of transfer 3.2 Protocol Layers 4. Configurations 4.1 Reset 4.2 Tree Identification 4.3 Self-Identification 5. Normal Arbitration 6. 1394A Arbitration Enhancement 6.1 Acknowledged accelerated arbitration 6.2 Fly-by arbitration 6.3 Token-style arbitration 6.4 Bus Management
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6.5 Cycle master 6.6 Isochronous resource manager 6.7 Bus manager 7. Key features 7.1 Distances Up to 100 Meters 7.2 Plug-and-Play Connectivity 7.3 Highly Efficient Architecture 7.4 Compatibility with Current FireWire Products 7.5 Real-Time Data Delivery 7.6 On-Bus Power 7.7 More Advanced Than USB 2.0 8. Support for a wide range of devices 8.1 Mass storage 8.2 Video 8.3 Digital audio 8.4 Digital still cameras 8.5 Printers and scanners 8.6 Home entertainment 8.7 Networking 9. Hardware and Software support 9.1 Hardware 9.2 Software
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APPENDICES
A. Proposal Memo B. Progress Report Memo C. Project Summary D. IEEE membership application E. Microsoft Plug and Play Design Specification for IEEE 1394
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LIST OF ILLUSTRATIONS
FIGURES
1. FIREWIRE BUS 2. FIREWIRE CONNECTOR DEVICES
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