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ABSTRACT

The Graphics Editor is developed using Open GL libraries. The Graphics Editor is aimed at supporting the requirements of the Computer Graphics package. It is a mini Graphics Editor project which is made up by using various algorithm like Mid-point circle drawing algorithm, clipping algorithm, floodfill Scan-line algorithm, Bezier curves algorithm etc. The editor has been developed using Visual Studio 2008.The various features have been supported by an easy to understand mouse interface. All the tools have been organized under the toolbar. The color palette has been organized under the color palette. The drawing work is carried out in the sub window which is a part of the main window. The drawing features supported are Line, Rectangle, Brush, freehand drawing, curve, text, clipping, eraser and selection.

This project aims to develop a 2-D graphics package which supports basic operations which include creating objects like lines, circles, polygons, spirals, etc and also transformation operations like translation, rotation, etc on such objects. The package must also have a user-friendly interface that may be menu-oriented, iconic or a combination of both.

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