Professional Documents
Culture Documents
Jane McGonigal PDF
Jane McGonigal PDF
14
170 hours a year per player Or 1 month of full-time work every year
called in sick
1 in 4 players
266m
14m
98m
of MAXIMUM ENGAGEMENT
Insert 99 games
Insert 99 games
Insert 99 games
10 Positive Emotions
10. Joy 5. Curiosity
9. Relief
8. Love
4. Excitement
3. Awe & Wonder
7. Surprise
6. Pride
2. Contentment
1. Creativity
In clinical trials, casual games outperform pharmaceuticals for anxiety and depression.
Games make us
RESILIENT.
10 Positive Emotions
10. Delight 5. Curiosity
9. Relief
8. Love
4. Excitement
3. Awe & Wonder
7. Surprise
6. Pride
2. Contentment
1. Creativity
10 Positive Emotions
10. Delight 5. Curiosity
9. Relief
8. Love
4. Excitement
3. Awe & Wonder
7. Surprise
6. Pride
2. Contentment
1. Creativity
1 Billion Gamers
38 110 187 16 35 18 17 105 311 10 2 80
14