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TUGAS ke-2

ALG ORITMA & PEM RO GRAMA N


2A
NAMA : LU KMA N AFFA ND I
NPM : 11108165
KELA S : 1 KA 20
1. MENGUBAH DERAJAT CELCIUS KE
DERAJAT REAMUR DAN FAHRENHAIT
 USES CRT;
 VAR C,R,F : REAL;
 BEGIN
 CLRSCR;
 WINDOW(5,6,25,78);
 TEXTBACKGRAOUND(MAGENTA);
 TEXTCOLOR(WHITE);
 SOND(220);
 WRITE (‘ MASUKKAN NILAI C = ‘);
 READLN (C);
 R := C *(5/9);
 WRITELN(‘ REAMUR = ‘,R);
 F := C + 273;
 WRITELN(‘FAHRENHAIT = ‘,F);

 NOSOUND;
 READLN;
 END.
OUTPUT
2.MENGHITUNG LUAS DAN KELILING
LINGKARAN
 USES CRT;
 VAR R,L,K : REAL;
 BEGIN
 CLRSCR;
 WINDOW(10,13,27,80);
 TEXTBACKGROUND(WHITE);
 TEXTCOLOR(GREEN);
 SOUND(115);
 WRITE(‘MASUKKAN JARI-JARI = ‘ );
 READLN(R);
 K := 2 * (22/7)*R;
 WRITE (‘ KELILING = ‘, K);
 L := (22/7)* R * R;
 WRITE (‘LUAS = ‘,L);
 NOSOUND;
 READLN;
 END.
OUTPUT
3. MENGHITUNG LUAS DAN KELILING
SEGITIGA
 USES CRT;
 VAR A,B,C,K,L : REAL;
 BEGIN
 CLRSCR;
 WINDOW(5,5,35,70);
 TEXTBACKGROUND(YELLOW);
 TEXTCOLOR(BLUE);
 A := 3;
 B := 4;
 C := 5;
 K := A + B + C;
 GOTOXY (13,13);
 WRITELN(‘KELILING = ‘,K);
 L := (A+B)/2
 GOTOXY (20,16);
 WRITELN(‘LUAS = ‘,L);

 READLN;
 END.
OUTPUT
4.MENENTUKAN NILAI SIN,COS,DAN TANGEN
 USES CRT
 VAR X : REAL;
 BEGIN
 CLRSCR;
 WINDOW(5,5,35,68);
 TEXTBACKGROUND(WHITE);
 TEXTCOLOR(CYAN);
 SOUND(70);
 WRITE(‘BESAR SUDUT = ‘);
 READLN(X);
 WRITELN(‘SIN = ‘,SIN(X));
 WRITELN(‘COS= ‘,COS(X));
 WRITELN(‘TAN = ‘,ARCTAN(X));
 NOSOUND;
 READLN;
 END.
OUTPUT
5. MENCARI AKAR DAN KUADRAT NILAI
 USES CRT
 VAR X : REAL;
 BEGIN
 CLRSCR;
 WINDOW(5,5,35,68);
 TEXTBACKGROUND(WHITE);
 TEXTCOLOR(BLACK);
 SOUND(70);
 WRITE(‘MASUKKAN NILAI = ‘);
 READLN(X);
 GOTOXY(11,20);
 WRITELN(‘AKAR = ‘,SQRT(X):9:3);
 GOTO XY(13,44);
 WRITELN(‘PANGKAT = ‘,SQR(X):9:3);
 NOSOUND;
 READLN;
 END.
OUTPUT
6. MENCARI NILAI BULAT DAN PECAHAN
 USES CRT;
 VAR X : REAL;
 BEGIN
 CLRSCR;
 WINDOW(5,7,32,70);
 TEXTBACKGROUND(WHITE);
 TEXTCOLOR(red);
 SOUND(85);
 WRITE(‘MASUKKAN NILAI = ‘);
 READLN(X);
 GOTOXY(11,14);
 WRITELN(‘PECAHAN= ‘,FRAC(X):5:3);
 GOTOXY(15,20);
 WRITELN(‘BILANGAN BULAT = ‘,INT(X):5:3);
 NOSOUND;
 READLN;
 END.
OUTPUT
7. MENAMPILKAN NAMA DAN NPM DI
TENGAH LAYAR
 USES CRT;
 BEGIN
 CLRSCR;
 WINDOW(5,7,32,70);
 TEXTBACKGROUND(WHITE);
 TEXTCOLOR(red);
 SOUND(85);
 GOTOXY(30,10);
 WRITELN (‘NAMA : ERRISTHYA ‘);

 GOTOXY(30,11);

 WRITELN (‘NPM : 10108716’);

 NOSOUND;
 READLN;
 END.
OUTPUT
8. MENULIS STMIK GUNADARMA DI POJOK
KANAN ATAS LAYAR & UKURAN WINDOW
SAMA!!
 USES CRT;
 BEGIN
 CLRSCR;
 WINDOW(1,2,65,70);
 TEXTBACKGROUND(GREEN);
 TEXTCOLOR(red);
 SOUND(85);
 GOTOXY(65,1);
 WRITELN (‘STMIK GUNADARMA’);

 NOSOUND;
 READLN;
 END
OUTPUT

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